fizzy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of Conjurations (59, 37, D) a wand of flame (7) (60, 36, D) a wand of roots (3) (60, 37, D) a +6 ring of dexterity (61, 0, D) the +5 plate armour "Iwkuri Wesat" {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (61, 20, D) a +0 great sword a +0 chain mail a human corpse (61, 21, D) a +0 dire flail a +0 leather armour (61, 26, D) a +8 giant club (unseen) (61, 36, D) a +3 scimitar of electrocution (unseen) (61, 37, D) a +6 ring of intelligence (61, 40, D) a glowing shapeshifter corpse (62, 0, D) a +1 ring mail of cold resistance (62, 8, D) a +3 chain mail of fire resistance (62, 9, D) a +1 leather armour of positive energy (62, 16, D) a staff of cold (62, 20, D) a +0 dagger a +0 robe a human corpse (62, 21, D) a +0 dire flail a +0 plate armour (62, 26, D) a +2 shortbow of freezing (62, 29, D) a +0 halberd a naga corpse (62, 30, D) a +0 club a water moccasin corpse (62, 36, D) a book of Spontaneous Combustion (62, 37, D) a +0 ring mail of positive energy (unseen) (63, 0, D) a +2 heavy hand axe (unseen) (63, 3, D) a +0 short sword a +0 robe (63, 16, D) a blade talisman (63, 20, D) a +0 halberd a +0 plate armour a +0 dagger a +0 robe a human corpse (63, 26, D) a +3 leather armour of cold resistance (63, 27, D) a staff of cold (63, 30, D) a ball python corpse (63, 36, D) a staff of conjuration (unseen) (63, 37, D) the +10 hand axe of World's End {speed, MP+10 Int+2} MP+10: It affects your magic capacity (+10). Int+2: It affects your intelligence (+2). (unseen) (64, 20, D) a +0 dagger a +0 robe a human corpse (64, 27, D) a +6 flail of protection (unseen) (64, 30, D) a ball python corpse (69, 0, D) a staff of death (69, 40, D) a +0 short sword (still there?) a +0 robe (still there?) a +2 buckler (still there?) (70, 36, D) the +2 flail "Numedd" {antimagic, ^Drain rN+ Stlth+} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (70, 37, D) a +0 war axe of electrocution (unseen) (70, 40, D) a +0 rapier a +0 robe a +0 buckler (71, 8, D) a +1 chain mail of willpower (71, 19, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (71, 20, D) a +0 long sword (71, 21, D) a +0 long sword of holy wrath a +1 hand axe of flaming (71, 36, D) a +4 war axe of pain (71, 37, D) a +0 shortbow of freezing (71, 39, D) a black bear corpse a wolf corpse (71, 40, D) a +0 rapier a +0 robe (72, 9, D) a +3 heavy war axe (72, 17, D) the +6 dagger "Uhauntol" {flame, Stlth+} Stlth+: It makes you more stealthy. (72, 21, D) a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (72, 22, D) a +0 rapier an elf corpse (skeletalised by now) (72, 26, D) a +2 mace of venom (72, 36, D) a +3 vampiric lajatang (72, 40, D) a black bear corpse (73, 16, D) a +1 ring mail of willpower (unseen) (73, 17, D) a +2 vampiric broad axe (unseen) (73, 26, D) a staff of earth (73, 29, D) a +2 halberd (still there?) a +0 robe (still there?)