flinch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -13, D:1) 26 sling bullets (5, -43, D:1) 19 bolts (8, -42, D:1) a +0 leather armour (16, -50, D:1) 15 stones (16, -10, D:1) a +0 club (17, -50, D:1) 12 arrows (23, -56, D:1) 20 sling bullets (25, -41, D:1) a +0 ring mail (28, -59, D:1) a +0 club (30, -46, D:1) 18 stones (33, -45, D:1) 5 large rocks (37, -28, D:1) a +0 scale mail (38, -48, D:1) a +0 club (38, -47, D:1) 17 sling bullets (46, -50, D:1) a +0 club (56, -57, D:1) a +0 ring mail (62, -30, D:1) a +0 club (62, -28, D:1) a +0 short sword (64, -44, D:1) 2 stones (64, -40, D:1) a +0 helmet (64, -38, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 10 stones (3, 37, D:2) 28 stones (4, 8, D:2) a +0 club (10, 45, D:2) a +0 club (21, 4, D:2) a +0 club (21, 11, D:2) a +0 club (28, 42, D:2) a +0 robe (30, 11, D:2) a +0 club (32, 35, D:2) a +0 short sword (36, 21, D:2) a +0 dagger (41, 14, D:2) a +0 hand axe (42, 4, D:2) 6 bolts (44, 27, D:2) a +0 helmet (47, 8, D:2) a +0 club (48, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 scale mail (7, -17, D:3) a +0 club (14, 3, D:3) a +0 whip (23, -26, D:3) a +0 whip (23, -24, D:3) a +0 whip (32, 1, D:3) a +0 hand axe a +0 scale mail (32, 6, D:3) a +0 scale mail (40, 9, D:3) a +0 dagger 2 stones (41, 13, D:3) a +0 club (41, 14, D:3) a stone (42, -29, D:3) a +0 long sword (42, 16, D:3) a stone (45, -3, D:3) 26 bolts (45, -2, D:3) 12 arrows (50, 20, D:3) 18 stones (51, 6, D:3) 14 stones (53, 4, D:3) a +0 club (54, -15, D:3) a +0 mace (54, -13, D:3) a +0 club (54, -2, D:3) a +0 giant club (56, -8, D:3) a +0 flail (57, -14, D:3) a +0 club a +0 dagger a +0 leather armour (57, -10, D:3) a +0 flail (57, -8, D:3) a +0 flail Level 4 of the Dungeon [Shop] Cubiupt's Armour Boutique a +0 chain mail (63 gold) the +5 naga barding of Prudence {rF+} (868 gold) It protects you from fire. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 pair of boots (63 gold) the +4 robe of Night {+Inv MR+ SInv Stlth+} (662 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (4, -2, D:4) 24 stones (12, 18, D:4) 12 bolts (14, 38, D:4) 9 stones (25, 17, D:4) a +0 robe (27, 17, D:4) a giant newt skeleton (36, 7, D:4) the +5 ring mail "Hiofephi" {*Confuse MR+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may confuse you when you take damage. Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (1, 2, D:5) 12 gold pieces (5, 0, D:5) 4 javelins (5, 3, D:5) a scroll of magic mapping (12, -5, D:5) 17 arrows