flinch the Dungeon (2, 3, D) a +2 quarterstaff (3, 3, D) a +2 dagger (4, 3, D) a +2 hand axe (2, 4, D) a +2 falchion of electrocution (3, 4, D) a +2 trident (4, 4, D) a +2 mace (9, 4, D) 10 stones (unseen) (8, 6, D) a +0 whip (5, 8, D) a +0 flail (8, 9, D) a +2 long sword of holy wrath (9, 9, D) a +0 trident of piercing (8, 10, D) a +2 hand axe of freezing (9, 10, D) a +2 quarterstaff of speed (8, 11, D) a +2 dagger of draining (9, 11, D) a +2 mace of protection (8, 12, D) a +2 plate armour (9, 12, D) a +2 plate armour (29, 12, D) a swamp drake corpse (0, 14, D) a +0 club a +0 trident a +0 chain mail (21, 14, D) a +0 dagger (0, 15, D) a +1 dagger of draining a +0 robe (24, 17, D) a sling bullet (25, 17, D) a sling bullet a basilisk corpse (skeletalised by now) (26, 17, D) a +4 quarterstaff of crushing a +5 hunting sling of freezing 15 sling bullets a +2 leather armour of magic resistance (3, 18, D) a +0 hand axe (unseen) (18, 19, D) a +3 plate armour (8, 20, D) an arrow a +0 whip (17, 20, D) a +0 cloak (18, 20, D) a +4 chain mail (17, 21, D) a +2 halberd of protection (18, 21, D) a +2 scimitar of distortion (17, 22, D) a +4 quarterstaff of speed (18, 22, D) a +2 rapier of freezing (11, 23, D) a +0 shortbow 26 arrows (17, 23, D) a +2 dire flail of crushing (18, 23, D) a +1 broad axe of chopping