flestrin Level 1 of the Dungeon [Shop] Faoclexirgh's Assorted Antiques a +2 broad axe of holy wrath (499 gold) a scroll of vulnerability (104 gold) a staff of air (650 gold) a scroll of brand weapon (247 gold) a scroll of identify (52 gold) the +3 triple sword "Numuos" {pain, Int+5} (1495 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). a potion of mutation (208 gold) a +0 club (26 gold) (0, 0, D:1) a +0 club (6, -1, D:1) a +0 club (10, 46, D:1) a +0 whip (16, 42, D:1) a +0 robe (16, 46, D:1) a +0 short sword (36, -7, D:1) a +0 leather armour (56, 38, D:1) 3 curare-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -24, D:2) a +0 leather armour (18, 2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Betsasch's Jewellery Shop a +6 ring of intelligence (360 gold) a ring of see invisible (150 gold) a ring of poison resistance (200 gold) an amulet of faith (400 gold) a ring of resist corrosion (200 gold) a ring of fire (250 gold) a ring of see invisible (150 gold) a ring of flight (175 gold) a +4 ring of evasion (360 gold) a ring of protection from cold (250 gold) a +4 ring of evasion (360 gold) [Shop] Ynopoutt's Distillery a potion of curing (30 gold) a potion of lignification (30 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) [Shop] Xesusull's Book Emporium a book of Debilitation (280 gold) a book of Callings (280 gold) a book of Cantrips (168 gold) a There-And-Back Book (420 gold) a book of Air (308 gold) a book of Geomancy (252 gold) a book of Spectacle (448 gold) a book of Lightning (532 gold) (0, 0, D:3) a +0 dagger (18, 29, D:3) a +0 club (32, 37, D:3) a +0 cloak a +3 quarterstaff of chaos (34, 7, D:3) a +0 dagger (34, 29, D:3) 5 boomerangs (34, 38, D:3) a +0 hammer (36, 15, D:3) a +0 club (38, -2, D:3) a +0 dagger (38, 15, D:3) a +0 whip (40, 2, D:3) a +0 short sword (41, 15, D:3) a +0 hand axe (42, 6, D:3) a +0 leather armour a +0 short sword (44, -6, D:3) a +0 club (45, -6, D:3) a +0 whip (45, 6, D:3) a +0 hand axe a +0 flail (46, 15, D:3) a +0 ring mail (53, -6, D:3) a +0 dagger (60, 16, D:3) a +0 buckler (63, 14, D:3) a +0 club (65, 16, D:3) a +2 dagger of flaming (66, 9, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -11, D:4) a +0 giant club an ogre corpse (skeletalised by now) (5, -36, D:4) a +0 whip (13, -24, D:4) a +0 short sword (17, -30, D:4) a +0 scimitar (29, -14, D:4) a +0 robe (29, 6, D:4) a +0 trident (31, 3, D:4) a +0 scale mail (33, 6, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse (42, -21, D:4) a +0 club (46, -17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (0, 10, D:5) a +0 falchion a +0 leather armour (0, 11, D:5) a +0 dagger a +0 robe (3, -8, D:5) a +0 rapier a +0 leather armour a potion of mutation (9, -8, D:5) a +0 leather armour (17, 8, D:5) 5 large rocks