Dungeon Sprint DCSS version 0.16-a0-3625-g2624681 (webtiles) character file. 2 flinch the Skirmisher (level 1, -1/24 HPs) Began as an Ogre Fighter on Jan 14, 2015. Was an Initiate of Makhleb. Slain by a deep elf knight ... wielding a +3 long sword (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:38 (149 turns). flinch the Skirmisher (Ogre Fighter) Turns: 149, Time: 00:03:39 Health: -1/24 AC: 3 Str: 26 XL: 1 Next: 30% Magic: 1/1 EV: 1 Int: 7 God: Makhleb [......] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . V - +6 shillelagh "Devastator" rCold . . . Clarity . b - +0 robe rNeg + + + SustAb . m - +3 large shield rPois ∞ Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +......... H - +6 ring of dexterity M - +6 ring of strength @: petrified, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail C - a +5 demon whip D - a +5 giant spiked club S - the +6 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. U - the +7 great mace "Firestarter" {flame, rF++} (You found it in the Dungeon) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. V - the +6 shillelagh "Devastator" (weapon) (You found it in the Dungeon) Armour b - a +0 robe (worn) c - a +0 shield l - a +5 gold dragon armour m - a +3 large shield (worn) T - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery H - a +6 ring of dexterity (right hand) I - a +6 ring of dexterity J - a +6 ring of intelligence K - a +6 ring of intelligence L - a +6 ring of strength M - a +6 ring of strength (left hand) N - an uncursed ring of flight Magical devices O - a wand of disintegration (7) P - a wand of fire (5) Q - a wand of cold (5) R - a wand of draining (4) Scrolls k - 4 scrolls of blinking t - 4 scrolls of amnesia u - 3 scrolls of recharging v - 7 scrolls of fog w - a scroll of holy word x - 5 scrolls of identify y - 5 scrolls of remove curse z - 2 scrolls of fear Potions e - 6 potions of might f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 2 potions of restore abilities q - 4 potions of resistance r - a potion of experience s - 5 potions of agility Books E - a tome of Destruction F - a tome of Destruction Miscellaneous G - a disc of storms Comestibles d - 5 meat rations A - 42 fruits B - 4 bread rations Skills: - Level 4.0 Fighting + Level 3.3 Maces & Flails + Level 2.7 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: R - a wand of draining (5) Press: ? - help, Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding an enchanted long sword The bolt of negative energy misses the deep elf knight. The bolt of negative energy misses the deep elf fighter. This wand has 4 charges left. The deep elf knight casts a spell. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The deep elf fighter wields a shortbow. The deep elf fighter shoots an arrow. The arrow hits you. Your limbs are stiffening. The deep elf fighter shoots an arrow. The arrow hits you! You have turned to stone. Something hits you! The basilisk bites you! The basilisk gazes at you. Something hits you!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.}.}.▓.....▓ ▓.....▓.".|.▓ ▓...e.▓.....▓ ▓..{l.▓.....▓ ▓...@.▓.....▓ ▓..(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a basilisk and a deep elf fighter. Vanquished Creatures A bat zombie (D) A jackal zombie (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | flinch, the Ogre Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D | Found a basalt altar of Yredelemnul. 0 | D | Found an iron altar of Okawaru. 3 | D | Found a radiant altar of Vehumet. 3 | D | Found a shimmering altar of Xom. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a white marble altar of Elyvilon. 9 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a deep blue altar of Sif Muna. 28 | D | Found a bloodstained altar of Trog. 51 | D | Became a worshipper of Makhleb the Destroyer 54 | D | Entered arena 1. 145 | D | Entered arena 2. 145 | D | Noticed a deep elf knight 145 | D | Noticed a deep elf fighter 145 | D | Noticed a basilisk 149 | D | Slain by a deep elf knight Action || total -------------------------++------- Melee: Flail || 8 Evoke: Wand || 1