fleshgolem Level 1 of the Dungeon (8, -10, D:1) a -1 mace (10, -6, D:1) a +0 dagger (unseen) (10, -4, D:1) a +0 dagger (still there?) 12 gold pieces (still there?) (11, -5, D:1) a +0 dagger (15, 8, D:1) a +0 whip (16, 28, D:1) 28 arrows (17, 27, D:1) 12 sling bullets (22, -10, D:1) a +3 dagger (30, -10, D:1) a +0 dagger (31, 10, D:1) 24 bolts (56, 40, D:1) a +0 club (69, 19, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Zirereji's Assorted Antiques a +0 scale mail (120 gold) a potion of mutation (240 gold) a scroll of identify (60 gold) a +0 robe (21 gold) a potion of curing (90 gold) the +5 falchion of Neurosis {vorpal, *Noise rPois rF+ rN+} (1452 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. *Noise: It may make noises in combat. a potion of attraction (90 gold) a potion of mutation (240 gold) (0, 0, D:2) a +0 robe (12, 32, D:2) a +0 club 5 stones (18, 11, D:2) a +0 robe a +0 scythe (19, 20, D:2) a +0 club (26, 16, D:2) 3 stones a +0 dagger (28, 15, D:2) a +0 dagger (33, -4, D:2) a +0 dagger (34, -5, D:2) a +0 dagger a +0 dagger a +0 club (36, -4, D:2) a +0 robe a +1 helmet a +0 club (45, -9, D:2) a +0 animal skin (46, -13, D:2) 7 bolts (48, 29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (16, -1, D:3) a +0 hand axe 12 stones (20, -26, D:3) a +0 whip (34, -27, D:3) a +0 whip (37, 1, D:3) a +0 whip (37, 2, D:3) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (41, -33, D:3) 24 stones (46, 0, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ylaton's Antique Weapon Emporium a +0 falchion (66 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +5 shortbow of freezing (712 gold) a +0 whip (55 gold) a +0 short sword (66 gold) a +0 long sword (77 gold) a +0 long sword (77 gold) [Shop] Kygix's Weapon Shoppe a +3 longbow of flaming (301 gold) a +0 hand axe (36 gold) the +9 staff of Wucad Mu {*channel} (1200 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +0 long sword (42 gold) a +0 war axe (42 gold) 10 arrows (24 gold) a +0 club (12 gold) a +0 club (12 gold) the +6 trident of Xottuof {venom, Str+4} (595 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). the +8 mace of Dotunil {vorpal, *Slow Str+7 Int+3 SInv} (853 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Int: It affects your intelligence (+3). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. [Shop] Aliujar's Armour Boutique the +5 scale mail of Wyruzx Hibb {rF++ rN+ Regen+ Int-5} (566 gold) Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. the +1 plate armour of the Original Sin {rElec} (504 gold) rElec: It insulates you from electricity. a +0 leather armour (24 gold) a +2 chain mail of willpower (258 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +1 chain mail of cold resistance (198 gold) [Shop] Sempil Eheco's Magic Scroll Emporium a scroll of vulnerability (82 gold) 3 scrolls of noise (33 gold) a scroll of summoning (104 gold) a scroll of teleportation (33 gold) a scroll of fear (38 gold) (0, 0, D:4) 10 stones (0, 38, D:4) a +0 short sword (1, 44, D:4) a +0 short sword (13, -8, D:4) a +0 trident (15, 25, D:4) 13 arrows (18, 5, D:4) a +0 club (18, 17, D:4) 17 stones (19, 17, D:4) a +0 long sword (25, 19, D:4) a +0 leather armour a +0 dagger (25, 20, D:4) a +0 leather armour a +0 war axe a +0 robe a +1 dagger of protection a +0 ring mail a +0 flail a +0 club (25, 21, D:4) a +0 hand axe (35, 25, D:4) 13 stones (37, 12, D:4) 10 bolts (41, 6, D:4) a +0 robe (41, 11, D:4) a +0 war axe (42, -8, D:4) a +0 robe (42, 9, D:4) a +0 war axe (43, 11, D:4) a +0 club (50, -3, D:4) 10 arrows (51, 21, D:4) 