Dungeon Crawl Stone Soup version 0.22-a0-322-g60b3cfd402 (webtiles) character file. 7 flinch the Gusty (level 2, 15/15 HPs) Began as a Gargoyle Air Elementalist on Mar 31, 2018. Got out of the dungeon alive. The game lasted 00:01:37 (561 turns). flinch the Gusty (Gargoyle Air Elementalist) Turns: 561, Time: 00:01:37 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 4% Magic: 5/5 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . d - -3 mace (curse) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a cursed -3 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} e - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} g - 2 potions of flight {unknown} Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 2.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a dagger of speed; a kobold corpse Saving game... please wait. Welcome back, flinch the Gargoyle Air Elementalist. Press ? for a list of commands and other information. Found a runed spear. Found a lumpy ruby potion. f - a lumpy ruby potion Found a stone staircase leading down. There is a stone staircase leading down here. g - 2 murky black potions You now have 20 gold pieces (gained 8). Found a stone staircase leading down. Saving game... please wait. Welcome back, flinch the Gargoyle Air Elementalist. Press ? for a list of commands and other information. Things that are here: a dagger of speed; a kobold skeleton There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #... #.#. #.#. #.#. . ..#. #####. ######## #..... #......# #..... ..###....@.# #..... ...........# #..... ####......# #..### ##.....# ##....# #### ##.....# #... #......# #######.## #...##..# #.......## #...###.## #......... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flinch the Gargoyle Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 12/15 MP: 3/5 495 | D:1 | Upgraded the game from 0.22-a0-305-gd21a89c538 to 0.22-a0-322-g60b3cfd402 561 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_shortcut, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_c, co_window_broadway_b, co_window_cross_2, co_window_of_opportunity_b, co_window_cross_3, co_window_paths_d, glass_columns_a, glass_columns_c Action || total -------------------------++------- Melee: Mace || 8 Cast: Shock || 4 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 561 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 561 +---------+---------+-------+---------+---------+-------+---------