flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 21, D:1) a +0 dagger 2 stones (6, -6, D:1) a +0 club (10, -6, D:1) a -2 short sword (18, 9, D:1) a +0 dagger 4 stones (39, 27, D:1) a +0 club (43, -1, D:1) 7 stones (45, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 8, D:2) a +0 robe (4, 19, D:2) a +1 pair of boots of stealth (9, 15, D:2) 7 stones (12, 19, D:2) a +0 short sword (14, 22, D:2) a +0 scale mail (24, 30, D:2) a +0 rapier (30, -14, D:2) a +0 ring mail (30, -9, D:2) a +0 dagger (30, 30, D:2) a +0 club (31, 7, D:2) a +0 club (44, 3, D:2) 7 stones (60, 27, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -6, D:3) a +0 club (16, 0, D:3) a +0 robe (16, 1, D:3) a +0 flail (17, -9, D:3) a +0 flail (17, -7, D:3) a +0 club (17, 0, D:3) a +0 club a +0 hand axe (17, 1, D:3) a +0 whip a +0 scale mail (24, -28, D:3) a +0 long sword (25, -15, D:3) a +0 ring mail (27, 2, D:3) 3 stones (30, -3, D:3) a +0 dagger 5 stones (30, -2, D:3) a +0 club (42, -7, D:3) a +0 club 3 poisoned darts Level 4 of the Dungeon [Shop] Athonow's Firing Range a +0 shortbow (39 gold) 5 large rocks (45 gold) 6 boomerangs (39 gold) 2 large rocks (18 gold) a throwing net (39 gold) a +0 sling (19 gold) 6 boomerangs (39 gold) a +0 longbow (84 gold) (0, 0, D:4) a +0 falchion (8, 4, D:4) a stone a stone (8, 5, D:4) a stone a stone (9, 9, D:4) a +0 whip (12, 5, D:4) a stone (12, 6, D:4) a stone (13, 4, D:4) a stone (14, 17, D:4) a +0 short sword 2 stones (16, 25, D:4) a potion of haste (18, 25, D:4) a scroll of acquirement (26, 18, D:4) a +0 giant spiked club (30, 38, D:4) a +0 club (49, 8, D:4) a +0 chain mail (52, 48, D:4) a +0 whip (54, 1, D:4) 6 poisoned darts (56, 27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd of venom (2, -16, D:5) a +0 ring mail a +0 flail of protection (2, -1, D:5) a +0 broad axe (4, 19, D:5) the +7 hammer of Wyrd {freeze, *Slow rN+ Will++ rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (5, 13, D:5) a +0 giant spiked club (5, 19, D:5) a +0 hammer (6, -5, D:5) 6 stones (6, 19, D:5) a +0 hammer (6, 22, D:5) a +0 hammer (7, 14, D:5) a +0 ring mail (7, 15, D:5) a +0 ring mail (7, 18, D:5) a +2 quarterstaff of chaos a +0 cloak (7, 20, D:5) a +0 hammer (7, 31, D:5) a +0 hammer (10, 1, D:5) a +0 ring mail (10, 7, D:5) a +0 dagger (12, 9, D:5) a +0 robe (12, 13, D:5) a +0 scale mail a +0 scale mail a +0 dagger a +0 trident (13, 15, D:5) a +0 leather armour a +0 short sword (23, 10, D:5) a +0 club a bullfrog skeleton (23, 11, D:5) a +0 flail (23, 13, D:5) a +0 whip (34, 14, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 5 stones (14, 25, D:6) a +0 dagger a +0 leather armour (16, 38, D:6) 5 stones (18, 12, D:6) the +4 mace of Oshreonk {protect, rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). rCorr: It protects you from acid and corrosion. (22, -8, D:6) a +0 club (24, 13, D:6) a +0 sling (25, -7, D:6) a +0 flail (27, -3, D:6) a +0 flail (27, -1, D:6) a +0 spear a +0 scale mail (27, 0, D:6) a +0 whip (28, -1, D:6) a +0 halberd (31, 28, D:6) a +0 rapier (32, 36, D:6) 6 curare-tipped darts (33, 12, D:6) a +0 shortbow (47, 14, D:6) a +0 scale mail (51, 16, D:6) a book of Displacement Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (1, 1, D:7) a scroll of identify (1, 3, D:7) an orb of guile (unseen) (5, -3, D:7) 7 stones (10, -4, D:7) 18 gold pieces (10, 0, D:7) 15 gold pieces (22, -7, D:7) a +0 hand axe (27, -44, D:7) a +0 dagger (48, -39, D:7) a +0 dagger 2 boomerangs (63, 7, D:7) a sky beast corpse the Ecumenical Temple