fizzy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the staff "Hydra's Nightmare" {rElec rPois rF+ Int+2 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. (unseen) (49, 37, D) a +2 glaive of flaming (unseen) (50, 36, D) a +2 chain mail of poison resistance (unseen) (50, 37, D) a +1 battleaxe of freezing (unseen) (51, 36, D) a staff of conjuration (unseen) (51, 37, D) a +3 ring mail of cold resistance (unseen) (52, 36, D) a staff of fire (unseen) (52, 37, D) a +6 ring of dexterity (53, 36, D) a book of the Tundra (53, 37, D) a potion of might (54, 36, D) a wand of warping (1) (59, 36, D) a +4 short sword of flaming (unseen) (59, 37, D) the +4 mace of the Orcish Mines {heavy, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (unseen) (60, 9, D) a +0 trident (60, 37, D) a +0 chain mail of cold resistance (unseen) (61, 8, D) the +3 great mace "Dagheupn" {drain, rPois Dex+2 Stlth+} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. The Shining One disapproves of the use of such an item. (61, 9, D) a +0 trident 3 boomerangs (61, 16, D) a +4 dagger of draining (unseen) (61, 20, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a +0 dagger (still there?) a +0 robe (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (62, 8, D) a +3 scale mail of positive energy (62, 9, D) a +0 trident (still there?) a boomerang (still there?) the ring "Plog" {Fly rElec rC+++ Will-} (still there?) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. a merfolk skeleton (still there?) (62, 13, D) a throwing net (62, 16, D) a +2 lajatang of venom (62, 17, D) a +1 ring mail of fire resistance (unseen) (62, 19, D) a +0 scythe a +0 robe (62, 20, D) a +3 flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (62, 26, D) the +9 orcbow "Demonbane" {drain, Dex+7} Dex+7: It affects your dexterity (+7). The Shining One disapproves of the use of such an item. (62, 42, D) +0 shadow dragon scales a shadow dragon corpse (63, 8, D) a +1 shortbow of electrocution (unseen) (63, 11, D) a +0 trident (63, 16, D) a ring of poison resistance (63, 17, D) a staff of death (unseen) (63, 20, D) a +0 short sword a +8 chain mail of ponderousness a wand of warping (4) (63, 21, D) a +0 club a +0 robe (63, 37, D) a +1 falchion of holy wrath (64, 17, D) a storm talisman (64, 27, D) a +0 dagger of speed (65, 15, D) a +0 partisan (still there?) a +1 robe of cold resistance (still there?) (67, 0, D) a +2 scale mail of fire resistance (unseen) (69, 0, D) a staff of fire (unseen) (69, 36, D) a +0 crystal plate armour (70, 8, D) a +1 quarterstaff of draining (unseen) (70, 9, D) a staff of conjuration (unseen) (70, 11, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (70, 12, D) a +0 dagger an orc corpse (skeletalised by now) (70, 36, D) the +1 short sword of Beyond {flame, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (70, 37, D) a +3 arbalest (unseen) (70, 41, D) a +0 robe a +0 spear (71, 8, D) a +2 dagger of draining (71, 11, D) a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 17, D) a +2 leather armour of poison resistance (unseen) (71, 26, D) a +2 scale mail of fire resistance (71, 36, D) a staff of earth (71, 37, D) a staff of earth (unseen) (72, 9, D) a +2 spear of venom (72, 12, D) a +0 falchion (72, 27, D) a +0 long sword of freezing (72, 28, D) a +0 whip (72, 30, D) a water moccasin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (72, 36, D) a +2 chain mail of positive energy (72, 37, D) the +10 orcbow of the Candle {flame, Int+3 Dex+6 SInv} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (73, 1, D) a +1 leather armour of poison resistance (73, 2, D) a +0 dagger a +0 robe (73, 16, D) a +3 short sword of speed (unseen) (73, 17, D) the +5 spear of Typhu {freeze, Int+2} Int+2: It affects your intelligence (+2). (73, 26, D) a staff of fire (73, 27, D) the +12 trident of the Summoning Lamprey {drain, Dex+5} Dex+5: It affects your dexterity (+5). The Shining One disapproves of the use of such an item. (73, 30, D) a +0 flail a water moccasin corpse (skeletalised by now) (73, 36, D) a +4 vampiric trident (unseen) (73, 37, D) a storm talisman (74, 2, D) a +0 dagger a +0 robe (74, 29, D) a ball python corpse (skeletalised by now)