Dungeon Crawl Stone Soup version 0.16-a0-3533-gc382f62 (webtiles) character file. 574342 flinch the Devastator (level 27, -4/168 HPs) Began as a Gargoyle Conjurer on Jan 7, 2015. Was the Champion of Vehumet. Shot with a bolt by a yaktaur captain (18 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults on Jan 8, 2015. The game lasted 07:04:39 (83762 turns). flinch the Devastator (Gargoyle Conjurer) Turns: 83762, Time: 07:04:39 Health: -4/168 AC: 32 Str: 16 XL: 27 Magic: 46/46 EV: 2 Int: 37 God: Vehumet [******] Gold: 3198 SH: 0 Dex: 14 Spells: 12 memorised, 2 levels left rFire + + . SeeInvis + c - staff of energy rCold + + . Clarity . Q - +2 robe {Archmagi} rNeg + + . SustAb + K - +1 buckler of the Eight Boll Weevils {Dex+3 Slay+6 Stlth+} rPois ∞ Gourm . Y - +2 helmet {Int+3} rElec + Spirit . q - +1 cloak of Intercession {rC++ Slay+4} rCorr . Warding + r - +0 pair of gloves rMut . Stasis . w - +0 pair of boots MR ++... J - amulet "Shrodud" {Ward rF++ rN+ Int+3} Stlth +++....... k - ring of sustain abilities i - ring of see invisible @: paralysed, brilliant, flying, very slightly contaminated, hasted, repel missiles, very resistant to hostile enchantments, fairly stealthy A: able to fly continuously, big wings, thin skeletal structure 1, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +20 a: Stop Flying, Renounce Religion }: 2/15 runes: decaying, gossamer You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You were not hungry. You visited 10 branches of the dungeon, and saw 54 of its levels. You visited the Abyss 1 time. You visited 3 bazaars. You also visited: Ossuary, Bailey, Ice Cave, Volcano and Wizlab. You collected 7462 gold pieces. You spent 3949 gold pieces at shops. Inventory: Hand weapons G - the +6 short sword "Ghuohume" {venom, rElec Dex+3} (You found it on level 7 of the Dungeon) It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. Armour q - the +1 cloak of Intercession (worn) {rC++ Slay+4} (You found it in a bailey) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It greatly protects you from cold. r - a +0 pair of gloves (worn) w - a +0 pair of boots (worn) K - the +1 buckler of the Eight Boll Weevils (worn) {Dex+3 Slay+6 Stlth+} (You acquired it on level 9 of the Dungeon) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you more stealthy. Q - a +2 robe of the Archmagi (worn) Y - a +2 helmet of intelligence (worn) Magical staves a - an uncursed staff of conjuration b - an uncursed staff of earth c - an uncursed staff of energy (weapon) Rods L - a +2 lightning rod (14/14) (You found it on level 5 of the Spider Nest) Jewellery i - a ring of see invisible (left hand) k - a ring of sustain abilities (right hand) m - an uncursed amulet of resist mutation J - the amulet "Shrodud" (around neck) {Ward rF++ rN+ Int+3} (You found it on level 3 of the Elven Halls) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+3). It greatly protects you from fire. It protects you from negative energy. Magical devices t - a wand of digging (16) F - a wand of hasting (7) N - a wand of cold (7) T - a wand of fire (6) Z - a wand of draining (2) Scrolls d - 3 scrolls of recharging f - 4 scrolls of amnesia h - 30 scrolls of identify j - 15 scrolls of enchant armour o - 11 scrolls of blinking u - 16 scrolls of teleportation y - 6 scrolls of fear H - 3 scrolls of magic mapping O - 15 scrolls of remove curse V - 10 scrolls of immolation X - 10 scrolls of fog Potions g - 2 potions of cancellation l - 13 potions of curing p - 18 potions of heal wounds s - 9 potions of restore abilities v - 5 potions of brilliance z - 5 potions of haste P - 7 potions of ambrosia R - 2 potions of resistance U - 5 potions of might W - 3 potions of magic Miscellaneous e - a sack of spiders n - 2 phantom mirrors B - 3 lamps of fire C - a crystal ball of energy D - a box of beasts {used: 2} E - 4 phials of floods (2 inert) I - a disc of storms M - a fan of gales Comestibles x - 27 bread rations A - 16 meat rations Skills: + Level 16.1 Fighting - Level 3.9 Short Blades + Level 9.9 Staves - Level 3.5 Armour - Level 5.2 Dodging - Level 2.1 Stealth - Level 3.7 Shields + Level 20.2 Spellcasting - Level 20.6 Conjurations - Level 8.3 Charms - Level 6.0 Summonings - Level 11.3 Necromancy Level 4.9 Ice Magic - Level 3.0 Air Magic + Level 19.6 Earth Magic - Level 12.9 Poison Magic - Level 15.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shatter Erth ########.. 2% 9 None b - Spellforged Servitor Conj/Summ ########.. 1% 7 None c - Orb of Destruction Conj ########.. 1% 7 None d - Iskenderun's Battles Conj/Chrm ######## 1% 5 None e - Passwall Trmt/Erth ########.. 1% 3 None f - Lehudib's Crystal Sp Conj/Erth ########.. 1% 8 None g - Poison Arrow Conj/Pois ########.. 1% 6 None h - Poisonous Cloud Conj/Pois/Air ########.. 1% 6 None i - Control Undead Necr ########.. 1% 4 None j - Iron Shot Conj/Erth ########.. 1% 6 None k - Repel Missiles Chrm/Air ###### 1% 2 None l - Apportation Tloc ######.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (8/8) D:9 Swamp (5/5) Lair:5 Spider (5/5) Lair:5 Slime (0/6) Lair:7 Orc (4/4) D:12 Elf (3/3) Orc:4 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Beogh Shops: D:4 ! D:8 ? D:12 [ D:15 % Orc:4 [?%[ Elf:1 % Elf:2 ( Vaults:2 } Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:4 Pandemonium: Depths:3 Ziggurat: Depths:1 Annotations: D:7 soonmide's ghost, experienced HuWn Lair:3 exclusion: oklob plant Lair:8 exclusion: oklob plant Orc:4 runed door Elf:2 runed door Depths:1 exclusions: shining eye and 1 more exclusion Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You can fly continuously. Your stone body is very resilient (AC +20). Your wings are large and strong. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. You have a somewhat thin skeletal structure (Dex +2, Stealth). Message History The yaktaur captain wields an arbalest. The yaktaur captain shoots a bolt. The bolt hits you but does no damage. The sphinx casts a spell. Something smites you! * * * LOW HITPOINT WARNING * * * The storm dragon breathes lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * A shadow dragon comes into view. The storm dragon bites you! * * * LOW HITPOINT WARNING * * * The storm dragon claws you but does no damage. The storm dragon tramples you but does no damage. The yaktaur captain shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * The storm dragon breathes lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt hits you!! You die... #..... #.#.[.[..... #§......)....! ..c[.[........ #.[D..[......... ##....)[..H.!..... .....[[.[.[.†...). .........<<[[..)...) ....[..[<[)@..[[.).. ...).....