flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger 4 stones (4, 1, D:1) a +0 leather armour (4, 2, D:1) a +0 ring mail (8, -35, D:1) a +0 scale mail (11, -15, D:1) 10 stones (20, -35, D:1) a +0 dagger (26, -12, D:1) 14 stones (29, -32, D:1) a +0 short sword (38, -19, D:1) a +0 dagger (38, -15, D:1) a +0 spear (41, -35, D:1) a +0 short sword (41, -16, D:1) 18 stones (42, -19, D:1) a +0 club (42, -11, D:1) a +0 dagger (45, -35, D:1) a +0 short sword a +0 dagger (54, -37, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (3, 0, D:2) a +0 robe (9, 14, D:2) 14 stones (15, -22, D:2) a staff of poison (15, 2, D:2) a +0 ring mail (22, -18, D:2) a +0 club (24, -23, D:2) 25 stones (25, -24, D:2) a +3 spear a +0 robe (27, -24, D:2) a +0 halberd (28, -24, D:2) a +0 club a +0 ring mail (38, -29, D:2) a +0 flail a +0 leather armour (39, -4, D:2) a +0 dagger (43, -17, D:2) a +0 flail a +0 whip a +0 club a +0 whip (50, -7, D:2) a +0 whip (53, -22, D:2) a +0 club (55, 6, D:2) a +0 leather armour (59, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 2, D:3) a +0 ring mail (3, 25, D:3) a +0 robe (6, -2, D:3) a +0 club (8, 22, D:3) a +0 robe (10, 25, D:3) 6 large rocks (30, 5, D:3) a +0 whip (32, 10, D:3) a +0 short sword (32, 26, D:3) a +0 dagger (47, 10, D:3) a +0 mace (48, 12, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 31, D:4) a +0 falchion (11, 43, D:4) a ring of protection from fire (12, 51, D:4) a +0 dagger a +0 robe (20, 25, D:4) a +0 leather armour a +0 hand axe (21, 24, D:4) a +0 club (29, 22, D:4) a +0 ring mail (31, 26, D:4) a +0 dagger (45, 39, D:4) a +0 robe Level 5 of the Dungeon (0, 4, D:5) a +0 whip (5, 7, D:5) a +0 morningstar (10, 9, D:5) 21 stones (12, 10, D:5) a +0 leather armour (12, 12, D:5) a +0 robe (14, 15, D:5) 18 stones (16, 12, D:5) a +0 dagger (still there?) a +0 robe (still there?) (16, 19, D:5) a +0 giant club (17, 13, D:5) a +0 whip a +0 leather armour (18, 14, D:5) a +0 trident a +0 chain mail (20, 0, D:5) a +0 flail (26, 27, D:5) a +0 pair of gloves (28, 27, D:5) 7 gold pieces (29, 28, D:5) 21 stones (36, 9, D:5) a +0 club (40, 11, D:5) a +0 giant club (47, 21, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 1, D:6) a +2 whip of flaming a +2 robe of positive energy (9, 34, D:6) a +3 rapier (15, 6, D:6) a +0 ring mail (27, 9, D:6) a +0 robe (32, -6, D:6) a +0 ring mail (34, -2, D:6) 12 stones (35, -4, D:6) 17 stones (36, 18, D:6) a +0 spear (36, 37, D:6) a +0 hat (38, 5, D:6) a scroll of noise a +4 mace (38, 6, D:6) a +0 robe a +0 dagger (38, 7, D:6) a boomerang a +0 short sword a +0 leather armour a +0 falchion (40, 10, D:6) a +0 flail (42, 14, D:6) a +0 scale mail (45, 18, D:6) a +0 ring mail (54, -1, D:6) 6 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 22, D:7) a +0 mace a +0 hand axe a +0 hand axe a +4 short sword a +0 ring mail (15, 11, D:7) a +0 shortbow (20, -2, D:7) a +0 dire flail (23, 3, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour (25, 21, D:7) a +0 shortbow (27, -9, D:7) a +1 hat (37, 15, D:7) a +0 club (37, 16, D:7) a +0 short sword a stone (38, 16, D:7) a +0 dagger