20 stones (53, 14, D:4) a +0 robe a +0 dagger a +1 hand axe of venom Level 5 of the Dungeon [Shop] Qunoykkeell's General Store a +4 ring mail of poison resistance (336 gold) a wand of digging (4) (192 gold) a +0 pair of gloves (54 gold) a +0 chain mail (54 gold) a box of beasts (480 gold) a +0 robe (8 gold) a +0 robe (8 gold) (0, 0, D:5) 11 stones (3, -2, D:5) a +0 glaive (27, -14, D:5) a +0 robe (31, -6, D:5) a +0 giant club (40, -25, D:5) a +0 whip (42, -18, D:5) a +2 kite shield (44, -32, D:5) 14 stones (48, -19, D:5) a +0 dagger a +3 dagger a +0 short sword a +0 club the +0 flail "Yrchielikh" {venom, +Blink rF- Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. +Blink: It lets you blink. a +0 giant club (50, -20, D:5) a +0 dagger 20 stones (52, -46, D:5) a +2 vorpal war axe (53, -19, D:5) 25 arrows (60, -23, D:5) a +0 kite shield (60, -9, D:5) a +0 whip a +0 whip a +0 halberd (68, -30, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) a staff of cold (4, -10, D:6) a +0 robe (7, -4, D:6) 18 stones (8, -18, D:6) 15 stones (9, -8, D:6) a +0 hunting sling of freezing (11, -23, D:6) a +0 robe (13, -2, D:6) a +0 flail a +0 dagger (31, 20, D:6) a +0 giant spiked club (33, 22, D:6) a +0 robe a +0 whip (33, 26, D:6) a +0 long sword a +0 chain mail (35, 16, D:6) a +0 flail of holy wrath (35, 17, D:6) a +0 giant club a +0 giant spiked club (35, 18, D:6) a +0 flail (35, 19, D:6) a +0 spear (36, 20, D:6) a +0 halberd (41, -25, D:6) a +0 falchion (42, 33, D:6) a +0 falchion (43, -4, D:6) a +0 robe (43, 32, D:6) a +0 hand axe a +0 scale mail (50, -20, D:6) 11 stones (50, 26, D:6) 20 arrows (52, -9, D:6) a +0 leather armour (53, -9, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Fufit's Book Shoppe the Guide on Poison and Flight (644 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Spider Form Transmutation/Poison 3 yes d - Lightning Bolt Conjuration/Air 5 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of Decay (420 gold) a manual of Armour (1120 gold) a book of Power (588 gold) a book of Blood (392 gold) a There-And-Back Book (420 gold) a book of Geomancy (252 gold) a book of Unlife (504 gold) a book of Changes (252 gold) [Shop] Bires's Antique Armour Shop the +0 robe "Xosulu" {rElec rCorr Dex-5 SInv} (462 gold) Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 pair of gloves (148 gold) a +0 leather armour (66 gold) a +0 plate armour of positive energy (891 gold) a +1 pair of boots of rampaging (544 gold) a +0 leather armour (66 gold) [Shop] Yzaduol's Weapon Emporium a +2 morningstar of protection (235 gold) a +0 quarterstaff (56 gold) a +5 scythe of distortion (483 gold) 5 datura-tipped darts (28 gold) a +0 long sword (49 gold) a +0 falchion (42 gold) (11, 6, D:7) 20 stones (12, -11, D:7) 18 stones (24, -9, D:7) 20 bolts (35, -40, D:7) 12 bolts (37, -27, D:7) a +0 war axe (40, -42, D:7) a +0 mace (40, -27, D:7) a +0 trident (43, -44, D:7) the +9 mace "Worm's Wrath" {vorpal, rPois rN+ Int-5 Dex+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rPois: It protects you from poison. rN: It protects you from negative energy. (44, -43, D:7) a +0 mace (45, -44, D:7) a +2 mace of holy wrath (46, -43, D:7) a +0 mace (46, -13, D:7) a +0 dagger (47, -43, D:7) a +0 mace (48, -42, D:7) a +0 mace (48, -13, D:7) a +0 dagger a +0 robe (50, -43, D:7) a +0 mace (50, -42, D:7) a +4 quarterstaff of chaos a +0 mace (50, -41, D:7) a +0 mace (51, -43, D:7) a +0 mace (51, -42, D:7) a +0 mace (51, -41, D:7) a +0 mace (51, -16, D:7) a +0 short sword (51, -15, D:7) a +0 hand axe a +0 ring mail a +0 trident