flinch the Dungeon (2, 3, D) a +2 trident (3, 3, D) a +2 falchion (4, 3, D) a +2 quarterstaff (2, 4, D) a +2 mace (3, 4, D) a +2 hand axe (4, 4, D) a +2 dagger (9, 4, D) 10 stones (9, 6, D) a +0 club a bat skeleton a jackal skeleton (12, 7, D) a jackal corpse (skeletalised by now) (8, 8, D) a +3 ring mail (9, 8, D) a +2 plate armour (9, 9, D) a +1 flail of protection (0, 10, D) a +0 long sword (unseen) (8, 10, D) a +1 trident of piercing (0, 11, D) a giant frog corpse (8, 11, D) a +0 long sword of holy wrath (9, 11, D) a +0 hand axe of freezing