Dungeon Crawl Stone Soup version 0.32-a0-765-gfba4d74c8c (webtiles) character file. Game seed: 4068246330309293197 42 fexil the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Mar 18, 2024. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:07 (1616 turns). fexil the Conjurer (Gnoll Conjurer) Turns: 1616, Time: 00:06:08 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 56% Magic: 0/9 EV: 13 Int: 19 God: Gold: 17 SH: 0 Dex: 16 Spells: 9/12 levels left rFire . . . i - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons i - a +0 dagger of venom (weapon) Missiles e - 15 stones Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity (left hand) Talismans c - a talisman of death Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic j - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 8% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of cold resistance (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 falchion. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. The searing ray hits Terence. Terence is severely wounded. Terence barely misses you. Terence says, "Did you write a will? You should..." Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence bares his teeth. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. It was a potion of might. You feel very mighty all of a sudden. Terence misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You die... Terence says, "Rest in peace." .# #.# ..# .# ######## #.# ..# .# #......###.## ... .###.####.##...####### #.# ..........#..........# #.# ####.###..##...#.###.###.# #.# #..###.##.# #.....# #.# #..######.###.##### #.###........@@...# #......############ ######## You could see Terence. Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) 5 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fexil the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 232 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached skill level 5 in Spellcasting 592 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/9 1425 | D:2 | Reached skill level 1 in Invocations 1594 | D:2 | Noticed Terence 1616 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 45 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1614 | 1593 | 21 | 0 | 1419 | 2 | 807.0 | Dungeon | 1614 | 1593 | 21 | 0 | 1419 | 2 | 807.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1314 daAuts D:2: 300 daAuts