Dungeon Crawl Stone Soup version 0.15-a0-60-g2d7d1c5 (webtiles) character file. 27 flinch the Ruinous (level 1, 10/10 HPs) Began as a Tengu Conjurer on Apr 6, 2014. Got out of the dungeon alive. The game lasted 00:01:11 (172 turns). flinch the Ruinous (Tengu Conjurer) Turns: 172, Time: 00:01:11 HP 10/10 AC 2 Str 12 XL: 1 Next: 40% MP 3/3 EV 12 Int 13 God: Gold 25 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) MR ..... (no ring) e - +4 ring of strength @: not resistant to hostile enchantments, fairly stealthy A: beak, talons 3, blurry vision 1, deterioration 1, dopey 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - 2 bread rations d - a choko Scrolls f - a scroll of identify g - a scroll of remove curse {unknown} Jewellery e - a +4 ring of strength (left hand) Potions j - 2 potions of curing {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your vision is a little blurry. Your body is slowly deteriorating. You are dopey. (Int -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant newt Aim: a giant newt (resting) The magic dart hits the giant newt. You kill the giant newt! i - a murky inky potion j - 2 oily green potions Drink which item? (? for menu, Esc to quit) Magic courses through your body. It was a potion of magic. Drink which item? (? for menu, Esc to quit) You feel extremely strange. You feel stupid. You feel yourself wasting away. Your vision blurs. It was a potion of mutation. HP restored. A giant cockroach comes into view. You pace your travel speed to your slowest ally. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...##.....##.# ##...##........# #.....8......### ##.........### ##.......## ##.....### #.....## #...### ##@## ### There were no monsters in sight! Vanquished Creatures A jackal (D:1) 2 giant newts (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | flinch, the Tengu Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 112 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 112 | D:1 | Gained mutation: Your body is slowly deteriorating. [potion of mutation] 112 | D:1 | Gained mutation: Your vision is a little blurry. [potion of mutation] 172 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4 Use: Potion || 2 Scroll || 1