fino Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 club (1, 0, D:1) a cursed +0 robe (5, -26, D:1) 23 bolts (8, -26, D:1) a +0 dagger (9, -9, D:1) 2 stones (9, -2, D:1) a +0 dagger (11, -7, D:1) a +0 dagger (14, -19, D:1) a +0 hand axe (16, -24, D:1) a +0 club (16, -23, D:1) a +0 dagger (20, -1, D:1) 2 throwing nets (27, -25, D:1) a +0 dagger (27, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -1, D:2) a +0 whip (24, -31, D:2) a +0 club (24, -30, D:2) 6 tomahawks (25, -32, D:2) 17 stones (25, -23, D:2) a cursed -1 whip (28, -32, D:2) a stone (29, -32, D:2) a stone (31, -31, D:2) a stone (33, -31, D:2) a +0 dagger a +0 hunting sling 24 stones (34, -24, D:2) a +0 robe (43, 11, D:2) a +0 scale mail a +0 short sword (48, -16, D:2) a +0 dagger (57, -21, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 24, D:3) 16 stones (15, -9, D:3) a cursed -2 club (17, -13, D:3) a +0 hand axe (21, 25, D:3) a +0 dagger (27, 2, D:3) a +0 trident (34, -9, D:3) a +0 robe (34, 18, D:3) a +0 robe (39, 21, D:3) a +0 club (59, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 mace (11, 12, D:4) a +0 hunting sling (26, 23, D:4) a +0 hunting sling (29, 26, D:4) a +0 mace (29, 29, D:4) a +0 spear (32, 0, D:4) a +0 robe (35, 0, D:4) 25 stones (35, 53, D:4) a cursed +0 hand axe (35, 54, D:4) a +0 dagger a +0 robe a +0 club (35, 55, D:4) a +0 hand axe 2 tomahawks a +0 leather armour (53, 40, D:4) a +0 dagger (61, 26, D:4) 12 stones Level 5 of the Dungeon [Shop] Jennenox's Jewellery Boutique an uncursed ring of flight (227 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of protection from fire (325 gold) a +2 ring of evasion (130 gold) an uncursed amulet of rage (520 gold) an uncursed amulet of magic regeneration (390 gold) the ring "Peof" {rPois AC+3 Int+4 Stlth+} (564 gold) [ring of protection] It affects your AC (+3). It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. a +3 ring of intelligence (204 gold) a cursed ring of teleportation (58 gold) an uncursed ring of poison resistance (260 gold) a +2 ring of evasion (130 gold) (0, 0, D:5) a +0 dagger of protection (1, 22, D:5) a +0 leather armour (7, 13, D:5) a +0 chain mail (8, 33, D:5) a +0 shortbow 18 arrows (10, 33, D:5) an arrow (11, 33, D:5) 2 arrows (12, 33, D:5) an arrow (13, 33, D:5) an arrow (14, 33, D:5) 2 arrows (18, 14, D:5) 19 stones (21, 2, D:5) a cursed -1 falchion (24, 27, D:5) 16 sling bullets (29, 43, D:5) 22 sling bullets (32, 11, D:5) a cursed -1 falchion a +0 ring mail (34, 11, D:5) a +0 flail (34, 34, D:5) 23 stones (48, 4, D:5) a +0 spear (54, 0, D:5) a +0 flail of holy wrath a +0 chain mail Level 6 of the Dungeon [Shop] Qaxyaggaext's Food Boutique a meat ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) 3 fruits (54 gold) a slice of pizza (18 gold) a meat ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) [Shop] Lahuogew's Distillery a potion of ambrosia (80 gold) a potion of might (40 gold) a potion of magic (80 gold) a potion of curing (30 gold) 2 potions of heal wounds (100 gold) a potion of curing (30 gold) a potion of cure mutation (250 gold) a potion of invisibility (80 gold) a potion of resistance (100 gold) a potion of lignification (30 gold) 2 potions of agility (80 gold) a potion of brilliance (40 gold) [Shop] Zekaehad's Food Shop a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a slice of pizza (19 gold) a slice of pizza (19 gold) a slice of pizza (19 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) [Shop] Udolaja's Armour Shoppe a +0 ring mail (52 gold) a +0 chain mail (58 gold) the cursed +1 robe "Utzonann" {rPois} (180 gold) It protects you from poison. It has a curse placed upon it. a +0 robe (9 gold) a +2 crystal plate armour (1196 gold) a +10 plate armour of ponderousness (650 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 centaur barding (299 gold) a +0 leather armour (26 gold) [Shop] Jopaple's Armour Shoppe a cursed +0 ring mail (42 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a cursed +0 centaur barding (280 gold) a +0 chain mail (63 gold) a +2 chain mail of positive energy (259 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1503 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 chain mail (63 gold) (0, 0, D:6) a +0 leather armour (0, 10, D:6) a scroll of noise (5, -1, D:6) 26 arrows (10, -2, D:6) a +0 whip a +0 club (13, 