flinch the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 trident (4, 3, D) a +2 hand axe (2, 4, D) a +2 dagger (3, 4, D) a +2 falchion (4, 4, D) a +2 quarterstaff (9, 4, D) 10 stones (unseen) (8, 8, D) a +2 plate armour (9, 8, D) a +3 ring mail (8, 9, D) a +2 flail of protection (9, 9, D) a +2 dagger of draining (8, 10, D) a +2 long sword of holy wrath (9, 10, D) a +0 hand axe of chopping (8, 11, D) a +1 trident of piercing (9, 11, D) a +1 quarterstaff of protection (5, 13, D) a +0 club (0, 15, D) a +0 giant club a +0 club a +0 leather armour a +0 club a +0 dagger (0, 16, D) a +1 dagger of draining a +0 robe a cursed -2 hand axe