flinch the Dungeon [Shop] Cohag's Gadget Emporium a phial of floods (480 gold) a sack of spiders (240 gold) a fan of gales (480 gold) a wand of digging (10) (336 gold) a wand of clouds (5) (324 gold) a fan of gales (480 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) [Shop] Zezxasum's Weapon Shoppe a cursed -3 hand axe (1 gold) a cursed -3 short sword (1 gold) a +0 short sword (36 gold) a cursed -1 dagger (1 gold) a cursed -1 dagger (1 gold) 18 stones (21 gold) a +2 spear of venom (187 gold) a cursed -2 hunting sling (1 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +3 great sword of slicing (320 gold) a +0 hand axe (36 gold) a cursed -2 hunting sling (1 gold) [Shop] Ula Iri's Book Emporium a book of Cantrips (220 gold) a book of Party Tricks (550 gold) a book of Misfortune (220 gold) Sif Muna's Grimoire of Displacement (979 gold) Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Cantrips (220 gold) a book of Cantrips (220 gold) the Catalogue of Sinister Attacks (613 gold) Spells Type Level a - Pain Necromancy 1 b - Searing Ray Conjuration 2 c - Vampiric Draining Necromancy 3 d - Fulminant Prism Conjuration/Hexes 4 e - Fireball Conjuration/Fire 5 f - Dispel Undead Necromancy 5 a Necronomicon (1214 gold) [Shop] Uqyff's Antique Weapon Shoppe a +0 short sword (66 gold) a +0 rapier (88 gold) a +2 flail of protection (356 gold) the +10 dark maul {crush} (1467 gold) It inflicts extra damage upon your enemies. a +2 war axe of electrocution (455 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) a +2 mace of draining (382 gold) (0, 0, D) a +0 club (0, 41, D) a +0 lajatang a +2 halberd of venom (0, 43, D) a +0 pair of gloves (0, 56, D) a cursed -3 short sword (2, 6, D) a +0 war axe a +0 chain mail (4, 10, D) a +3 ring of intelligence (4, 46, D) a potion of degeneration (4, 47, D) a +0 leather armour (4, 52, D) a +0 scale mail (4, 53, D) a +0 pair of gloves (4, 54, D) a +0 pair of gloves (4, 55, D) a +0 centaur barding (4, 56, D) a +0 pair of gloves (6, -1, D) a +0 hand axe a +0 chain mail (6, 0, D) a +1 great sword a +0 plate armour (6, 7, D) a +0 war axe a +0 chain mail (6, 48, D) a +0 halberd a +0 chain mail (6, 52, D) a +0 battleaxe a +0 chain mail (8, 8, D) a cursed -1 dagger a +0 robe a +0 robe a +0 dagger (8, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 battleaxe a +0 plate armour (8, 11, D) a +0 dagger a +0 robe a +0 long sword 5 tomahawks a +0 chain mail a +0 hand axe a +0 chain mail (8, 12, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 13, D) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 short sword (8, 14, D) a +0 mace a +0 leather armour (8, 15, D) a +0 dagger a +0 robe (8, 16, D) a +0 dagger of draining a +0 robe (8, 18, D) a +0 dagger a +0 robe a +0 mace a +0 chain mail a cursed -3 club (8, 20, D) a +0 dagger a +0 robe (8, 24, D) a cursed -2 long sword a +0 chain mail a +0 dire flail a +0 chain mail (8, 25, D) a +0 scimitar a +0 chain mail (8, 26, D) a cursed +0 dagger (8, 27, D) a +0 club a +0 leather armour (8, 37, D) a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe (8, 49, D) a +0 dagger a +0 robe (8, 50, D) a +0 dagger a +0 robe (8, 62, D) a +0 long sword (10, 46, D) a +0 dire flail a +0 dire flail (12, 2, D) a +0 halberd a +0 leather armour of cold resistance (12, 4, D) a +0 trident (12, 11, D) a +3 broad axe (12, 12, D) a +1 longbow (12, 13, D) a +1 battleaxe (12, 14, D) a +1 double sword (12, 15, D) the +7 quarterstaff of Conscience {venom, +Inv +Fly rElec MR-} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (12, 17, D) a +3 broad axe (12, 18, D) a +0 triple crossbow (12, 20, D) a +3 scale mail (12, 21, D) a +0 pair of gloves (12, 22, D) a +3 chain mail (12, 23, D) a +2 leather armour of cold resistance (12, 24, D) a +1 naga barding (12, 25, D) a +2 long sword of flaming a +0 robe (12, 26, D) a +2 ring mail (12, 27, D) a +2 ring mail (12, 37, D) a +3 ring of dexterity (12, 39, D) a +0 halberd a +0 robe a large rock (12, 40, D) a large rock a +0 long sword (12, 41, D) 5 large rocks (12, 42, D) a large rock