flinch Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 3, D:1) 11 bolts (16, 7, D:1) a +0 club (-6, 12, D:1) a bat corpse (skeletalised by now) (40, 12, D:1) a stone (40, 13, D:1) 2 stones (-11, 18, D:1) a hobgoblin corpse (skeletalised by now) (39, 19, D:1) a +0 ring mail (16, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 39, D:1) a +0 centaur barding (-5, 43, D:1) a bat corpse (skeletalised by now) (29, 44, D:1) a +0 dagger (51, 44, D:1) a +0 robe (9, 45, D:1) a +0 club (44, 57, D:1) 13 arrows Level 2 of the Dungeon (-7, 3, D:2) a +0 falchion (-19, 5, D:2) a +0 club a bat corpse (rotten by now) (-5, 11, D:2) a +0 whip (10, 17, D:2) a +0 club a +0 ring mail (6, 18, D:2) 2 potions of poison (-16, 28, D:2) a +0 ring mail (-5, 31, D:2) a +0 robe (-3, 31, D:2) 20 bolts (4, 31, D:2) 25 bolts (-13, 36, D:2) a +0 club (-22, 38, D:2) 17 sling bullets