Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 690739526063087693 134 flestrin the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Aug 14, 2021. Slain by a kobold brigand (5 damage) ... in a sewer. The game lasted 00:06:51 (3456 turns). flestrin the Conjurer (Draconian Conjurer) Turns: 3456, Time: 00:06:52 Health: -1/33 AC: 5 Str: 10 XL: 4 Next: 95% Magic: 3/8 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . a - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn j - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -6), slowed, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) Magical Staves b - a staff of conjuration Jewellery j - a +6 ring of dexterity (left hand) Scrolls d - a scroll of amnesia f - a scroll of identify h - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions c - 2 potions of curing e - a potion of magic g - a potion of invisibility {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Moving in this stuff is going to be slow. You start resting. A kobold brigand is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +3 whip and quivering curare-tipped darts (76% to hit) You feel a surge of power! The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The searing ray misses the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray misses the kobold brigand. You finish channeling your searing ray. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +3 whip and quivering curare-tipped darts (heavily wounded, 100% to hit) Okay, then. Unknown command. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel extremely sick. You hear the crackle of electricity. a - a +0 dagger of electrocution (weapon) You feel sick. You feel very sick. The kobold brigand hits you with a +3 whip. x2 * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +3 whip. You die... #≈≈≈## .≈≈≈.# .≈≈≈.# .≈≈≈.# .≈≈≈≈# .≈≈≈.# .≈≈≈≈## .≈≈≈≈.########################### .≈≈≈≈≈≈≈≈≈≈≈≈≈≈K@≈≈≈≈≈≈≈≈..†...∩. .≈≈≈..########################### .≈≈≈≈≈# ≈≈≈≈≈≈# ≈≈≈≈≈≈# ≈≈≈≈≈≈# ≈≈≈≈≈.# ≈≈≈≈K≈# .≈≈≈≈.# You could see a kobold brigand. Vanquished Creatures Terence (D:2) 2 river rats (Sewer) 2 adders (D:2) 2 worms (D:2) 2 dart slugs 8 endoplasms 6 giant cockroaches 3 goblins 5 hobgoblins 2 jackals (Sewer) 3 quokkas A ball python (D:2) 5 bats 4 frilled lizards 8 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 455 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1026 | D:1 | Found a faded altar of an unknown god. 1465 | D:2 | Learned a level 2 spell: Searing Ray 1532 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/6 1861 | D:2 | Reached skill level 5 in Conjurations 2163 | D:2 | Noticed Terence 2173 | D:2 | Killed Terence 2174 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/8 2866 | D:3 | Learned a level 3 spell: Dazzling Flash 3122 | D:3 | Found a glowing drain. 3215 | Sewer | Entered a sewer 3434 | Sewer | Noticed a kobold brigand 3456 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, chequers_ecumenical_altar_simple_redux, roderic_lattice_a D:2: layout_basic, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_f Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 38 | 2 || 40 Tailslap | 6 | || 6 Cast: Magic Dart | 69 | 31 || 100 Searing Ray | 2 | 2 || 4 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 16 | || 16 Dodge: Dodged | 43 | 3 || 46