flestrin Level 1 of the Dungeon (5, -22, D:1) a +0 leather armour (14, -14, D:1) 2 javelins (31, -17, D:1) a +0 robe (41, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -3, D:2) a +1 dagger (4, 3, D:2) a +0 whip 4 stones a +0 leather armour (6, 3, D:2) a +0 short sword 5 stones (16, -13, D:2) a +0 club (38, 8, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, 20, D:3) a +0 dagger (17, 18, D:3) a +0 club a +0 leather armour (29, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 4, D:4) a +0 flail (8, -20, D:4) a +0 whip (12, -18, D:4) a +0 dagger (13, -18, D:4) a +0 dagger (23, 19, D:4) 6 stones (29, -24, D:4) a +0 hand axe (33, 10, D:4) a +0 falchion a +0 leather armour a +0 club (34, 11, D:4) a +0 mace a +0 chain mail a +0 hand axe (39, -11, D:4) a +0 trident (54, -19, D:4) a +0 robe a +0 battleaxe Level 5 of the Dungeon (1, 35, D:5) a +0 plate armour (2, 11, D:5) a +1 whip of freezing a +0 robe (10, 1, D:5) a +0 ring mail (23, -1, D:5) a +0 robe (33, -13, D:5) a +0 leather armour (35, 29, D:5) 3 large rocks (36, 1, D:5) a +6 quarterstaff a +0 robe (39, 4, D:5) the +8 mace "Syopixku" {freeze, rPois rF- Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. (44, 33, D:5) a +0 ring mail (48, 36, D:5) a +0 mace (56, 27, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ytaet's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of magic mapping (90 gold) a scroll of teleportation (36 gold) a scroll of silence (114 gold) a scroll of magic mapping (90 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) 2 scrolls of butterflies (96 gold) a scroll of identify (24 gold) [Shop] Jouc's Jewellery Boutique an amulet of magic regeneration (330 gold) a ring of ice (275 gold) an amulet of the acrobat (330 gold) a ring of ice (275 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) a ring of ice (275 gold) a ring of see invisible (165 gold) an amulet of guardian spirit (330 gold) a ring of positive energy (220 gold) [Shop] Docoighi's Antique Weapon Boutique a +0 vorpal morningstar (184 gold) the +5 whip of the Undead {holy, rPois rN+++ MP+9 Str-2 Int-4} (1564 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-2). Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). a +6 battleaxe of distortion (1108 gold) a +2 morningstar of holy wrath (441 gold) the +3 hand axe of Debt {elec, +Blink Fly Dex+2} (984 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). Fly: It grants you flight. +Blink: It lets you blink. the +6 hand axe of the Soft God {pain, rElec Stlth+} (1248 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 falchion of flaming (170 gold) the +6 halberd of the Hall of Blades {freeze, rF+ Dex+2} (1274 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 trident (80 gold) [Shop] Xifa Ris's Antique Weapon Boutique a +5 spectral giant club (780 gold) a +0 dagger of speed (200 gold) a +0 short sword (75 gold) a +3 great sword of flaming (717 gold) a +0 quarterstaff of distortion (300 gold) a +0 falchion (75 gold) a +0 war axe (87 gold) a +2 long sword of holy wrath (457 gold) (0, 0, D:6) a +0 long sword (7, 10, D:6) a +5 short sword a +0 robe (18, 9, D:6) a +0 robe (20, 12, D:6) a +0 short sword (25, -4, D:6) a +0 chain mail (27, 19, D:6) a +0 giant spiked club (32, 0, D:6) 6 stones (36, -3, D:6) a +0 whip 4 poisoned darts (37, -5, D:6) a +0 dagger a +0 club a +0 dagger a +0 dagger 7 stones (37, -4, D:6) a +0 short sword a +0 short sword 5 stones (38, -7, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 0, D:7) a +0 dagger a +0 robe (2, -10, D:7) an amulet of faith (2, 0, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (6, -9, D:7) 4 javelins (9, 10, D:7) a +0 quarterstaff (10, -16, D:7) a +0 ring mail a +0 spear (10, -7, D:7) a +0 shortbow (14, -4, D:7) a +0 robe a +1 flail a +0 robe a +0 battleaxe (15, -12, D:7) a +2 quarterstaff of draining a +0 sling a +0 ring mail (17, 12, D:7) 5 boomerangs of dispersal (21, 16, D:7) a +0 vorpal long sword (22, -1, D:7) a +0 halberd of venom a +0 robe a +0 robe a +1 halberd (23, 25, D:7) a +3 quarterstaff of chaos a +0 cloak (24, 7, D:7) a +0 quarterstaff (25, 18, D:7) a +0 ring mail (26, 18, D:7) 4 stones (26, 24, D:7) a +0 hammer (36, 2, D:7) 2 boomerangs (46, -14, D:7) a +0 short sword a stone (47, -14, D:7) a +0 whip a +0 dagger (48, -14, D:7) a +0 dagger 8 poisoned darts (48, -13, D:7) a +0 short sword (50, 14, D:7) 3 stones Level 8 of the Dungeon (45, -12, D:8) 3 stones (50, -40, D:8) a +0 whip (50, -39, D:8) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (50, -38, D:8) a +0 dagger (66, -11, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of cancellation (2, -11, D:9) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (2, 1, D:9) a +0 chain mail (3, -6, D:9) a +0 pair of boots (13, -16, D:9) a staff of air (16, 4, D:9) a wyvern corpse