Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a4d2 (console) character file. Game seed: 16494685506976746740 63 firegrace the Charmwright (level 3, -1/31 HPs) Began as a Draconian Skald on June 10, 2019. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (1203 turns). firegrace the Charmwright (Draconian Skald) Turns: 1203, Time: 00:10:01 Health: -1/31 AC: 5 Str: 14 XL: 3 Next: 87% Magic: 2/6 EV: 12 Int: 13 God: Gold: 52 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of remove curse {unknown} f - 4 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} Potions i - 2 potions of might {unknown} j - a potion of mutation {unknown} Comestibles c - 3 rations Skills: * Level 3.1 Fighting + Level 2.5 Long Blades + Level 2.3 Dodging + Level 2.2 Spellcasting + Level 3.2 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 10% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 19% 2 ###.... Regeneration Chrm/Necr #......... 36% 3 ####... Spectral Weapon Hex/Chrm #....... 36% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The worm is severely wounded. The worm misses you. You riposte. You barely miss the worm. The worm is severely wounded. You hit the worm. You kill the worm! You completely miss the gnoll. The gnoll hits you. All of the chunks of flesh in your inventory have rotted away. You hit the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You feel better. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you. You die... ##. #.. #.# #.# #.# #.# #.# #@# #g# #r# #.# #)# #.# #.####.# # #......###.$>. ##....<......g #.....###..g. ..w...... g. You could see a gnoll and a rat. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 2 dart slugs (D:1) 2 bats (D:1) 6 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firegrace the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 981 | D:1 | Reached XP level 3. HP: 28/30 MP: 2/6 1203 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_corners D:2: wander_river, layout_basic, first_ration, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Charms | 3 | 3.2 Fighting | 3 | 3.1 Long Blades | | 2.5 Dodging | | 2.3 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Falchion || 73 Tailslap || 10 Cast: Infusion || 11 Use: Potion || 2 Eat: Chunk || 1 Armor: Skin || 17 Dodge: Dodged || 40 Rpst.: Falchion || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------