flidderman Level 1 of the Dungeon (0, 0, D:1) 10 sling bullets (1, 1, D:1) a stone (2, 2, D:1) a +0 club (19, 42, D:1) a +0 club (21, 25, D:1) a +0 dagger (27, 7, D:1) a +0 dagger (29, 31, D:1) a +0 cloak (45, 9, D:1) a +0 ring mail (46, 13, D:1) a +0 spear (50, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 13, D:2) 2 stones (9, -23, D:2) a +0 long sword (9, 13, D:2) a +0 whip a cursed -2 club (10, 13, D:2) a +0 short sword 2 stones (13, 15, D:2) a stone (20, 6, D:2) a +0 whip a +0 whip a cursed +0 whip (20, 14, D:2) a +0 club (21, 4, D:2) a +0 spear (23, 20, D:2) a stone (32, -18, D:2) a +0 club (39, -11, D:2) 21 sling bullets (40, 37, D:2) a +0 hunting sling (41, 23, D:2) a +0 cloak Level 3 of the Dungeon (1, 9, D:3) a +0 club (2, 22, D:3) a cursed -2 ring mail (4, -9, D:3) a +0 ring mail (10, 2, D:3) 14 sling bullets (10, 15, D:3) a +0 short sword (14, -8, D:3) a +0 dagger (20, -14, D:3) a +0 scale mail (29, 10, D:3) 12 arrows (37, -4, D:3) a +0 hand axe (37, 1, D:3) a +0 club a +0 leather armour (37, 2, D:3) a +1 short sword of draining a +0 leather armour a +0 short sword a +0 hunting sling (38, 1, D:3) a +0 dagger (42, 11, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ocoop's General Store a +0 club (14 gold) a +3 long sword of holy wrath (326 gold) a +0 short sword (42 gold) the +5 great sword of Veaq {antimagic, Will+} (799 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your willpower, your defense against some magical effects. an uncursed ring of magical power (280 gold) 26 bolts (72 gold) the +10 war axe of Entrepreneurial Spirit {vorpal, *Rage rPois Str+5} (1047 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from poison. It may make you go berserk in combat. a +0 plate armour (322 gold) a potion of ambrosia (112 gold) a +0 scale mail (56 gold) (0, 0, D:4) a +0 hunting sling 26 stones (4, -6, D:4) a +0 chain mail (4, -1, D:4) 20 stones (4, 9, D:4) a +0 dagger (5, 10, D:4) a +0 ring mail (7, -39, D:4) 13 poisoned darts (8, 6, D:4) a cursed -1 club (10, 0, D:4) a +0 hunting sling 20 stones (10, 1, D:4) 3 stones (10, 2, D:4) a stone (11, -1, D:4) a +0 hunting sling 21 stones (11, 10, D:4) a +0 spear (12, 11, D:4) a +0 spear (13, 11, D:4) a +0 war axe (28, -29, D:4) a +0 mace 13 stones (28, -28, D:4) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) (42, -46, D:4) 14 arrows (44, -27, D:4) a +0 flail (52, -29, D:4) 21 arrows (55, -6, D:4) a +0 robe (63, -20, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Udoawkof's Armour Boutique a +1 hat (143 gold) a +2 chain mail of fire resistance (279 gold) the +2 leather armour "Leth" {-Cast Harm rN+++ Dex+3} (510 gold) It affects your dexterity (+3). It renders you almost immune to negative energy. It prevents spellcasting. It increases damage dealt and taken. a +0 chain mail (58 gold) a +1 chain mail of willpower (214 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) [Shop] Vauwn's Antique Armour Shop a +1 cloak of willpower (445 gold) a cursed +0 robe (2 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +3 leather armour (513 gold) a +0 pair of boots (121 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (750 gold) It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. the +0 leather armour of Defence {rF++ rN+ Will- Dex+4} (942 gold) It affects your dexterity (+4). It greatly protects you from fire. It protects you from negative energy. It affects your willpower, your defense against some magical