Dungeon Crawl Stone Soup version 0.28-a0-1190-g77e1c55843 (webtiles) character file. Game seed: 497587956525854021 3 flestrin the Insei (level 1, 4/15 HPs) Began as a Merfolk Transmuter on Dec 18, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (156 turns). flestrin the Insei (Merfolk Transmuter) Turns: 156, Time: 00:00:26 Health: 4/15 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.5 Unarmed Combat - Level 2.0 Spellcasting + Level 2.8 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 13% 2 Spider Form Tmut/Pois 4% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the ball python. You headbutt the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! Magic restored. Your horns disappear. HP restored. An endoplasm comes into view. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. A bat comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You headbutt the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You headbutt the endoplasm. You kill the endoplasm! The bat closely misses you. Your transformation is almost over. The bat hits you but does no damage. You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ## .. ... .##.#. ###.#.... # #@.....# #. #......#. #...#######........ #.........#..###.## #....####.#..# # .......†..#..## ......#.#.....# ..... #.#.#....# .... ##.###....# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 156 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_cross, kennysheep_crisscross, grunt_decor_clamped, st_stairs_5 Action || total -------------------------++------- Melee: Unarmed || 11 Headbutt || 3 Cast: Beastly Appendage || 2 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 133 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 133 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts