flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 3, D:1) a +0 dagger (2, 41, D:1) a +0 spear (3, 2, D:1) a +0 hunting sling (16, 5, D:1) a +0 war axe (18, 15, D:1) a +0 dagger (35, 26, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 kite shield (12, 4, D:2) a +0 rapier (18, 33, D:2) a +0 dagger (26, 38, D:2) a +0 club (33, 1, D:2) a +0 short sword (35, 41, D:2) a +0 ring mail (37, 19, D:2) a +0 club (49, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 5, D:3) a +0 whip a +0 animal skin a +0 helmet (10, 41, D:3) a +0 spear (14, 43, D:3) a +0 dagger (14, 46, D:3) a +0 club (15, 18, D:3) 27 stones (18, 9, D:3) a +0 dagger (19, 37, D:3) a +0 dagger (29, -4, D:3) a +0 dagger 4 stones (33, 11, D:3) a +0 falchion (33, 30, D:3) a +0 short sword (41, 41, D:3) 25 arrows (48, 8, D:3) a +0 spear (56, 8, D:3) 27 stones Level 4 of the Dungeon [Shop] Sovvameo's General Store a scroll of immolation (35 gold) a scroll of silence (75 gold) a scroll of identify (20 gold) a +0 antimagic halberd (140 gold) a +1 vorpal falchion (115 gold) 14 poisoned darts (56 gold) a +1 leather armour of fire resistance (140 gold) (0, 0, D:4) 20 arrows (5, -51, D:4) a +0 dagger (8, -17, D:4) a +0 chain mail (26, -42, D:4) a +0 hand axe a +0 short sword a +0 plate armour a +0 flail (39, -39, D:4) a +0 short sword (43, -14, D:4) a +0 trident a +0 leather armour (46, -29, D:4) 15 stones (48, -9, D:4) a +0 long sword (49, -50, D:4) a +0 spear (56, -4, D:4) a +0 mace (60, 4, D:4) a +0 robe (65, -53, D:4) a +0 mace Level 5 of the Dungeon [Shop] Zahuh's Antique Weapon Shoppe a +0 rapier (80 gold) the +1 war axe of Valour {antimagic, rC+} (590 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. a +0 short sword (60 gold) a +0 dagger (40 gold) a +0 whip (50 gold) a +0 dagger (40 gold) a +5 vampiric great sword (930 gold) a +2 vorpal great mace (434 gold) a +0 dagger of protection (88 gold) (0, 0, D:5) a +1 spear a +0 animal skin (0, 4, D:5) a +0 club a +0 robe (2, -2, D:5) a +0 flail (3, -1, D:5) a +0 spear (11, -29, D:5) a +0 dagger a +0 robe (12, -28, D:5) a +0 leather armour a +0 short sword (13, -20, D:5) a +0 dagger a +0 leather armour (19, -23, D:5) a +1 antimagic trident a +0 scale mail (20, -31, D:5) 13 stones (21, -16, D:5) a +0 halberd (22, 23, D:5) 24 stones (24, -4, D:5) a +0 flail (26, -5, D:5) a +0 spear (27, 3, D:5) 3 boomerangs (28, -33, D:5) 14 arrows (28, 3, D:5) a +0 robe (29, -2, D:5) a +0 ring mail (29, 9, D:5) a +0 flail a +0 ring mail a +2 trident of venom a +0 scale mail (30, 9, D:5) a +0 flail a +0 club (36, 20, D:5) a +0 mace (36, 21, D:5) a +2 quarterstaff of chaos a +0 cloak (37, -19, D:5) 15 sling bullets (38, 6, D:5) a +0 spear (39, -14, D:5) a +0 spear (39, 11, D:5) a +0 whip a +0 leather armour a +0 short sword (40, 3, D:5) a +0 dagger (41, 4, D:5) a +0 dagger (51, -3, D:5) a +2 pair of boots (52, -2, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 2, D:6) a +0 club (still there?) a +0 hand axe (still there?) (2, 1, D:6) a +0 plate armour a +0 trident (12, -9, D:6) a +0 dagger (12, -8, D:6) a +0 mace a +0 hand axe a +0 club (14, -3, D:6) a +0 robe (14, -2, D:6) a +1 dagger (17, -25, D:6) 20 stones (18, -11, D:6) a +0 giant club (20, -19, D:6) a +0 flail (27, -8, D:6) a +0 whip a +0 ring mail (28, -26, D:6) 18 stones (28, -10, D:6) a +0 dagger a +0 ring mail a +0 trident (28, -9, D:6) a +0 robe a +0 leather armour a +0 flail of protection (29, -9, D:6) a +0 leather armour a +0 hand axe (34, -32, D:6) a +0 hunting sling (40, 1, D:6) 105 bolts (43, -12, D:6) a +0 short sword (45, -30, D:6) a +0 quarterstaff (45, -11, D:6) 21 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (1, 5, D:7) a +0 flail a +0 ring mail a +0 dagger (2, -1, D:7) a +0 ring mail a +0 dagger (3, -1, D:7) a +0 flail (8, -7, D:7) a +0 club (19, 13, D:7) a +0 leather armour a +0 dagger (19, 14, D:7) a +0 whip a +0 leather armour a +0 whip (19, 19, D:7) a +0 spear a +5 whip a +0 robe a +0 club (19, 20, D:7) a +0 spear (21, 8, D:7) a +0 robe a +0 flail (22, 13, D:7) a +2 short sword of freezing a +0 leather armour (24, 11, D:7) 27 stones a +0 flail (25, -14, D:7) a +0 club (28, 21, D:7) a +0 spear (32, 17, D:7) 27 stones (33, -14, D:7) 19 stones (33, 13, D:7) a +0 robe a +0 dagger (33, 14, D:7) a +0 robe a +0 dagger (36, 19, D:7) 14 sling bullets (37, 8, D:7) a +0 ring mail (37, 17, D:7) 25 stones (46, 18, D:7) a +0 short sword a +0 chain mail (46, 19, D:7) a +0 hand axe (54, -9, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Ygai's Armour Shoppe a +1 chain mail of fire resistance (214 gold) a +2 leather armour of fire resistance (247 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +1 hat (143 gold) a scarf of shadows (156 gold) the +0 scale mail of Dadu {Str+6 Dex-2 Slay+3 Stlth+} (452 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth: It makes you more stealthy. (0, 0, D:8) a +0 trident (0, 1, D:8) a +0 dagger of draining a +0 robe (0, 2, D:8) a +0 short sword a +0 leather armour (2, 1, D:8) a +0 dagger a +0 robe (3, 1, D:8) a +0 club (4, 6, D:8) a +0 scale mail (11, -11, D:8) a +0 short sword (11, -10, D:8) a +0 robe (24, 9, D:8) a +0 club (27, 8, D:8) 24 stones (43, 28, D:8) a +0 plate armour (44, -12, D:8) 6 javelins Level 9 of the Dungeon (7, -3, D:9) a +0 war axe of electrocution (8, -6, D:9) a +0 short sword of electrocution (8, -4, D:9) a +0 whip of pain (8, -2, D:9) 4 stones a +0 short sword (10, 7, D:9) a +0 shortbow (15, -32, D:9) a +0 troll leather armour (15, -30, D:9) a +0 dagger (still there?) a +0 robe (still there?) (34, -21, D:9) a +0 arbalest (34, 17, D:9) a phantom mirror (40, 3, D:9) a +0 dagger (47, 5, D:9) a +0 chain mail (52, -16, D:9) 14 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (10, 0, D:10) a +0 robe (10, 20, D:10) a +0 hand axe (10, 30, D:10) a +0 short sword a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -24, D:10) 16 stones (11, 2, D:10) 9 stones (14, 14, D:10) a +0 dire flail a +0 chain mail (20, -2, D:10) a +0 club (28, -16, D:10) a +0 ring mail (30, 22, D:10) 23 stones (34, -1, D:10) a +0 mace (34, 5, D:10) a +0 giant club (35, -28, D:10) 18 sling bullets (36, 4, D:10) a +0 giant club (37, -4, D:10) a +0 hand axe a boomerang a +0 dagger a +0 robe (38, -9, D:10) a +0 scale mail (38, -4, D:10) a +0 flail a +0 leather armour (44, 3, D:10) 26 sling bullets (44, 5, D:10) a +0 ring mail (45, 5, D:10) a +0 dagger a +0 robe (60, -30, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) 30 stones (1, 3, D:11) a book of the Spheres (2, -1, D:11) a scroll of identify (3, 6, D:11) a +0 shortbow (5, 15, D:11) 20 stones (9, 16, D:11) 18 gold pieces (9, 24, D:11) a +0 leather armour (12, 24, D:11) 7 stones (18, 17, D:11) 18 gold pieces the Ecumenical Temple a Gauntlet (0, 1, Gauntlet) the +0 pair of boots of the Yeti {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 2, Gauntlet) Nustonam's Compendium of the Scorching Mountains Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Inner Flame Hexes/Fire 3 no c - Sticky Flame Conjuration/Fire 4 no d - Petrify Transmutation/Earth 4 no (12, -2, Gauntlet) 19 stones (12, -1, Gauntlet) the +1 pair of boots "Ceoll" {rF++ Str+2 Int-2} Str: It affects your strength (+2). Int: It affects your intelligence (-2). rF: It greatly protects you from fire. (24, -1, Gauntlet) a potion of might (24, 2, Gauntlet) a +1 chain mail of willpower (24, 16, Gauntlet) a poisoned dart (25, 16, Gauntlet) a poisoned dart (26, 16, Gauntlet) a poisoned dart (26, 19, Gauntlet) a book of the Wilderness (still there?) a +0 chain mail (still there?) a scroll of enchant armour (still there?) a box of beasts (still there?) a scarf of invisibility (still there?) a wand of paralysis (4) (still there?) a +0 chain mail (still there?) the +7 rapier "Saismuro" {antimagic, Drain Int+3 Stlth+} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 ring mail (still there?) a staff of poison (still there?) the +7 mace of Exannoh {vorpal, Int+4} (still there?) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (27, 17, Gauntlet) a poisoned dart (27, 19, Gauntlet) a poisoned dart (28, 20, Gauntlet) a poisoned dart (37, 0, Gauntlet) a +0 hand axe (45, 0, Gauntlet) a wolf corpse (45, 1, Gauntlet) a +0 dagger (still there?) a +0 robe (still there?)