a +0 short sword a +0 scale mail (38, 17, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Ciwim's Weapon Shoppe a +0 shortbow (48 gold) 17 stones (27 gold) a +2 mace of protection (249 gold) a +0 spectral quarterstaff (192 gold) a +0 dire flail (64 gold) a +0 club (16 gold) a +0 war axe (56 gold) 18 stones (28 gold) (14, -1, D:8) a +0 hand axe (15, -1, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (19, 5, D:8) 24 stones (20, -28, D:8) a staff of air (22, -25, D:8) a staff of earth (24, -30, D:8) a +0 dagger a +0 robe (25, -32, D:8) a +0 shortbow a +0 chain mail a +0 short sword a +0 short sword (25, -31, D:8) a +0 dagger (26, -41, D:8) a +0 club (26, 7, D:8) a +0 rapier (28, -15, D:8) a +0 shortbow (29, -33, D:8) +0 steam dragon scales (30, -33, D:8) 13 stones (30, 0, D:8) the amulet "Onuuhett" {Acrobat Harm +Inv rElec Slay-3} [amulet of the acrobat] It increases your evasion while moving and waiting. Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (33, -27, D:8) a +0 scale mail (33, 4, D:8) a +0 dire flail (34, 5, D:8) a +0 falchion (35, -1, D:8) a +0 whip a +0 long sword a +0 robe a +0 shortbow (35, 8, D:8) a +0 dagger (41, -6, D:8) a +0 club (42, -27, D:8) a +0 cloak (47, -25, D:8) an amulet of magic regeneration (47, -3, D:8) +0 steam dragon scales Level 9 of the Dungeon [Shop] Qefry's Demolitions Depot (Shop contents are unknown) (0, 0, D:9) a +0 scimitar (0, 33, D:9) a +0 scale mail (11, 34, D:9) a +0 falchion (17, 11, D:9) a +0 club (18, 11, D:9) 4 stones a +0 dagger (18, 14, D:9) a +0 dagger (18, 23, D:9) a +0 robe (19, 11, D:9) a stone a +0 dagger (19, 15, D:9) a curare-tipped dart a +0 dagger a +0 robe a +0 dagger (20, 13, D:9) a +0 leather armour a +0 dagger a +0 giant club (20, 14, D:9) a +0 flail (21, 15, D:9) a +0 chain mail a +0 short sword (22, 13, D:9) a +0 plate armour a +0 war axe (22, 14, D:9) a +0 club (29, 4, D:9) 20 stones (33, 42, D:9) a +0 spear a +0 robe (34, 43, D:9) a +5 falchion a +0 robe (35, 44, D:9) a +0 great sword a +0 robe (38, 19, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (7, 19, D:10) a +0 chain mail a +0 dagger a +0 plate armour a +0 hand axe (8, 19, D:10) a +0 club a +0 leather armour (8, 20, D:10) a +0 troll leather armour (9, -14, D:10) 12 stones (9, -13, D:10) a +0 dagger a +0 robe (10, 8, D:10) a tin of tremorstones (2/2) (11, -14, D:10) a +0 trident 2 boomerangs of dispersal a +0 chain mail (11, -12, D:10) a +0 mace a +0 leather armour (14, -15, D:10) a +0 trident (23, 7, D:10) 15 stones (25, 7, D:10) a +0 dire flail a +0 plate armour (31, 29, D:10) a +1 dagger of speed a curare-tipped dart (39, 18, D:10) a +0 giant spiked club a +0 giant club (42, 10, D:10) a +0 ring mail (42, 31, D:10) a +0 shortbow (45, 21, D:10) a +0 ring mail a +4 trident of venom (45, 23, D:10) a curare-tipped dart a +0 club (46, -12, D:10) a +0 dagger a +0 robe (46, 22, D:10) a +0 chain mail a +0 trident a +0 leather armour a +0 dagger a +0 giant club (47, 22, D:10) a +0 chain mail a +0 hand axe (48, 21, D:10) a +0 giant spiked club (49, 21, D:10) a +0 robe a +0 dagger (49, 23, D:10) a +0 chain mail