effects. a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) [Shop] Hyvvy's Gadget Shop a wand of paralysis (7) (108 gold) a lightning rod (4/4) (360 gold) a wand of disintegration (9) (156 gold) a phial of floods (480 gold) a wand of acid (10) (336 gold) a tin of tremorstones (2/2) (480 gold) a wand of acid (8) (288 gold) a wand of enslavement (12) (168 gold) a box of beasts (480 gold) a wand of flame (23) (150 gold) a wand of disintegration (18) (264 gold) a lightning rod (4/4) (360 gold) a wand of random effects (13) (90 gold) (0, 0, D:5) a +0 shortbow 17 arrows (1, -1, D:5) 2 arrows (2, -2, D:5) an arrow (3, -3, D:5) an arrow (18, 6, D:5) 15 sling bullets (26, -15, D:5) 39 stones (26, 15, D:5) the +1 ring mail of Jaokk {rF- Str+9 Int-3 SInv} It affects your strength (+9). It affects your intelligence (-3). It makes you vulnerable to fire. It lets you see invisible. (30, 17, D:5) a +0 war axe (43, -29, D:5) 4 large rocks (47, -1, D:5) a +0 falchion (48, 2, D:5) a +0 giant spiked club (60, -9, D:5) a cursed -2 trident Level 6 of the Dungeon [Shop] Miott's Jewellery Shop an uncursed ring of wizardry (390 gold) a +6 ring of dexterity (760 gold) a cursed amulet of inaccuracy (26 gold) a +6 ring of dexterity (760 gold) an uncursed ring of ice (325 gold) a cursed ring of attention (58 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of the acrobat (390 gold) a +4 ring of slaying (1014 gold) a +4 ring of evasion (468 gold) an uncursed amulet of regeneration (390 gold) (0, 0, D:6) a cursed +0 hand axe a +0 robe (13, -22, D:6) 18 stones (16, -38, D:6) a +0 halberd (17, -41, D:6) a +0 chain mail (19, -41, D:6) a +0 club a +0 whip (22, -22, D:6) a +0 club a +0 leather armour (23, -22, D:6) a +0 dagger a +0 leather armour (25, -27, D:6) 14 arrows (27, -25, D:6) a scroll of identify (32, -17, D:6) a book of Flames (34, 3, D:6) a +0 plate armour (38, -25, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Innitsuo's Book Emporium a book of Debilitation (400 gold) a Fen Folio (750 gold) a book of the Tempests (700 gold) a book of Flames (350 gold) a book of the Sky (650 gold) a book of Necromancy (300 gold) a book of Callings (300 gold) a book of Dreams (750 gold) the Grimoire of Harmful Darkness (1000 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Irradiate Conjuration/Transmutation 5 no c - Death Channel Necromancy 6 no a book of Air (350 gold) a manual of Axes (1104 gold) [Shop] Yfieqan's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of fear (42 gold) a scroll of summoning (114 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) 2 scrolls of remove curse (72 gold) a scroll of immolation (42 gold) [Shop] Qimenun's Antique Armour Boutique a +2 chain mail of positive energy (351 gold) a +2 hat of intelligence (399 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) a +2 pair of boots of running (788 gold) a +0 robe (13 gold) a +0 chain mail (85 gold) (0, 0, D:7) a potion of degeneration (9, 5, D:7) 8 stones (10, 2, D:7) a cursed +0 dagger a +0 mace a +0 leather armour a +0 hand axe (11, 2, D:7) a +0 robe a +0 dagger (13, 28, D:7) a +0 club (17, 24, D:7) 12 stones (18, 30, D:7) a +0 leather armour (18, 32, D:7) a +0 shortbow 17 arrows (22, 13, D:7) a +0 giant club (26, 39, D:7) a +0 pair of gloves (28, 42, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Jelol's Armour Shop a cursed +0 leather armour (1 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +1 cloak of preservation (165 