flinch Level 1 of the Dungeon (0, 0, D:1) 17 steel bolts (-5, 9, D:1) a +2,+0 dagger (30, 16, D:1) a +0,+0 club (10, 30, D:1) a +0,+0 club a goblin skeleton a +0,+0 short sword a kobold skeleton (16, 33, D:1) a potion of mutation Level 2 of the Dungeon (0, 0, D:2) 29 arrows (28, 5, D:2) 22 arrows (29, 5, D:2) a hobgoblin skeleton (4, 6, D:2) a +1,+1 dagger (-18, 11, D:2) an adder skeleton (-9, 12, D:2) a +1,+0 vampiric dagger (-2, 18, D:2) a +1,+3 quarterstaff (-4, 20, D:2) a +0 leather armour (5, 20, D:2) a bat corpse (-19, 21, D:2) a giant cockroach corpse (rotten by now) (-17, 27, D:2) a +0,+0 dagger a kobold corpse (rotten by now) (-17, 28, D:2) a jackal corpse (rotten by now) an adder corpse (rotten by now) a jackal corpse (rotten by now) (41, 28, D:2) a kobold corpse (-17, 30, D:2) a giant newt corpse (rotten by now) (15, 31, D:2) a +2,+0 whip of draining (-6, 33, D:2) a +0,+0 whip