a +0 chain mail (52, -43, D:7) a +0 mace (52, -41, D:7) a +0 mace Level 8 of the Dungeon [Shop] Vaela's Mayhem Merchandise a book of Fire (440 gold) a +0 war axe (35 gold) a +0 broad axe (40 gold) a book of Fire (440 gold) a +0 executioner's axe (100 gold) the +2 broad axe of the Mushroom {flame, rF+ Int-3 SInv} (291 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). rF: It protects you from fire. SInv: It lets you see invisible. a wand of iceblast (3) (70 gold) a +0 broad axe (40 gold) [Shop] Iplaicw's Assorted Antiques a +0 ring mail (108 gold) a +0 halberd (108 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1547 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 leather armour (54 gold) a +0 helmet of intelligence (310 gold) a wand of mindburst (10) (378 gold) a ring of wizardry (810 gold) a +0 morningstar (108 gold) (6, -18, D:8) 16 arrows (6, -2, D:8) 18 bolts (11, -2, D:8) a +0 club (17, -29, D:8) a +0 triple sword (18, -12, D:8) a +3 hand axe of freezing a +0 robe (19, -11, D:8) a +0 whip a +0 scimitar a +0 chain mail (20, -11, D:8) a +3 falchion a +0 robe (21, -11, D:8) a +2 flail a +0 robe a +3 spear a +0 robe (22, -11, D:8) a +0 dagger a +0 robe (23, -11, D:8) a +0 club (23, 7, D:8) a +0 falchion (32, 11, D:8) a +0 club a +0 chain mail a +0 halberd a +0 chain mail (37, -10, D:8) a +0 dagger (40, -18, D:8) a +0 dagger a +0 ring mail (40, -17, D:8) a +0 short sword a +5 spear of freezing a +0 robe (40, -16, D:8) a +0 war axe a +0 robe a +1 morningstar of protection a +0 robe a +0 short sword a +0 robe a +2 dagger of venom a +0 robe (40, 8, D:8) a +0 hand axe (40, 9, D:8) a +0 mace a +0 chain mail (41, -15, D:8) a +0 dagger a +2 halberd a +0 robe (53, 1, D:8) 17 stones (64, 13, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) 19 stones (1, 32, D:9) the +3 robe of Zaod {+Blink} +Blink: It lets you blink. (3, 16, D:9) 18 arrows (7, 3, D:9) a +0 dagger (8, 3, D:9) a +0 short sword (8, 4, D:9) a +0 dagger (8, 5, D:9) a +0 short sword (8, 17, D:9) a +0 shortbow 22 arrows (17, 8, D:9) a +0 spear (17, 9, D:9) a +0 flail a +0 whip a +0 spear (18, 8, D:9) a +0 trident a +0 ring mail a +2 kite shield (22, 31, D:9) a +3 dagger of chaos a +1 robe (30, 15, D:9) a +0 chain mail (35, 3, D:9) 2 scrolls of noise (38, -1, D:9) a +0 quarterstaff (41, 13, D:9) a +0 short sword of holy wrath a +0 short sword a +2 dagger of holy wrath a +0 short sword a +0 short sword a +0 dagger 4 stones (41, 14, D:9) a +0 short sword a +0 hand crossbow 24 bolts (41, 15, D:9) a +1 short sword of protection Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (2, -7, D:10) a +0 mace (3, -8, D:10) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (3, -7, D:10) a +0 club (19, -30, D:10) a +0 trident an orc corpse (skeletalised by now) (19, -19, D:10) 20 stones (22, -35, D:10) a +0 ring mail 25 sling bullets a +0 quarterstaff a +4 hunting sling of flaming (27, -26, D:10) a +0 shortbow 17 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 trident an orc corpse (1, -1, D:11) a +0 dagger a +0 robe an orc corpse (1, 0, D:11) a +0 club a +0 ring mail an orc corpse (11, 1, D:11) a +0 shortbow 23 arrows (12, 1, D:11) a +0 shortbow (still there?) a +0 shortbow (still there?) 36 arrows (still there?) a centaur corpse (still there?) (15, -6, D:11) 16 gold pieces (16, 11, D:11) a +0 dagger a +0 robe (17, -1, D:11) a +0 shortbow (still there?) 12 arrows (still there?) a centaur corpse (still there?) (17, 11, D:11) a +0 dagger a +0 falchion an orc corpse a boulder beetle corpse (17, 16, D:11) 8 stones the Ecumenical Temple