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) (0, 0, D:8) a +0 chain mail (9, -13, D:8) a +0 war axe (11, -32, D:8) a potion of degeneration (12, -5, D:8) a cursed -3 short sword (16, -34, D:8) a cursed -3 long sword a +0 ring mail (38, -26, D:8) a +0 trident a +0 robe (38, -25, D:8) a +0 shortbow 34 arrows (39, -26, D:8) a cursed +0 spear a +0 robe (39, -24, D:8) a +3 dagger a +0 robe a +5 battleaxe a +0 robe (39, -23, D:8) a +2 halberd a +0 robe (40, -25, D:8) an arrow (42, -21, D:8) a +0 hand axe Level 9 of the Dungeon (6, -10, D:9) a +0 dagger 2 stones (6, -9, D:9) a +0 short sword a +0 short sword (7, -9, D:9) a +0 dagger a +0 short sword a +0 short sword a +0 dagger (7, -8, D:9) 3 stones (7, 32, D:9) a +0 giant spiked club (8, -9, D:9) 5 stones (8, -7, D:9) a stone (9, -9, D:9) a stone (9, -1, D:9) a +1 short sword of venom (12, -3, D:9) a +2 falchion of electrocution (14, 22, D:9) a +0 robe (15, 49, D:9) a +0 battleaxe (16, 0, D:9) a +0 shortbow (16, 34, D:9) 2 javelins (30, 0, D:9) a +0 club a +0 scale mail a +0 giant club a +0 short sword 2 stones a +0 giant club a +0 scimitar a +0 chain mail a +0 giant spiked club a +0 whip (30, 31, D:9) a +0 giant spiked club (31, 0, D:9) a +0 hand axe a stone a +0 club a +0 hand axe a +0 leather armour (32, -1, D:9) a +0 trident a +0 scale mail of poison resistance a +0 spear a +0 giant club (32, 0, D:9) a +0 spear a +0 ring mail a +0 spear a +1 trident of protection a +0 scale mail a +2 buckler (32, 48, D:9) 7 stones (43, 5, D:9) a cursed +0 great sword a +0 robe (43, 6, D:9) a cursed +4 war axe a +0 robe (44, 6, D:9) a cursed +3 hand axe a +0 robe (44, 9, D:9) a +1 flail (44, 10, D:9) a +0 robe (49, 14, D:9) 4 boomerangs (53, 12, D:9) a +0 spear (55, 15, D:9) 8 datura-tipped darts (61, 22, D:9) a +0 dagger (64, 23, D:9) a +0 whip (65, 23, D:9) a +0 hand axe a +0 ring mail (68, 26, D:9) 3 javelins Level 10 of the Dungeon [Shop] Juniul's Jewellery Shoppe a cursed ring of teleportation (49 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of flight (192 gold) an uncursed ring of fire (275 gold) the ring "Bovotetry" {+Fly rElec rF+ rN+ SInv} (515 gold) [ring of flight] It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It lets you fly. an uncursed ring of magical power (220 gold) an uncursed amulet of reflection (330 gold) an uncursed ring of positive energy (220 gold) a cursed ring of attention (49 gold) an uncursed ring of magical power (220 gold) an uncursed ring of see invisible (165 gold) (2, 0, D:10) a +0 giant club (9, 22, D:10) 16 stones (10, 4, D:10) a +0 whip a stone (11, 0, D:10) a +0 short sword (12, 7, D:10) a +0 giant club a +0 robe (13, 2, D:10) a +0 whip a +0 dagger 4 stones (13, 3, D:10) a +2 short sword of freezing a scroll of vulnerability 5 stones a +0 dagger (14, 7, D:10) 4 poisoned darts (16, 9, D:10) a poisoned dart (16, 24, D:10) an uncursed staff of poison (18, 9, D:10) an uncursed ring of protection from fire (25, 44, D:10) a jackal skeleton a jackal skeleton (28, -5, D:10) a +0 dagger a +0 robe (30, -7, D:10) a +0 hand axe a +0 ring mail a +0 robe (33, 18, D:10) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (35, 16, D:10) a +0 shortbow 21 arrows (36, 4, D:10) a +0 whip (37, -2, D:10) a +0 club a +0 leather armour (37, 13, D:10) an arrow (37, 14, D:10) 2 arrows (38, 4, D:10) a gnoll corpse (39, 3, D:10) a +0 spear a gnoll corpse (44, 27, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) 12 stones the Ecumenical Temple