flinch the Dungeon (0, 0, D) a stone (2, 0, D) a stone (3, 0, D) 2 stones (4, 0, D) a +0 dagger (7, 0, D) a +0 dagger a +0 robe (10, 0, D) a +0 club (13, 4, D) 11 sling bullets (14, 4, D) a +0 pair of gloves (15, 4, D) a potion of degeneration (17, 4, D) a spiny frog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, 4, D) a hydra skeleton (35, 4, D) a wand of heal wounds (5/9) (42, 0, D) an uncursed staff of energy (43, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 dire flail of crushing a +3 war axe of freezing a +2 rapier of draining (44, 0, D) a +0 helmet (46, 0, D) a +0 plate armour (49, 0, D) a +0 dagger (56, 0, D) a +0 dagger a +0 robe a +0 dagger a +0 robe