Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 18001749869868822294 1 flestrin the Vexing (level 1, 0/12 HPs) Began as a Kobold Arcane Marksman on Apr 18, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (44 turns). flestrin the Vexing (Kobold Arcane Marksman) Turns: 44, Time: 00:00:16 Health: 0/12 AC: 2 Str: 7 XL: 1 Next: 22% Magic: 1/2 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability Potions d - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 2.9 Crossbows - Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A jackal comes into view. You shoot a bolt. The bolt hits the jackal! You kill the jackal! No target in view! A jackal comes into view. The jackal barks! You hear a bark! The jackal moves out of view. You hear a bark! A jackal comes into view. You shoot a bolt. The bolt hits the jackal. The jackal is lightly wounded. You shoot a bolt. The bolt barely misses the jackal. The jackal bites you. The jackal completely misses you. You shoot a bolt. The bolt closely misses the jackal. The jackal closely misses you. The jackal barely misses you. You shoot a bolt. The bolt closely misses the jackal. The jackal misses you. The jackal barely misses you. A jackal comes into view. The jackal bites you. You shoot a bolt. The bolt hits the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 64%) The jackal struggles to resist. The jackal closely misses you. Unknown command. Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 53% to hit) You shoot a bolt. The bolt hits the jackal but does no damage. The jackal is almost dead. The jackal misses you. The jackal bites you. You die... #......... #......... #####.#### #.#### #....# ####># #.# #.# #@# #h# #h# #h# #....# #.###. # .# .# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Kobold Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 44 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, nicolae_figureground_pulse Action || total -------------------------++------- Fire: Hand crossbow || 7 Cast: Slow || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 30 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 30 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts