fexil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 5, D:1) a stone (14, 1, D:1) a quokka skeleton (28, 33, D:1) a +0 short sword (29, 31, D:1) a +0 club (34, 21, D:1) a +0 short sword 3 stones (38, -5, D:1) a +0 club (52, -4, D:1) a +0 dagger (52, 40, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (53, 40, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 16, D:2) a bat corpse (skeletalised by now) (14, -10, D:2) an adder skeleton (39, -1, D:2) a frilled lizard corpse (skeletalised by now) (42, -11, D:2) a hobgoblin skeleton (55, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 0, D:3) a potion of cancellation (5, -4, D:3) 7 stones (7, -2, D:3) 2 potions of enlightenment a ring of magical power (7, -1, D:3) a poisoned dart (11, 2, D:3) 5 stones (14, 1, D:3) a rat corpse