a +0 hand axe (49, 28, D:10) a +0 scale mail a +0 mace (50, 23, D:10) 2 boomerangs a +0 war axe (50, 27, D:10) a +0 giant club (50, 28, D:10) a +0 giant club (52, 16, D:10) a +0 club (52, 27, D:10) a +0 spear (53, 31, D:10) a +0 chain mail a +0 glaive of flaming (54, 32, D:10) a +0 chain mail a +0 halberd Level 11 of the Dungeon (0, 0, D:11) 13 stones (2, -23, D:11) a +0 club (3, -10, D:11) 5 large rocks a +0 falchion (12, 5, D:11) a +0 scale mail (14, 5, D:11) a +0 scale mail (15, 8, D:11) a +0 shortbow (22, -24, D:11) a +1 great mace of draining a +0 giant club (33, -20, D:11) a +0 shortbow (36, -16, D:11) 6 boomerangs (44, 8, D:11) a +0 robe Level 12 of the Dungeon [Shop] Pyimef's Distillery 2 potions of might (104 gold) a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of flight (39 gold) 2 potions of curing (78 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) [Shop] Bogrog's Assorted Antiques a potion of heal wounds (145 gold) a potion of flight (87 gold) a +0 rapier (116 gold) a +2 robe of willpower (513 gold) a scroll of fog (58 gold) [Shop] Jecw's Magic Scroll Emporium a scroll of vulnerability (90 gold) a scroll of vulnerability (90 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) 3 scrolls of identify (72 gold) a scroll of vulnerability (90 gold) [Shop] Woal's General Store the +1 ring mail of Crawling {Contam rPois rN+ Slay+2} (408 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 leather armour (30 gold) 19 stones (28 gold) a +0 plate armour (345 gold) 17 stones (25 gold) a +0 shortbow (45 gold) a potion of invisibility (120 gold) a throwing net (45 gold) a wand of digging (8) (360 gold) (4, 36, D:12) a +0 troll leather armour (6, -11, D:12) a +0 great sword (28, 37, D:12) a +0 hand axe (47, 3, D:12) 10 stones (49, -17, D:12) 2 boomerangs (49, 15, D:12) 5 large rocks (60, 12, D:12) 4 large rocks (61, -12, D:12) a +0 scale mail (61, 14, D:12) a +0 club Level 13 of the Dungeon [Shop] Otuar's Evil Emporium a scroll of torment (142 gold) a book of Death (836 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1409 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the Collected Works on Stolen Souls (684 gold) Spells Type Level a - Necrotize Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 5 d - Simulacrum Ice/Necromancy 6 a staff of death (475 gold) the +9 sword of Zonguldrok {reap} (1520 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a book of Death (836 gold) (0, 0, D:13) 3 large rocks (3, 15, D:13) a +2 falchion of freezing (6, 26, D:13) a +0 leather armour (17, 1, D:13) a +0 ring mail (19, 21, D:13) 21 stones (24, -19, D:13) a +0 giant spiked club a +0 giant spiked club (29, 5, D:13) a +0 halberd (33, 1, D:13) a +0 club (33, 3, D:13) a +0 short sword (34, 1, D:13) a +0 robe a +0 dagger (34, 3, D:13) a +0 club (35, 1, D:13) a +0 dagger (35, 2, D:13) a +0 short sword (35, 3, D:13) a +0 dagger (41, 13, D:13) a +0 flail (47, 18, D:13) a +0 hunting sling (48, -9, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Guacac's Armour Shop a +0 pair of boots (76 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 plate armour (391 gold) a scarf of invisibility (204 gold) a +0 plate armour (391 gold) a +0 chain mail (76 gold) a +4 plate armour of fire resistance (850 gold) the +0 ring mail of the Wheelwright {rN+ Int-2 Dex+4} (329 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (0, 0, D:14) a scroll of noise (8, 18, D:14) a +0 long sword a +0 leather armour a scroll of noise (13, 20, D:14) a +1 kite shield of poison resistance a +0 ring mail a +0 war axe (22, -21, D:14) 20 stones (23, -21, D:14) a +0 vampiric scythe (23, 16, D:14) a +0 ring mail a +2 great sword (24, -19, D:14) a +0 troll leather armour (28, -16, D:14) a +0 leather armour (36, -17, D:14) a +0 buckler (37, -18, D:14) a +3 scimitar of flaming (37, -17, D:14) a +0 ring mail a +0 battleaxe (51, -9, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 falchion (11, 25, D:15) a +0 whip (12, 27, D:15) a +0 chain mail (13, -23, D:15) a +0 war axe (14, 8, D:15) a +0 hunting sling (15, -14, D:15) 12 stones (15, 26, D:15) 5 large rocks (24, 19, D:15) 4 large rocks (25, 2, D:15) the +7 ring mail of the Sun {Rampage rElec rC-} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (27, 23, D:15) a potion of attraction (29, 14, D:15) 23 stones (33, 12, D:15) a +0 glaive (41, 19, D:15) a +4 scimitar of flaming (45, 11, D:15) 3 large rocks (48, 14, D:15) 3 boomerangs the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zeqiriwn's General Store 23 stones (36 gold) a potion of ambrosia (128 gold) a +0 ring mail (64 gold) a potion of mutation (128 gold) 22 stones (35 gold) [Shop] Agakh's Specific Store 19 stones (24 gold) (0, 0, Orc:1) a +0 hand axe (1, -1, Orc:1) a +0 battleaxe a +0 chain mail a +0 battleaxe 2 boomerangs a +0 plate armour (1, 0, Orc:1) a +0 hand axe a +0 flail (2, -16, Orc:1) a +0 scimitar a +0 plate armour (2, -15, Orc:1) a +0 club a +0 club 3 silver boomerangs (2, -2, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 short sword (3, -16, Orc:1) a +0 mace (3, -2, Orc:1) a +0 mace (4, -15, Orc:1) a +0 hand axe (5, 2, Orc:1) a +0 mace a +0 ring mail (14, -12, Orc:1) a +0 chain mail a +0 flail (15, -18, Orc:1) a +0 chain mail a +0 dagger (15, -13, Orc:1) a +0 leather armour a +2 hand axe of venom (15, -12, Orc:1) a +0 scale mail a +0 short sword (16, -14, Orc:1) a +0 robe a +0 dagger (18, -13, Orc:1) a +0 robe a +0 dagger (36, 24, Orc:1) a +0 club (37, 24, Orc:1) a +0 falchion (38, 23, Orc:1) a +0 mace (38, 24, Orc:1) a +0 flail (39, 23, Orc:1) a +0 trident (39, 24, Orc:1) a +0 giant club (41, 13, Orc:1) a +0 chain mail (still there?) a +2 long sword of draining (still there?) (41, 21, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Jatoe's Antique Weapon Shop the +6 battleaxe "Haughoin" {holy, Str+6} (1348 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+6). a +0 great sword of protection (215 gold) a +3 hand crossbow (451 gold) a +5 spear of venom (673 gold) a +0 battleaxe of venom (215 gold) a +0 arbalest of flaming (222 gold) a +0 morningstar (88 gold) a +0 short sword (66 gold) a +0 falchion (66 gold) [Shop] Soutwiente's Antique Weapon Boutique a +0 short