flinch Level 1 of the Dungeon (0, 0, D:1) 22 stones (13, 2, D:1) a cursed -1 club 2 stones (21, 3, D:1) a +0 dagger (9, 4, D:1) a +0 short sword (46, 8, D:1) 16 stones (22, 16, D:1) a +0 dagger (52, 19, D:1) a +0 scale mail (7, 22, D:1) a +0 dagger (18, 30, D:1) a +0 ring mail (46, 30, D:1) a +0 short sword (20, 33, D:1) a +0 naga barding (10, 34, D:1) a beef jerky (47, 40, D:1) a +0 club (38, 45, D:1) a beef jerky Level 2 of the Dungeon (37, 3, D:2) 15 arrows (4, 4, D:2) 2 stones (5, 4, D:2) a stone (-15, 5, D:2) a +0 leather armour (-6, 7, D:2) a +0 club (-5, 13, D:2) a +0 club (6, 14, D:2) a +0 spear (-8, 15, D:2) a +0 club (12, 20, D:2) a stone (-13, 29, D:2) a +0 leather armour (-12, 32, D:2) a stone (-10, 32, D:2) 16 stones a +0 club a +0 hunting sling (-8, 32, D:2) a +0 leather armour (-12, 33, D:2) a +0 dagger (-27, 39, D:2) a +0 club (-3, 39, D:2) 19 stones (-22, 47, D:2) a +0 short sword (-8, 52, D:2) 16 arrows (-10, 53, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 15 bolts (3, 2, D:3) a +0 club (3, 3, D:3) a +0 ring mail (-1, 4, D:3) 2 scrolls of noise (36, 5, D:3) a +0 dagger (44, 7, D:3) a +0 leather armour (-4, 13, D:3) a meat ration (42, 16, D:3) 19 stones (4, 21, D:3) a +0 club (16, 22, D:3) a +0 short sword (42, 26, D:3) a +0 dagger (46, 31, D:3) a +0 dagger (12, 33, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (-2, 11, D:4) a +0 whip (26, 20, D:4) a +0 club (19, 23, D:4) 14 stones (12, 30, D:4) a +0 club a +0 short sword a +0 club (11, 31, D:4) a +0 dagger a +0 robe (-15, 32, D:4) a cursed -1 giant club (-11, 34, D:4) a +0 whip (8, 35, D:4) 6 poisoned sling bullets (25, 35, D:4) a +0 dagger (9, 39, D:4) a wand of slowing (0) a potion of poison Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (1, 1, D:5) an arrow (-33, 2, D:5) a +0 spear (2, 2, D:5) an arrow (5, 3, D:5) an arrow (-47, 6, D:5) a +0 hunting sling (-45, 8, D:5) a +0 flail (-16, 8, D:5) a +0 short sword (-45, 9, D:5) a +0 mace (-46, 11, D:5) a +0 mace (-44, 11, D:5) a +0 dagger a +0 robe (-47, 17, D:5) a +0 flail (-46, 17, D:5) a cursed +0 club (-8, 30, D:5) a stone (still there?) a tomahawk (still there?) (-11, 31, D:5) the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-8, 32, D:5) a stone (-8, 35, D:5) 2 stones (-15, 36, D:5) a +0 scale mail (-9, 41, D:5) a +0 plate armour a +0 great sword (-7, 41, D:5) a +0 robe (1, 43, D:5) a +0 club (unseen) (7, 44, D:5) a +0 short sword (-4, 45, D:5) a +0 chain mail a cursed -1 great sword Level 6 of the Dungeon (0, 0, D:6) a beef jerky (-12, 1, D:6) a +0 quarterstaff (-10, 1, D:6) a +0 pair of gloves (-4, 12, D:6) 13 arrows (-24, 16, D:6) a +0 dagger a +0 robe a +0 robe (-23, 16, D:6) a +0 hand axe a +0 leather armour (-3, 16, D:6) a +0 club (-23, 17, D:6) a +0 dagger a +0 robe (-18, 22, D:6) a +0 shield (-18, 27, D:6) a potion of poison (6, 31, D:6) a +0 robe (-37, 32, D:6) a +0 falchion (-33, 32, D:6) a +0 ring mail (-7, 39, D:6) a +0 robe a +0 robe (-5, 39, D:6) a +0 war axe a +0 ring mail a +0 short sword (-4, 39, D:6) a +0 dagger (-25, 44, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (-18, 8, D:7) 21 gold pieces (-8, 9, D:7) a cursed +0 flail (-18, 17, D:7) 7 gold pieces (47, 19, D:7) a stone (43, 22, D:7) a tomahawk (42, 23, D:7) a tomahawk (47, 24, D:7) a stone (0, 28, D:7) 6 gold pieces (39, 36, D:7) a +0 short sword (-8, 40, D:7) 15 gold pieces (26, 40, D:7) 13 gold pieces (12, 43, D:7) 7 gold pieces (28, 46, D:7) 17 gold pieces the Ecumenical Temple