12, D:6) 13 stones (32, 10, D:6) a +0 scale mail a +0 dagger a +0 short sword a +0 leather armour (35, 26, D:6) a +1 short sword of speed a +0 halberd a +0 chain mail (36, 33, D:6) 2 tomahawks a +0 scale mail (48, 7, D:6) a +0 dagger a +0 animal skin (56, -3, D:6) 17 stones Level 7 of the Dungeon (18, -9, D:7) a +1 trident of venom a cursed +0 ring mail a +0 shield (18, -8, D:7) a +0 spear a throwing net (18, 5, D:7) a +0 long sword (20, -9, D:7) a throwing net a +0 spear a +0 club (20, 5, D:7) a cursed +4 long sword a +0 robe (20, 6, D:7) a +0 hand axe a +0 robe (21, 6, D:7) a +0 halberd a +0 robe (24, -3, D:7) a +0 war axe (24, -2, D:7) a +0 leather armour (26, -2, D:7) a +2 dagger of venom a +0 robe (27, -3, D:7) a +0 dagger a +0 robe (39, 13, D:7) 17 poisoned needles (41, 14, D:7) 20 bolts (44, -4, D:7) a +0 rapier (44, -3, D:7) a +0 dagger a cursed +0 robe (56, -26, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 11, D:8) a +0 mace (3, 41, D:8) a +0 shortbow 19 arrows (4, 40, D:8) a +0 halberd a +0 plate armour (4, 41, D:8) a +0 hand axe a +0 hand axe (8, 51, D:8) a +0 chain mail (36, 7, D:8) a +2 robe of magic resistance (37, 22, D:8) a +4 scale mail a cursed -2 long sword (37, 29, D:8) a +0 short sword of electrocution (37, 42, D:8) a +0 battleaxe a cursed +0 robe (37, 43, D:8) a +1 dire flail a +0 robe (38, 28, D:8) a +0 whip a +0 leather armour a +0 flail (38, 43, D:8) a +1 robe of positive energy (39, 24, D:8) a +0 rapier (39, 44, D:8) a cursed -3 trident a +0 robe Level 9 of the Dungeon (0, 0, D:9) the cursed +1 leather armour of Cih Fuuss {+Blink rElec rF+ MP+9} It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. (2, 2, D:9) a +0 plate armour (3, -17, D:9) a +0 whip (12, -24, D:9) 21 bolts (12, 14, D:9) 24 arrows (17, -22, D:9) a +0 club a throwing net (17, -21, D:9) a +0 vampiric halberd (18, -23, D:9) a +0 spear (18, -22, D:9) a +0 halberd (30, -24, D:9) a +0 ring mail (33, -20, D:9) 2 tomahawks (40, -35, D:9) 3 sling bullets (42, -30, D:9) a +0 club (44, -5, D:9) 16 stones (50, -20, D:9) a +0 hand crossbow (57, -3, D:9) a +0 dagger a +0 robe (58, -4, D:9) a +0 whip (58, -3, D:9) a +0 short sword a cursed +0 leather armour (60, 11, D:9) 29 stones Level 10 of the Dungeon (5, -13, D:10) a +0 shortbow 14 arrows (6, -9, D:10) a +0 dagger a +0 scale mail (6, 27, D:10) a +0 short sword a cursed +0 ring mail (6, 28, D:10) a +0 club (6, 29, D:10) a cursed -3 glaive a +0 plate armour (7, -13, D:10) an arrow (15, 4, D:10) a +0 club (16, -17, D:10) 34 stones (20, -14, D:10) a +0 dagger a +1 leather armour of cold resistance (21, -17, D:10) a +0 flail a +0 dagger a +0 robe (22, -17, D:10) a cursed -1 club (30, 28, D:10) a cursed +0 scale mail (36, 24, D:10) a cursed +0 great sword a +0 robe (36, 25, D:10) a cursed +0 war axe a +0 robe a cursed +2 trident a +0 robe (41, -5, D:10) a +0 hat (42, 32, D:10) a +0 club (45, 7, D:10) a +3 halberd a +0 chain mail (54, -19, D:10) a +0 war axe (61, -8, D:10) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 arrows (10, 9, Lair:1) a +0 dagger (15, 13, Lair:1) a +1 spear a +0 animal skin (27, 18, Lair:1) 16 sling bullets (29, 10, Lair:1) 22 arrows (31, 14, Lair:1) 18 arrows (44, -9, Lair:1) a +2 leather armour of cold resistance (49, -13, Lair:1) 18 stones (61, -26, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (14, 6, Lair:2) a +0 ring mail (27, -23, Lair:2) 18 poisoned needles (38, -18, Lair:2) 21 gold pieces (42, -24, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 19, Lair:3) a +0 plate armour (4, 21, Lair:3) a +0 pair of gloves (18, 3, Lair:3) 20 stones (25, 15, Lair:3) a +0 chain mail (32, -18, Lair:3) a +4 scimitar of flaming a +2 dire flail of freezing a +0 shield (33, -21, Lair:3) 21 bolts (36, -7, Lair:3) 21 stones (49, -21, Lair:3) a cursed -1 war axe (49, 11, Lair:3) 13 arrows (50, 23, Lair:3) 12 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of flame (31/48) a wand of lightning (6/15) a wand of enslavement (10/24) a wand of disintegration (6/24) a wand of disintegration (12/24) (2, 18, Lair:4) 14 stones (6, 2, Lair:4) a +2 dagger of protection (18, -1, Lair:4) 2 curare-tipped needles (18, 0, Lair:4) a curare-tipped needle (19, -2, Lair:4) a curare-tipped needle (19, 1, Lair:4) 3 curare-tipped needles (21, -4, Lair:4) a potion of heal wounds (24, -9, Lair:4) a potion of curing