Dungeon Crawl Stone Soup version 0.28-a0-630-g0357d9c091 (webtiles) character file. Game seed: 4088484129249547474 70 flestrin the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Oct 9, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (3333 turns). flestrin the Conjurer (Octopode Conjurer) Turns: 3333, Time: 00:05:13 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 2/8 EV: 13 Int: 21 God: Gold: 103 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of willpower rCorr . Rampage . b - +6 ring of dexterity Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Missiles o - 4 poisoned darts Jewellery b - a +6 ring of dexterity (right tentacle) e - a ring of willpower (left tentacle) Scrolls a - 3 scrolls of enchant armour {unknown} f - a scroll of noise {unknown} g - a scroll of fear {unknown} i - a scroll of brand weapon {unknown} j - a scroll of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of torment {unknown} Potions c - a potion of mutation {unknown} d - a potion of cancellation {unknown} h - a potion of might {unknown} k - 2 potions of degeneration {unknown} l - a potion of invisibility {unknown} p - 2 potions of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) p - 2 metallic coppery potions Found 24 stones. k - 2 fuming pink potions (gained 1) An orc and an orc priest come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) The orc shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 whip. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! Unknown command. The magic dart hits the orc priest. The orc priest is almost dead. The magic dart hits the orc priest but does no damage. The orc priest is almost dead. An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. You resist with some effort. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... ## o. #) ######## # #. #....... #.###. #.###### #.(...############## #.# #..ooo....@......# #.# ##..o..########..# #.# ###.###.########<.###.# ### ... #..........>....# #.. ###.###.########..##### #.# #.....# #..# # ###.### #..# #.# #..# #.##########..# You could see an orc priest and 3 orcs. Vanquished Creatures 2 adders A dart slug (D:2) 2 orcs (D:3) 2 bats 4 endoplasms 4 giant cockroaches 2 goblins 6 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 7 ball pythons 2 frilled lizards 5 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 679 | D:1 | Learned a level 2 spell: Searing Ray 1633 | D:2 | Reached XP level 3. HP: 18/21 MP: 6/6 2495 | D:2 | Found a faded altar of an unknown god. 3036 | D:3 | Reached skill level 5 in Conjurations 3036 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 3333 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_totnotflames D:3: layout_loops_ring, corner_web_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 51 | 2 || 53 Tentacles | 14 | || 14 Constrict | 11 | 1 || 12 Cast: Magic Dart | 49 | 7 || 56 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 5 | || 5 Distracted | 1 | 1 || 2 Armor: Skin | 4 | || 4 Dodge: Dodged | 32 | 1 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3331 | 3267 | 64 | 338 | 2676 | 3 | 1110.3 | Dungeon | 3331 | 3267 | 64 | 338 | 2676 | 3 | 1110.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1471 daAuts D:2: 1250 daAuts D:3: 609 daAuts