fexil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -35, D:1) a hobgoblin corpse (skeletalised by now) (5, -34, D:1) a +0 dagger (7, -14, D:1) a rat corpse (skeletalised by now) (7, -1, D:1) a +0 buckler (13, 12, D:1) a +0 whip a kobold skeleton (14, -36, D:1) a rat corpse (skeletalised by now) (15, -8, D:1) a +0 dagger a goblin skeleton (16, 10, D:1) a +0 club (16, 21, D:1) a jackal corpse (skeletalised by now) (27, -27, D:1) a +0 short sword {Ernst} (36, 1, D:1) a +0 club (44, -32, D:1) 2 stones (49, -24, D:1) a hobgoblin corpse (skeletalised by now) (61, -32, D:1) a +0 short sword (61, -31, D:1) a ball python corpse (skeletalised by now) (61, -24, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -17, D:2) a ball python skeleton (15, -12, D:2) a +0 short sword (31, -29, D:2) the +1 long sword "Saameh" {flame, MP+9 Stlth+} MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (31, 1, D:2) a +0 morningstar (37, 3, D:2) a +1 dagger {Chang} (40, 6, D:2) a +0 leather armour (52, -21, D:2) a +0 short sword (53, -16, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (7, -17, D:3) 2 stones a +0 club a kobold skeleton (10, -1, D:3) a +0 short sword a kobold skeleton (18, -17, D:3) a +0 club a goblin skeleton (20, -15, D:3) a +0 robe (38, 9, D:3) a +0 club (41, 14, D:3) a staff of air (50, -22, D:3) a +0 ring mail (51, 1, D:3) a +0 dagger a goblin skeleton a frilled lizard skeleton (54, 0, D:3) a +0 dagger (61, 8, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces