Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 14444624764725154111 16 flestrin the Insei (level 2, 0/21 HPs) Began as a Merfolk Transmuter on July 6, 2022. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1223 turns). flestrin the Insei (Merfolk Transmuter) Turns: 1223, Time: 00:01:16 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 12 God: Gold: 37 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendages (expiring), wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of torment {unknown} f - a scroll of magic mapping {unknown} g - a scroll of fear {unknown} Potions b - a potion of lignification c - a potion of magic {unknown} d - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 b - Wereblood Tmut 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 43% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your blood is infused with primal strength. Casting: Wereblood (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You climb downwards. The orc hits you with a +0 whip. The orc wizard gestures at you while chanting. You resist with significant effort. The orc hits you but does no damage. There is a stone staircase leading up here. Unknown command. You hit the orc but do no damage. The orc barely misses you. You barely miss the orc wizard. You headbutt the orc wizard! The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 whip. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. You are confused. The orc barely misses you. Your magical contamination has completely faded away. You are too confused! You are too confused! You are too confused! You are too confused! Your transformation is almost over. The orc wizard barely misses you. The orc hits you with a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as you move away! The orc misses you. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You miss the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. Your headbutt misses the orc. You feel less confused. You hit the orc but do no damage. Something hits you. You die... ######### #.......# #.......# #...@o..# #...<...# #.......# #.......# #.......# #.......# #.......# .........# #####.##### You could see an orc. Vanquished Creatures A dart slug (D:1) An orc (D:1) A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) A frilled lizard (D:2) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 19/21 MP: 5/5 232 | D:1 | Reached skill level 4 in Unarmed Combat 370 | D:1 | Found a faded altar of an unknown god. 1208 | D:1 | Learned a level 2 spell: Wereblood 1223 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross, ebering_ecumenical_altar_hall D:2: layout_rooms, feat_on_display, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 32 Punch || 1 Headbutt || 5 Cast: Beastly Appendage || 6 Wereblood || 1 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1201 | 17 | 371 | 724 | 2 | 609.0 | Dungeon | 1218 | 1201 | 17 | 371 | 724 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1202 daAuts D:2: 16 daAuts