flinch Level 1 of the Dungeon (1, -1, D:1) a +0 mace (1, 0, D:1) 29 stones (6, 11, D:1) a giant newt corpse (skeletalised by now) (6, 13, D:1) a bat corpse (skeletalised by now) (6, 17, D:1) a goblin corpse (skeletalised by now) (6, 19, D:1) a cursed -3 club (8, -9, D:1) a stone (9, -9, D:1) a stone (10, -10, D:1) a stone (11, -11, D:1) 5 stones (12, -11, D:1) a +0 short sword a stone (13, 14, D:1) a stone (15, 12, D:1) a stone (17, 11, D:1) a +0 club a +0 leather armour a stone (18, 10, D:1) a cursed -3 club (19, 9, D:1) a +0 short sword (24, -13, D:1) a +0 club 2 stones (25, -12, D:1) a stone (25, -11, D:1) a stone (25, -10, D:1) a stone (26, -10, D:1) a stone (26, -9, D:1) a stone (26, -7, D:1) a stone a jackal corpse (skeletalised by now) (27, -5, D:1) 12 stones (28, -18, D:1) a +0 helmet (30, -3, D:1) a +0 club (33, -9, D:1) a +0 robe (35, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (17, -1, D:2) a stone (18, -5, D:2) a +0 club (20, -4, D:2) a cursed +0 robe (43, -8, D:2) 14 stones