flinch Level 1 of the Dungeon (0, 0, D:1) 14 bolts (5, 7, D:1) 21 sling bullets (5, 11, D:1) a +0 hand axe (5, 34, D:1) a +0 mace (7, 4, D:1) 21 stones (7, 18, D:1) 20 stones (10, -5, D:1) 17 stones (12, 12, D:1) a +0 mace (18, 8, D:1) a +0 dagger a stone (23, 14, D:1) a +0 spear (24, 12, D:1) a +0 whip (28, 28, D:1) 21 sling bullets (29, -3, D:1) 19 arrows of flame (29, 15, D:1) a +0 club (37, 26, D:1) 15 stones (45, 6, D:1) 12 stones (47, -7, D:1) 15 stones Level 2 of the Dungeon (0, 2, D:2) a +0 dagger (4, -8, D:2) 25 stones (20, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -10, D:2) an adder corpse (skeletalised by now) (29, 3, D:2) a +0 spear (unseen) (29, 4, D:2) a +0 club a cursed -1 club a gnoll corpse (37, -1, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, 12, D:2) a +0 club a +0 dagger a +0 hunting sling 17 stones a goblin skeleton (38, 10, D:2) a cursed -3 whip a kobold corpse (skeletalised by now) (39, 9, D:2) a jackal corpse (skeletalised by now) (40, -10, D:2) 2 stones (40, 5, D:2) a jackal corpse (41, -12, D:2) a +0 short sword (42, 6, D:2) a rat corpse (skeletalised by now)