flinch Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 2, D:1) 21 stones (4, 4, D:1) a +0 robe (5, 4, D:1) a scroll of teleportation (-23, 5, D:1) a bat corpse (-8, 7, D:1) a +0 club (-7, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (-7, 9, D:1) a +0 club (7, 10, D:1) 21 arrows (4, 12, D:1) 16 sling bullets (8, 15, D:1) a ball python corpse (rotten by now) (3, 16, D:1) a +0 hand axe (-40, 18, D:1) a goblin skeleton (4, 22, D:1) 9 stones (3, 23, D:1) a rat corpse (rotten by now) (7, 31, D:1) a giant newt corpse (rotten by now) (-40, 32, D:1) a bat corpse (skeletalised by now) (-16, 37, D:1) a +0 whip a kobold corpse (rotten by now) (-19, 38, D:1) a +0 short sword (-30, 40, D:1) a stone (-25, 41, D:1) a rotting kobold corpse (-23, 41, D:1) 16 sling bullets of flame (-18, 42, D:1) a +0 mace Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (60 gold) (0, 0, D:2) a +0 dagger (-1, 2, D:2) a +0 club (still there?) a goblin corpse (still there?) (-24, 20, D:2) a bat corpse (-23, 20, D:2) a +0 club a hobgoblin corpse (-21, 20, D:2) a +0 dagger (-16, 20, D:2) a +0 hunting sling of velocity