sword (84 gold) a +0 battleaxe (182 gold) a +0 short sword (84 gold) a +0 battleaxe (182 gold) a +0 falchion (84 gold) a +0 halberd of protection (190 gold) the +4 mace of Vodka {vorpal, rCorr} (1038 gold) It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. a +3 shortbow of freezing (627 gold) a +0 flail (98 gold) [Shop] Elion's General Store a potion of might (60 gold) a wand of flame (10) (90 gold) a scroll of identify (30 gold) a +5 trident of venom (468 gold) a +0 ring mail (60 gold) 19 stones (28 gold) a ring of positive energy (300 gold) the +0 chain mail of Edeavef {rElec Will- Int+4} (340 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. 2 potions of cancellation (240 gold) [Shop] Tumnuracwu's Antique Armour Emporium a +0 leather armour of poison resistance (108 gold) the +1 chain mail of Disaster {rC+ Int+3} (536 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +2 leather armour of willpower (342 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 chain mail (81 gold) [Shop] Jexilu's Jewellery Shop a +6 ring of strength (702 gold) a +6 ring of dexterity (702 gold) the ring "Sararuif" {Wiz rCorr} (511 gold) [ring of wizardry] It improves your spell success rate. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (702 gold) a ring of willpower (300 gold) a +4 ring of evasion (432 gold) an amulet of faith (480 gold) an amulet of regeneration (360 gold) a ring of fire (300 gold) a +4 ring of evasion (432 gold) (4, -20, Orc:2) a +0 dagger a +0 robe (4, -19, Orc:2) a +0 mace 2 boomerangs a +0 plate armour a +0 hand axe (5, -20, Orc:2) a +0 club (6, -16, Orc:2) a +1 falchion of draining a boomerang a +0 leather armour (16, 1, Orc:2) a +0 robe a +0 dagger of protection (17, -8, Orc:2) a +0 trident (17, -3, Orc:2) a +0 morningstar (18, -4, Orc:2) a +0 chain mail a +0 long sword (22, -3, Orc:2) a +0 chain mail a +0 great sword (23, -7, Orc:2) a +0 plate armour a +0 glaive (25, 0, Orc:2) a +0 chain mail a +0 glaive (27, -7, Orc:2) a +0 chain mail a +0 dire flail (30, -3, Orc:2) a +0 plate armour a +0 glaive (33, -31, Orc:2) a +0 falchion (33, -30, Orc:2) a +0 whip a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour (33, -29, Orc:2) a +0 flail a +0 leather armour (33, -4, Orc:2) a +0 chain mail a +0 flail (33, 1, Orc:2) a +0 robe of willpower a +0 dagger (34, -31, Orc:2) a +0 club a +0 chain mail (34, 1, Orc:2) a +0 chain mail a +0 hand axe a +0 plate armour a +0 short sword (35, -11, Orc:2) a +0 robe a +0 dagger (36, -2, Orc:2) a +0 chain mail a +0 halberd (37, -10, Orc:2) a +0 chain mail a +0 glaive (38, -8, Orc:2) a +0 scimitar a +0 plate armour (42, -22, Orc:2) a +0 plate armour a +0 great sword a +0 arbalest (42, -20, Orc:2) a +0 plate armour a +0 broad axe a +0 arbalest (43, -35, Orc:2) a +0 chain mail a +0 glaive (43, -19, Orc:2) a +0 giant club a +0 giant club (44, -36, Orc:2) a +0 mace (45, -28, Orc:2) 3 large rocks (45, -19, Orc:2) a +0 chain mail a +0 halberd (46, -26, Orc:2) a +1 robe a +0 dagger of speed a +0 chain mail a +0 trident (47, -26, Orc:2) a +0 giant spiked club (47, -24, Orc:2) a +0 plate armour