flinch the Dungeon (0, 0, D) a +0 spear (3, -3, D) 243 gold pieces (15, 1, D) 19 bolts (16, -1, D) a +0 arbalest (17, -11, D) a +1 flail of draining (17, -10, D) the ring of the Bruised Allies {Fire Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (17, -9, D) a crystal ball of energy (17, -8, D) the ring of Voumoag {rF+ AC+4} [ring of protection] It affects your AC (+4). It protects you from fire. (18, -11, D) a book of Geomancy (18, -10, D) the amulet of the Turtledove {+Rage rElec rN++ MR- Int-3} [amulet of rage] It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (18, -9, D) a box of beasts (18, -8, D) a +1 lajatang of electrocution (20, -14, D) the Orb of Zot (20, -10, D) a +0 robe (20, -4, D) a +0 robe (21, -10, D) 26 stones (21, -6, D) 22 stones (21, -4, D) a +0 club (22, -10, D) 19 stones (22, -7, D) a cursed +0 hunting sling (22, -6, D) a +0 robe (23, -10, D) a +0 hunting sling (23, -8, D) a +0 helmet (25, -9, D) a +0 leather armour (25, -5, D) a +0 leather armour (26, -10, D) a +2 dagger of speed (26, -3, D) a +0 hunting sling