Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 5021762652170955904 301 flestrin the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Jan 24, 2022. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:38 (4337 turns). flestrin the Conjurer (Octopode Conjurer) Turns: 4337, Time: 00:05:38 Health: -1/36 AC: 1 Str: 7 XL: 6 Next: 37% Magic: 14/21 EV: 13 Int: 22 God: Gold: 138 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . SeeInvis . m - +2 dagger (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons m - a +2 dagger of pain (weapon) Jewellery c - a ring of magical power (left tentacle) d - a ring of fire Wands i - a wand of iceblast (10) l - a wand of polymorph (12) Scrolls a - 4 scrolls of identify {unknown} b - 4 scrolls of vulnerability {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} Potions f - a potion of magic {unknown} h - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Sublimation of Blood Necr 4% N/A 17% 2 Wereblood Tmut 4% N/A 17% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There's nothing to open nearby. A centaur comes into view. The magic dart hits the centaur. The centaur is moderately wounded. The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (heavily wounded, 88% to hit) The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... #. #. #. #c #. #. #.########### #.c.@.......# #####################.## #<..................#.# ###############.#####.## #........# ########## You could see a centaur. Vanquished Creatures A necrophage (D:4) An orc wizard (D:4) 8 adders A howler monkey skeleton (D:4) 4 worms 2 dart slugs 8 orcs 5 ball pythons 6 endoplasms 8 giant cockroaches 7 goblins 8 hobgoblins 5 quokkas 6 bats A frilled lizard (D:3) 4 kobolds 6 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 212 | D:1 | Learned a level 2 spell: Searing Ray 708 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 885 | D:1 | Found a faded altar of an unknown god. 1276 | D:2 | Reached skill level 5 in Conjurations 1620 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 3275 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 3494 | D:4 | Noticed a necrophage 3502 | D:4 | Killed a necrophage 3503 | D:4 | Reached skill level 6 in Conjurations 3503 | D:4 | Reached XP level 6. HP: 36/36 MP: 11/11 4296 | D:5 | Entered Level 5 of the Dungeon 4337 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_basic, minmay_misc_feat_plants, serial_bayou_crossing D:3: layout_rooms, minmay_liquid_box D:4: layout_basic D:5: layout_basic, nicolae_elemental_shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 3 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Constrict | 3 | || 3 Tentacles | 1 | || 1 Cast: Magic Dart | 56 | 106 || 162 Searing Ray | 2 | 6 || 8 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 8 | 11 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4336 | 4218 | 118 | 600 | 3223 | 5 | 867.2 | Dungeon | 4336 | 4218 | 118 | 600 | 3223 | 5 | 867.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1399 daAuts D:1: 1310 daAuts D:4: 1127 daAuts D:3: 457 daAuts D:5: 40 daAuts