a +0 great sword (48, -32, Orc:2) a +0 plate armour a +0 glaive (48, -29, Orc:2) a +2 cloak of stealth a +0 dagger a +0 robe a +0 dagger (48, -28, Orc:2) a +0 dagger (49, -30, Orc:2) a +0 chain mail a silver boomerang a +0 flail (50, -27, Orc:2) a +1 robe of willpower a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, 29, Lair:1) a scroll of enchant weapon 2 scrolls of brand weapon 4 scrolls of enchant armour a +6 ring of dexterity a +6 ring of intelligence (10, 21, Lair:1) 21 stones (33, 27, Lair:1) a +0 battleaxe (33, 29, Lair:1) 6 stones (33, 30, Lair:1) 21 stones (51, 22, Lair:1) a staff of cold Level 2 of the Lair of Beasts (1, 5, Lair:2) 25 stones (1, 9, Lair:2) 6 gold pieces (3, 7, Lair:2) 13 gold pieces (18, -33, Lair:2) a +2 demon whip of venom (19, -32, Lair:2) a +0 club (32, -35, Lair:2) 16 stones (33, -16, Lair:2) a +0 halberd (38, -28, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of attraction (2, 5, Lair:3) a +0 ring mail (11, -19, Lair:3) a manual of Armour (25, -29, Lair:3) the +5 scale mail of the Loofah {rN+ Regen+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (39, -22, Lair:3) 26 stones (39, -18, Lair:3) 18 stones (40, -20, Lair:3) 15 stones (41, -23, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +4 ring of protection an amulet of magic regeneration (4, -30, Lair:4) 13 stones (26, -26, Lair:4) a +0 scale mail a +3 war axe (32, -21, Lair:4) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (33, -13, Lair:4) a +1 dagger of electrocution (35, 2, Lair:4) a potion of brilliance (42, 1, Lair:4) a wand of iceblast (6) (42, 8, Lair:4) 21 gold pieces (42, 14, Lair:4) a +0 whip (43, -30, Lair:4) 6 stones (44, 8, Lair:4) a scroll of amnesia (46, 8, Lair:4) a scroll of identify Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (42, 16, Lair:5) the +1 war axe of Tortured Optimality {speed, rF+} Attacks with this weapon are significantly faster. rF: It protects you from fire. (45, -17, Lair:5) a +0 chain mail (46, -17, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (8, 0, Lair:6) a +0 demon trident (11, -54, Lair:6) 18 stones (12, 1, Lair:6) a +0 dagger a +0 robe (25, -58, Lair:6) 23 stones (27, -46, Lair:6) a +0 battleaxe (42, -48, Lair:6) a +0 shortbow (45, -54, Lair:6) a +1 rapier of speed (50, -46, Lair:6) a +0 flail (59, -48, Lair:6) a +0 robe (70, -32, Lair:6) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 spear (5, 29, Snake:1) a +0 mace (6, 20, Snake:1) a +1 arbalest of freezing a +0 short sword (9, -7, Snake:1) a +2 trident (10, 7, Snake:1) a +0 chain mail (16, 42, Snake:1) a +0 whip (17, 42, Snake:1) a +0 halberd (18, 41, Snake:1) a potion of attraction (28, 38, Snake:1) a +0 kite shield a +0 chain mail a +3 demon trident of venom (34, 9, Snake:1) a +0 flail (40, 23, Snake:1) a +0 dagger (43, 6, Snake:1) a +0 falchion (44, 25, Snake:1) a +3 ring mail of willpower (47, 16, Snake:1) a +2 halberd (48, 25, Snake:1) a +0 chain mail (52, 9, Snake:1) a +0 war axe (52, 20, Snake:1) 27 stones (59, 7, Snake:1) a +0 war axe (60, 34, Snake:1) a +0 halberd Level 2 of the Snake Pit (0, 1, Snake:2) a +0 quarterstaff (still there?) a +0 quarterstaff (still there?) (2, -12, Snake:2) 26 stones (10, -14, Snake:2) a +0 club (11, -33, Snake:2) a +0 flail (11, -14, Snake:2) a +0 scimitar (12, -17, Snake:2) a +0 halberd (12, -12, Snake:2) a +0 mace (14, -33, Snake:2) a +0 flail (15, -1, Snake:2) a +0 kite shield a +0 hand axe (16, -1, Snake:2) a +2 trident of protection (17, -32, Snake:2) a +0 glaive a +0 longbow a +0 long sword a +0 shortbow (17, -22, Snake:2) a +0 hand axe (18, 11, Snake:2) a ring of willpower (21, -33, Snake:2) a +4 spear (22, -34, Snake:2) a +0 trident (22, -32, Snake:2) a +0 glaive (23, -34, Snake:2) a +0 mace (23, -33, Snake:2) a +0 robe a +0 quarterstaff (24, -32, Snake:2) a +1 halberd of venom (26, -22, Snake:2) 22 stones (26, 11, Snake:2) a +0 spear a +0 robe (40, -29, Snake:2) a +0 short sword (40, 7, Snake:2) a +0 long sword of electrocution (46, -13, Snake:2) a +0 mace Level 3 of the Snake Pit [Shop] Xaehowol's Book Shoppe a book of Alchemy (420 gold) a book of Power (630 gold) a book of Displacement (360 gold) the Disquisition on Earth (390 gold) Spells Type Level a - Sandblast Earth 1 b - Animate Armour Summoning/Earth 4 c - Lee's Rapid Deconstruction Earth 5 a book of Blasting (480 gold) a book of Annihilations (900 gold) (3, -8, Snake:3) a +0 robe a +0 flail (5, -30, Snake:3) a +0 battleaxe (11, -22, Snake:3) a +0 leather armour (11, -16, Snake:3) a +0 ring mail (11, -9, Snake:3) a +0 long sword (13, -25, Snake:3) a +0 hunting sling (13, -19, Snake:3) a +0 leather armour (13, 3, Snake:3) a +0 ring mail (14, -3, Snake:3) a +0 leather armour (15, -7, Snake:3) 26 stones (15, 1, Snake:3) a phial of floods (16, -24, Snake:3) a +0 flail (16, -22, Snake:3) a +2 scimitar of freezing (still there?) a +0 arbalest (still there?) (18, -27, Snake:3) a +0 mace (18, -24, Snake:3) 11 stones (18, -21, Snake:3) a +0 war axe (still there?) a +0 shortbow (still there?) (19, -29, Snake:3) a +0 club (19, -27, Snake:3) a +0 shortbow (20, -27, Snake:3) a +0 hand crossbow (21, -27, Snake:3) a +0 shortbow (22, -27, Snake:3) a +0 shortbow (23, -24, Snake:3) a +0 dire flail a +4 shortbow (24, -23, Snake:3) a +0 scimitar a +0 arbalest a +0 long sword a +0 shortbow (24, -22, Snake:3) a +0 dire flail of venom a +0 longbow a +0 halberd a +0 longbow a +0 robe a +0 glaive a +0 longbow (28, -31, Snake:3) a +0 scimitar (31, -9, Snake:3) 5 boomerangs (33, -25, Snake:3) a +0 dagger of electrocution a +0 robe a +0 halberd (33, -24, Snake:3) a +0 hand axe (33, -17, Snake:3) a +0 robe a +0 scimitar (34, -29, Snake:3) a +0 robe a +0 dagger (34, -25, Snake:3) a +0 robe a +2 demon whip of venom (34, -10, Snake:3) a staff of poison a +0 shortbow of flaming (34, -9, Snake:3) a +0 robe a +0 flail (35, -28, Snake:3) a +0 robe a +0 spear (35, -27, Snake:3) a +0 robe a +0 long sword (35, -26, Snake:3) a +1 vorpal war axe a +0 mace (40, -12, Snake:3) a +0 long sword (41, -12, Snake:3) a +0 halberd a +0 scimitar Level 4 of the Snake Pit [Shop] Saihikhlue's General Store a scroll of magic mapping (66 gold) a phial of floods (760 gold) a +0 club (19 gold) a +0 mace (57 gold) 23 stones (43 gold) a wand of flame (4) (57 gold) 25 stones (47 gold) a scroll of identify (38 gold) a book of Lightning (684 gold) [Shop] Zeurickypte's Book Emporium a book of Burglary (280 gold) a book of Conjurations (280 gold) an Everburning Encyclopedia (364 gold) a book of Geomancy (252 gold) a Trismegistus Codex (392 gold) a book of Scorching (420 gold) [Shop] Enoyxoq's Distillery 2 potions of might (128 gold) a potion of mutation (128 gold) a potion of attraction (48 gold) a potion of lignification (48 gold) [Shop] Tuetiafe's Weapon Emporium a +0 short sword (42 gold) 6 atropa-tipped darts (50 gold) a +2 scimitar of holy wrath (268 gold) a +0 spear (42 gold) the +4 great mace of the Equator {flame, rElec Will+ Int+2} (777 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. a +1 vorpal mace (161 gold) 18 stones (25 gold) (0, 12, Snake:4) a +0 quarterstaff of draining (1, 23, Snake:4) a +0 robe a +0 dire flail (4, 31, Snake:4) an amulet of reflection (7, 15, Snake:4) a +0 robe a +0 battleaxe a +0 robe a +0 hand axe (7, 16, Snake:4) a +0 trident a +0 shortbow (7, 17, Snake:4) a +0 dire flail (13, 2, Snake:4) a +0 dire flail (14, 3, Snake:4) a +0 robe a +0 dire flail (14, 12, Snake:4) a +0 flail (15, 11, Snake:4) a +0 arbalest a +0 hand axe (15, 12, Snake:4) a +0 trident a +0 robe (16, 12, Snake:4) a +0 mace (17, 13, Snake:4) a +0 club a +0 arbalest a +0 flail a +0 robe a +0 long sword a +0 trident (18, 12, Snake:4) a +0 battleaxe a +0 robe (18, 14, Snake:4) a +0 hand axe (21, 7, Snake:4) a +0 robe a +0 mace a +0 shortbow (25, 18, Snake:4) a +0 robe a +0 club (27, 6, Snake:4) a +0 robe a +3 flail (30, -11, Snake:4) a +0 dire flail (35, -15, Snake:4) a +0 halberd (35, -5, Snake:4) a +0 robe a +0 whip (35, 3, Snake:4) a +0 long sword a +0 longbow a +0 whip (35, 4, Snake:4) a +0 dire flail (36, -10, Snake:4) a +0 robe a +0 halberd a +0 arbalest (36, -4, Snake:4) a ring of ice a +0 scimitar of holy wrath a +0 longbow (36, -3, Snake:4) a +0 robe a +0 war axe (41, -7, Snake:4) a +0 halberd (43, -9, Snake:4) a +0 robe a +0 halberd (43, -8, Snake:4) a +0 robe a +0 glaive (43, 10, Snake:4) a +1 war axe of flaming a +1 vorpal arbalest (43, 13, Snake:4) a +0 morningstar a +0 robe (43, 17, Snake:4) an anaconda skeleton (43, 19, Snake:4) a +0 dire flail a +0 robe (44, 20, Snake:4) a +0 arbalest a +0 scimitar (45, 20, Snake:4) a +0 glaive a naga skeleton (47, 6, Snake:4) a +0 halberd a naga corpse (48, 8, Snake:4) a +0 war axe a +0 flail a naga corpse (49, 7, Snake:4) a +2 robe of cold resistance a +0 dagger (50, 8, Snake:4) a +0 short sword (53, 1, Snake:4) a salamander corpse (55, 0, Snake:4) a +1 long sword of electrocution (55, 1, Snake:4) a +0 scimitar (still there?) a +0 robe (still there?) a naga corpse (still there?) a salamander corpse (still there?) (55, 2, Snake:4) a +0 spear a +0 robe (56, 0, Snake:4) a +0 war axe (still there?) a +0 robe (still there?) (57, 0, Snake:4) a +0 spear (still there?) a +0 robe (still there?) (57, 1, Snake:4) a +0 spear (still there?) a +0 robe (still there?) a guardian serpent corpse (still there?)