Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b151c7 (webtiles) character file. 14 flinch the Insei (level 2, 24/26 HPs) Began as a Draconian Monk on Mar 19, 2018. Got out of the dungeon alive. The game lasted 00:00:29 (425 turns). flinch the Insei (Draconian Monk) Turns: 425, Time: 00:00:29 Health: 24/26 AC: 4 Str: 13 XL: 2 Next: 27% Magic: 2/2 EV: 13 Int: 10 God: Gold: 50 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Scrolls d - 2 scrolls of identify {unknown} e - a scroll of remove curse {unknown} Potions c - a potion of magic {unknown} Comestibles a - 3 rations b - 2 chunks of flesh Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a club. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..# #....# ### #.# ..# #....# #.###.# #### ..# #....# #.....# #... ..# ########.#.#.### #... ..# #.........# #... ####.#.#.#.#.##### #... #......#.#.......# #... ##.#.###.###.#.#.#####... #......@......#.....'... ##.#.###.###.#.#####)#... #......#.#......# #.#... ####.#.#.#.#.#### #.#... #.........# #.#... ###.#.#.### #.#### #.....# ..# #.###.# ### ### .... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flinch the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 22/26 MP: 2/2 425 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: roderic_chinese_lattice_arrival Action || total -------------------------++------- Melee: Unarmed || 35 Tailslap || 6 Armor: Skin || 7 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 12 | 0.0 | 425 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 12 | 0.0 | 425 +---------+---------+-------+---------+---------+-------+---------