Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 195840130034546934 2 flestrin the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Sept 19, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (79 turns). flestrin the Chiller (Merfolk Ice Elementalist) Turns: 79, Time: 00:00:22 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You freeze the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a +0 dagger. A jackal comes into view. Found a stone staircase leading down. A jackal comes into view. The jackal barks! x2; You hear a bark! A jackal comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss the jackal. The jackal bites you. A jackal comes into view. You freeze the jackal. The jackal is almost dead. The jackal barks! The jackal barely misses you. You freeze the jackal. The jackal is almost dead. The jackal bites you. You freeze the jackal. You kill the jackal! The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........†.....#......#.# .........# #......#.# .........######......#.# ........................ ........................ ........................ ........................ ......hhh#########...... .......@.# #...... #.####.### ####### # #. #. ## You could see 3 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a scorpion 7 | D:1 | Noticed a rime drake 7 | D:1 | Noticed a hound 79 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 57 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 57 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts