flinch Level 1 of the Dungeon (0, 0, D:1) 23 stones (39, 28, D:1) a +0 club (10, 38, D:1) a +0 dagger (-8, 42, D:1) a +0 club (20, 44, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 large shield (48, 10, D:2) a +0 robe (26, 20, D:2) a +0 scale mail (23, 22, D:2) a +0 dagger (5, 32, D:2) a +0 war axe (24, 33, D:2) 16 stones (2, 35, D:2) 14 bolts of penetration (13, 39, D:2) a +0 ring mail (23, 42, D:2) a +0 dagger a stone (23, 44, D:2) a stone (22, 45, D:2) a stone (21, 46, D:2) a stone (21, 47, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 14 arrows of frost (-4, 23, D:3) a +0 dagger (-12, 26, D:3) a +0 long sword (30, 28, D:3) a +0 club a +0 robe (-13, 29, D:3) a +0 dagger (25, 38, D:3) a +0 club (10, 47, D:3) 18 arrows (36, 47, D:3) a +0 hand axe (33, 55, D:3) a +0 club (24, 56, D:3) a cursed +0 chain mail (-6, 62, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Thrilod's General Store a +1 rapier of freezing (170 gold) the cursed -3 cloak "Gixtitoo" {MR++ Int-3} (1 gold) It affects your intelligence (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 ring mail (48 gold) a +0 robe (8 gold) 13 poisoned arrows (62 gold) a potion of restore abilities (60 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of enchant weapon (90 gold) 14 poisoned needles (67 gold) a phantom mirror (360 gold) 18 stones (21 gold) 15 stones (18 gold) (0, 0, D:4) a +2 hand axe of chopping a +0 club a +0 club a +0 dagger (5, 3, D:4) a stone (13, 4, D:4) a +0 robe (-12, 7, D:4) a +0 hand axe (6, 8, D:4) a +0 dagger (-5, 25, D:4) 29 stones (-4, 26, D:4) a +0 war axe (5, 29, D:4) 24 sling bullets Level 5 of the Dungeon (0, 0, D:5) 15 stones (10, 8, D:5) a +3 ring of protection (32, 11, D:5) a +0 shortbow 22 arrows (-19, 12, D:5) a +0 leather armour a +0 hand axe (-14, 12, D:5) a cursed -2 hunting sling (30, 12, D:5) an arrow (11, 24, D:5) an arrow (12, 24, D:5) an arrow (14, 24, D:5) an arrow (17, 24, D:5) a cursed -1 club a +2 shortbow of flaming (-12, 32, D:5) a +0 dagger (-18, 35, D:5) a +0 dagger (16, 35, D:5) a +0 dagger a +0 hunting sling (35, 36, D:5) a +0 dagger (33, 41, D:5) a cursed -1 dagger a +0 chain mail (31, 43, D:5) a +0 robe (-23, 46, D:5) a +0 scale mail (26, 47, D:5) a +0 morningstar (-13, 48, D:5) 21 sling bullets (22, 51, D:5) a +0 hand axe a +0 leather armour a cursed +0 dagger (10, 53, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 6 poisoned bolts (-15, 5, D:6) a +0 club a +0 leather armour (-16, 6, D:6) a +0 ring mail (-40, 9, D:6) 24 stones (-26, 9, D:6) a +0 dagger (-31, 11, D:6) a +0 flail a +0 leather armour (-15, 14, D:6) an uncursed amulet of warding (-13, 14, D:6) a +0 robe (-19, 16, D:6) a +0 leather armour (-44, 18, D:6) 18 bolts (5, 20, D:6) a +0 war axe (-33, 21, D:6) a +0 giant spiked club (-37, 31, D:6) a +0 falchion (-25, 37, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (21, 5, D:7) a +0 mace a +0 leather armour (22, 5, D:7) a +0 flail a +0 ring mail (22, 6, D:7) a +0 club a +0 flail a +0 leather armour (23, 6, D:7) a stone a +0 club a +0 ring mail (24, 7, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger of protection a +0 robe (13, 9, D:7) a +0 dagger (24, 9, D:7) a +0 dagger a +0 dagger a +0 robe (28, 18, D:7) a +0 giant club (3, 26, D:7) a +0 helmet (60, 27, D:7) a +0 flail a +0 robe a +0 dagger a +0 flail (47, 29, D:7) a +0 ring mail (59, 29, D:7) a cursed -1 hand axe (61, 29, D:7) a +0 leather armour a +0 flail (5, 30, D:7) a +0 club (27, 33, D:7) a +0 leather armour a +0 falchion (50, 36, D:7) a +0 dagger (4, 37, D:7) a +1 long sword of slicing (44, 51, D:7) 17 silver bolts Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 0, D:8) an arrow (7, 0, D:8) a +0 leather armour a +0 club a +0 dagger (7, 1, D:8) a +0 club (8, 1, D:8) a +0 leather armour (9, 1, D:8) a +0 spear (3, 2, D:8) 18 arrows a +0 shortbow (3, 5, D:8) a +0 short sword (36, 7, D:8) a +0 long sword (40, 9, D:8) the +6 hunting sling of Throuroo {venom, rF- rC++ rN+ MP-9 Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). (-6, 13, D:8) a +0 war axe a +0 robe (-5, 13, D:8) a +3 ring of dexterity (9, 16, D:8) a +2 war axe of electrocution (15, 16, D:8) a +0 short sword a +0 chain mail (10, 17, D:8) a +0 trident (8, 32, D:8) a +0 short sword (16, 47, D:8) a +0 pair of gloves (35, 54, D:8) a +0 robe (21, 58, D:8) a scroll of noise Level 9 of the Dungeon [Shop] Caelaefi's Armour Shop a +0 helmet (58 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) (0, 0, D:9) 29 stones (28, 5, D:9) 8 steel sling bullets (30, 7, D:9) 2 stones a cursed +0 dagger (43, 11, D:9) a +0 helmet (21, 13, D:9) a +0 giant club (7, 39, D:9) a +0 hand axe (10, 41, D:9) a +0 rapier (54, 41, D:9) a +0 quarterstaff (13, 42, D:9) 16 arrows of dispersal (43, 42, D:9) a +0 long sword (43, 45, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a scroll of enchant weapon (29, 4, D:10) a +0 short sword of venom (1, 9, D:10) 24 sling bullets (8, 9, D:10) a +0 rapier a cursed +0 leather armour (18, 11, D:10) a river rat skeleton (16, 13, D:10) a +0 club (0, 14, D:10) 7 steel sling bullets (16, 14, D:10) a +0 club (26, 14, D:10) a stone a water moccasin corpse (5, 16, D:10) a +0 dagger a +0 robe a +0 flail (22, 16, D:10) a +0 leather armour (-4, 17, D:10) a +0 flail a +0 falchion of flaming (0, 18, D:10) a +0 ring mail (1, 18, D:10) a +0 plate armour of fire resistance a cursed +0 scimitar (16, 19, D:10) a wand of random effects (0) (22, 19, D:10) an uncursed ring of protection from cold 9 stones (2, 20, D:10) a +0 scimitar (15, 21, D:10) a +0 giant club (unseen) (12, 24, D:10) a chunk of flesh (13, 25, D:10) a +0 mace of crushing (unseen) (13, 26, D:10) a +0 dagger (still there?) a +0 whip (still there?) (13, 28, D:10) a chunk of flesh the Ecumenical Temple