flinch the Dungeon (2, 3, D) a +2 dagger (3, 3, D) a +2 falchion (4, 3, D) a +2 hand axe (2, 4, D) a +2 trident (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 mace (9, 4, D) 10 stones an uncursed staff of energy (8, 9, D) a +1 hand axe of chopping (9, 9, D) a +2 dagger of electrocution (8, 10, D) a +1 trident of piercing (9, 10, D) a +0 quarterstaff of protection (8, 11, D) a +0 long sword of holy wrath (9, 11, D) a +0 mace of crushing (8, 12, D) a +0 scale mail (9, 12, D) a +3 scale mail (0, 14, D) a +0 robe (0, 15, D) a +0 animal skin (0, 16, D) a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 short sword a +0 ring mail (8, 18, D) a +4 antimagic flail (8, 19, D) a +4 scimitar of flaming (6, 21, D) a +0 club