Dungeon Sprint DCSS version 0.22-a0-304-gc4e68a00b7 (webtiles) character file. 10 flinch the Ruffian (level 2, -2/37 HPs) Began as a Draconian Transmuter on Mar 28, 2018. Slain by a merfolk siren ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (45 turns). flinch the Ruffian (Draconian Transmuter) Turns: 45, Time: 00:00:29 Health: -2/37 AC: 4 Str: 17 XL: 2 Next: 10% Magic: 4/5 EV: 12 Int: 13 God: Gold: 243 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, appendage, very quick A: unfitting armour, talons 3, cold-blooded, AC +4 a: End Transformation You were in the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch You collected 243 gold pieces. Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.4 Fighting - Level 1.7 Dodging * Level 4.2 Unarmed Combat - Level 2.0 Spellcasting + Level 2.8 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have claws for feet. Message History You start resting. Your talons disappear. You start resting. Magic restored. Okay, then. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your feet morph into talons. You open the door. A merfolk siren comes into view. It is wielding a trident. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a trident! You feel a strong urge to attack something. The merfolk siren hits you with a trident! There is an open door, spattered with blood here. You closely miss the merfolk siren. You claw the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a trident! You die... ## ## ##. .## #..#..# ####.m.# ##.###@# #...##.## +.##'.<.+ ###.##.## #.# #+# ## You could see a merfolk siren. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Draconian Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 22 | D | Reached XP level 2. HP: 25/25 MP: 3/5 42 | D | Noticed a merfolk siren 45 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Unarmed Combat | 4 | 4.2 Dodging | | 1.7 Spellcasting | | 2.0 Transmutations | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 16 Kick || 7 Tailslap || 1 Punch || 1 Cast: Beastly Appendage || 3 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+---------