Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 11547562154914954842 294 flestrin the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on May 3, 2022. Slain by Edmund ... wielding a +3 flail of protection (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (3725 turns). flestrin the Conjurer (Deep Elf Conjurer) Turns: 3725, Time: 00:05:15 Health: 0/32 AC: 4 Str: 4 XL: 6 Next: 11% Magic: 10/17 EV: 12 Int: 25 God: Gold: 63 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . SeeInvis . p - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons p - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) h - a +0 pair of gloves (worn) Scrolls c - a scroll of holy word {unknown} i - 2 scrolls of identify {unknown} k - a scroll of torment {unknown} l - 3 scrolls of teleportation {unknown} q - a scroll of fear {unknown} s - a scroll of acquirement {unknown} t - a scroll of vulnerability {unknown} Potions b - 2 potions of magic d - a potion of lignification {unknown} f - a potion of degeneration {unknown} g - 2 potions of heal wounds {unknown} j - 2 potions of brilliance {unknown} m - a potion of cancellation {unknown} n - a potion of mutation {unknown} o - a potion of curing {unknown} r - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.5 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Fulminant Prism Conj/Hex 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Tukima's Dance Hex 8% N/A 22% 3 Anguish Hex/Necr 4% N/A 56% 4 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder D:4 Edmund Message History Magic restored. Edmund the Younger comes into view. He is wielding a +3 flail of protection. Edmund shouts! Edmund moves out of view. Found 16 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 scale mail (84% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +3 flail of protection! The searing ray misses Edmund. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection. A hobgoblin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 scale mail (lightly wounded, 84% to hit) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray misses the adder. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits the adder. The adder is moderately wounded. Edmund hits you with a +3 flail of protection. You die... #.##### #....## #.##.## #.##.## ### ###########...... ... #......#.......## ##.# #.####.#.####.... #...##.####.#.####.### #S@@..........†#.# #...##.####.#.##.#.# $..g..# #......#......# ##.### ###########.### # #.# ####.#### #>......## .###.##.##... .....##...... You could see Edmund, an adder and a hobgoblin. Vanquished Creatures A phantom (D:4) A necrophage (D:4) 2 orc wizards (D:4) 4 gnolls (D:3) 3 dart slugs 3 orcs 9 ball pythons 9 endoplasms 2 giant cockroaches 4 hobgoblins 5 jackals 9 kobolds A quokka (D:2) 7 bats 3 frilled lizards 3 goblins 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 393 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1254 | D:2 | Reached skill level 5 in Conjurations 1341 | D:2 | Found a faded altar of an unknown god. 2135 | D:3 | Noticed Grinder 2607 | D:4 | Noticed a necrophage 2652 | D:3 | Reached XP level 4. HP: 19/24 MP: 8/12 2818 | D:3 | Reached skill level 5 in Spellcasting 3229 | D:4 | Noticed a phantom 3255 | D:4 | Reached XP level 5. HP: 12/28 MP: 5/14 3257 | D:4 | Killed a phantom 3496 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/17 3717 | D:4 | Noticed Edmund 3725 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_loops_ring, basic_ecumenical_altar, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, grunt_ministairs_13, minmay_misc_feat_tower, minmay_bisected D:3: minmay_bubble_buster, layout_basic, minitemple, uniq_grinder D:4: layout_loops_cross, mainiacjoe_overflow_small_starburst, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 100 | 9 || 109 Searing Ray | | 10 || 10 Armor: Robe | 1 | 8 || 9 Dodge: Dodged | 5 | 15 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3736 | 3610 | 126 | 827 | 2428 | 4 | 934.0 | Dungeon | 3736 | 3610 | 126 | 827 | 2428 | 4 | 934.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1092 daAuts D:3: 1070 daAuts D:1: 915 daAuts D:4: 659 daAuts