Dungeon Sprint DCSS version 0.12.3 (webtiles) character file. 20 firechap9 the Scratcher (level 1, -6/10 HPs) Began as a Felid Fighter on Oct 5, 2013. Shot with an arrow of flame by a centaur (16 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:29 (294 turns). firechap9 the Scratcher (Felid Fighter) Turns: 294, Time: 00:00:29 HP -6/10 AC 1 Str 12 XL: 1 Next: 8% MP 1/1 EV 19 Int 9 God: Gold 20 SH 0 Dex 15 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles d - a meat ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.1 Fighting + Level 4.1 Dodging + Level 4.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History There is an open door to the Storerooms (Easy) here. You scratch the giant gecko. You kill the giant gecko! There is an open door to the Storerooms (Easy) here. You start resting. You start resting. You start resting. HP restored. You start waiting. Done waiting. Found a huge runed gate leading to the Armoury (Hard). You open the huge gate. A centaur comes into view. The centaur wields a bow. The centaur shoots an arrow of flame. The arrow of flame misses you. You see here an arrow of flame. A black mamba comes into view. The centaur shoots an arrow of flame. The arrow of flame hits you! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# ##+#####................+ .......'................+ ##+#####......#..#......# #........@(......# ####'#####''###### #.......##''# #.......##.... #.......##....S #...<...##..#### #.......##..+ #.......##.c# #.......##..# You could see a black mamba (sleeping) and a centaur. Vanquished Creatures A giant gecko (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | firechap9, the Felid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 1/1 292 | D | Noticed a centaur 294 | D | Noticed a black mamba 294 | D | Shot with an arrow of flame by a centaur Action || total -------------------------++------- Melee: Unarmed || 1