flammableBen Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (19, 1, D:1) a +0 club (12, 9, D:1) a +0 dagger (31, 33, D:1) a +0 club (6, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 5, D:2) a +0 club (1, 7, D:2) a +0 animal skin (2, 10, D:2) a +0 dagger (25, 13, D:2) a cursed +0 pair of boots (-8, 23, D:2) a +2 short sword (-8, 24, D:2) a +0 club (-10, 32, D:2) a +0 club (27, 32, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 whip (21, 7, D:3) a +0 short sword (1, 8, D:3) a +0 flail a +0 leather armour (7, 16, D:3) a +0 dagger (-5, 18, D:3) 22 sling bullets (36, 27, D:3) a +0 leather armour a +0 falchion (37, 27, D:3) a +0 mace a +0 leather armour a +1 war axe (38, 27, D:3) a +1 club (39, 27, D:3) a +0 dagger (26, 29, D:3) a +0 club a +0 sling (-6, 31, D:3) a +0 plate armour (41, 33, D:3) a +1 sling (10, 36, D:3) a +2 quarterstaff of chaos (24, 38, D:3) a +0 hammer (18, 46, D:3) a +0 club (3, 56, D:3) a +2 quarterstaff of speed Level 4 of the Dungeon (-15, 4, D:4) a +0 chain mail (20, 6, D:4) a +0 ring mail a +0 mace (16, 7, D:4) a +0 mace (18, 7, D:4) a +0 mace (16, 8, D:4) a +0 dagger a cursed -1 falchion (14, 16, D:4) a +0 club a +0 spear a cursed -2 leather armour (18, 16, D:4) a cursed -1 halberd (-19, 22, D:4) a +0 chain mail a +1 dagger (16, 25, D:4) a +0 mace (21, 26, D:4) 13 bolts (1, 45, D:4) a +0 club a +0 blowgun (16, 49, D:4) a +0 scale mail (5, 55, D:4) a +0 ring mail (-19, 58, D:4) 19 sling bullets Level 5 of the Dungeon [Shop] Klaahala's Assorted Antiques a crystal ball of energy (380 gold) a +0 pair of gloves (85 gold) a potion of agility (47 gold) a +2 centaur barding (437 gold) a plain deck of destruction (266 gold) a scroll of remove curse (57 gold) a wand of disintegration (11) (76 gold) the +3 sling of the Moons {venom, +Inv} (123 gold) It poisons the ammo it fires. It lets you turn invisible. (0, 0, D:5) a +1 spear (55, 4, D:5) 11 sling bullets of frost (47, 12, D:5) a +0 cutlass (27, 16, D:5) a +0 club (19, 17, D:5) a +0 leather armour a +1 short sword (24, 17, D:5) a +0 flail (22, 19, D:5) a +0 whip (23, 20, D:5) a +0 spear (-12, 29, D:5) a +1 helmet (24, 32, D:5) 21 sling bullets (17, 40, D:5) an arrow (15, 41, D:5) 2 arrows (19, 42, D:5) a +0 shortbow 29 arrows (28, 51, D:5) a cursed -2 dagger a +0 leather armour Level 6 of the Dungeon [Shop] Hec Deerph's Distillery a potion of invisibility (66 gold) a potion of poison (12 gold) (-48, 3, D:6) a +0 ring mail (-51, 6, D:6) a +0 club (-41, 8, D:6) a potion of degeneration a potion of poison (-54, 14, D:6) a +0 dagger (-7, 17, D:6) a +1 leather armour (-17, 21, D:6) a +0 club (-22, 33, D:6) a +0 giant club (-25, 36, D:6) 20 sling bullets (-1, 37, D:6) a +0 chain mail a +0 flail (-29, 39, D:6) a +1 leather armour a +0 mace (-8, 42, D:6) a +0 giant spiked club (-23, 45, D:6) a potion of confusion (-16, 55, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (-3, 4, D:7) a cursed ring of loudness (4, 4, D:7) 17 arrows of dispersal (-31, 6, D:7) a +0 club (2, 8, D:7) a +0 ring mail (-59, 9, D:7) 25 arrows (-5, 9, D:7) a +0 blowgun (10, 9, D:7) a +0 robe (5, 12, D:7) 2 potions of paralysis (-53, 22, D:7) a +0 club (-20, 37, D:7) a +0 club (-43, 41, D:7) 17 bolts (-11, 44, D:7) 25 bolts (-53, 54, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (-21, 11, D:8) a +0 battleaxe (-57, 14, D:8) a +0 dagger (-8, 14, D:8) a +0 plate armour (-12, 15, D:8) a +0 long sword (-57, 17, D:8) a +2 dagger (-43, 32, D:8) a +1 dagger (-3, 32, D:8) a +0 trident (-44, 34, D:8) 3 arrows (-38, 34, D:8) 12 arrows (-33, 35, D:8) the +4 great sword of Nuofeduf {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (-28, 36, D:8) a +0 leather armour a +0 dagger (-43, 37, D:8) 17 arrows a cursed -3 shortbow (-23, 37, D:8) a potion of lignification (-45, 43, D:8) a +0 club (-54, 47, D:8) a +1 ring mail a +0 robe a +0 dagger (-54, 48, D:8) a +0 mace (-54, 49, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) 12 poisoned needles (-1, 5, D:9) a scroll of teleportation (-5, 6, D:9) a cursed +0 naga barding the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 giant club (38, 2, Lair:1) an uncursed staff of cold (-5, 4, Lair:1) a +0 chain mail (46, 6, Lair:1) a +0 robe (-4, 15, Lair:1) a +0 robe a +0 dagger (2, 15, Lair:1) the +7 longbow "Ghanguc" {speed, Int-4} Attacks with this weapon are significantly faster. It affects your intelligence (-4). (-5, 16, Lair:1) a +2 dagger of electrocution a +0 robe (27, 22, Lair:1) a throwing net (37, 22, Lair:1) an iguana corpse (22, 24, Lair:1) a poisoned needle (still there?) a curare-tipped needle (still there?) (27, 24, Lair:1) a poisoned needle (38, 29, Lair:1) a spiny frog corpse (14, 32, Lair:1) a +0 quarterstaff of freezing (26, 32, Lair:1) 19 bolts (19, 37, Lair:1) a green rat corpse (skeletalised by now) (20, 37, Lair:1) a green rat corpse (skeletalised by now) (19, 38, Lair:1) a green rat corpse (skeletalised by now) (19, 39, Lair:1) a green rat corpse (skeletalised by now) (20, 39, Lair:1) a green rat corpse (skeletalised by now) (29, 39, Lair:1) 16 bolts of flame (-7, 46, Lair:1) a cursed +0 leather armour (26, 48, Lair:1) a throwing net (24, 50, Lair:1) a blink frog skeleton an adder corpse (skeletalised by now) (11, 52, Lair:1) a +0 hat of see invisible (3, 54, Lair:1) a spiny frog corpse (skeletalised by now) (32, 59, Lair:1) a water moccasin skeleton