Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 14285753733111509815 38 flestrin the Insei (level 3, 0/27 HPs) Began as a Merfolk Transmuter on Aug 19, 2021. Hit by a stone thrown by a kobold (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1929 turns). flestrin the Insei (Merfolk Transmuter) Turns: 1929, Time: 00:03:53 Health: 0/27 AC: 2 Str: 10 XL: 3 Next: 43% Magic: 5/6 EV: 12 Int: 13 God: Gold: 59 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn g - ring of poison resistance MPRegen 0.10/turn (no ring) @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles b - 16 poisoned darts (quivered) f - 6 boomerangs Armour a - a +0 robe (worn) Jewellery g - a ring of poison resistance (left hand) Scrolls d - a scroll of vulnerability {unknown} h - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions c - a potion of curing e - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting - Level 2.6 Dodging * Level 4.1 Unarmed Combat + Level 2.1 Spellcasting + Level 3.3 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Wereblood Tmut 10% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 2% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your transformation is almost over. Things that are here: a +0 dagger; a goblin corpse You start resting. You howl as the wereblood boils in your veins! You start resting. Your horns disappear. Your primal bloodlust is almost over. You howl as the wereblood boils in your veins! Your primal bloodlust has ended. Magic restored. Something unseen opens the door. Casting: Wereblood (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the kobold but do no damage. The kobold hits you with a +2 short sword of protection. You closely miss the kobold. Your headbutt misses the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +2 short sword of protection. You hit the kobold. The kobold is moderately wounded. The kobold completely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +2 short sword of protection. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. You die... .........# #.....##.# ####### ####.....#####.....# ###.............# # #####...P.....# #..####...# #..#.K#...# #..#).#.†.# #..#'##@..# #....K.)..# #.........# ###.##.#..# # #...## ##..# .## .# .# You could see a kobold. Vanquished Creatures An adder (D:1) 2 ball pythons (D:1) 2 endoplasms 2 giant cockroaches A goblin (D:2) 4 hobgoblins 6 jackals (D:1) A quokka (D:2) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 803 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 1164 | D:1 | Learned a level 2 spell: Wereblood 1587 | D:1 | Reached skill level 4 in Unarmed Combat 1587 | D:1 | Reached XP level 3. HP: 10/27 MP: 2/6 1928 | D:2 | HP: 1/27 [kobold (3)] 1929 | D:2 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_rooms, corexii_shack, minmay_pentomino_x2 Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.3 Unarmed Combat | 4 | 4.1 Fighting | | 1.9 Dodging | | 2.6 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 93 Headbutt || 7 Throw: Dart || 2 Cast: Beastly Appendage || 20 Wereblood || 2 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 54