flinch Level 1 of the Dungeon (0, 0, D:1) a ration (1, 5, D:1) a +0 leather armour (2, 32, D:1) a +0 dagger 2 stones (22, 43, D:1) a +0 ring mail (26, 40, D:1) a +0 dagger (27, 14, D:1) a potion of haste (38, 21, D:1) a ration (39, 10, D:1) a +0 scale mail (40, 32, D:1) a +0 short sword (53, 22, D:1) a potion of brilliance (53, 46, D:1) a +0 club (60, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ration (5, 5, D:2) 23 stones (7, 1, D:2) a +0 club a +0 ring mail (7, 6, D:2) 15 stones (9, 10, D:2) a +0 club (11, -13, D:2) a ration (11, -5, D:2) a +0 club (11, -3, D:2) a +0 robe a +0 dagger (12, -10, D:2) 2 potions of heal wounds (17, 5, D:2) a +0 giant club (17, 11, D:2) a potion of brilliance (28, 29, D:2) a ration (29, 6, D:2) 5 stones (29, 27, D:2) a +0 club (30, 5, D:2) 3 stones (31, 4, D:2) a stone (34, 17, D:2) a stone (36, 16, D:2) 2 stones (38, 15, D:2) 19 stones a +0 dagger a +0 hunting sling (40, -5, D:2) a +0 short sword (42, -11, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a ration (5, 4, D:3) a +0 robe (7, -8, D:3) a +0 leather armour (8, 23, D:3) 20 stones (12, 26, D:3) a +0 dagger (16, 8, D:3) 2 scrolls of noise (25, -9, D:3) a +0 chain mail a cursed -2 whip a potion of mutation (25, 40, D:3) a potion of curing (32, 1, D:3) a +0 spear (35, 7, D:3) a +0 short sword a +1 short sword of venom a +0 ring mail a +0 dagger (35, 17, D:3) a ration (38, 9, D:3) a +0 mace a +0 ring mail (42, 10, D:3) a ration (46, 25, D:3) a potion of mutation Level 4 of the Dungeon [Shop] Feajaam's Distillery a potion of curing (30 gold) a potion of magic (80 gold) a potion of agility (40 gold) a potion of might (40 gold) 2 potions of magic (160 gold) a potion of agility (40 gold) a potion of brilliance (40 gold) a potion of agility (40 gold) a potion of invisibility (80 gold) 2 potions of magic (160 gold) a potion of lignification (30 gold) (0, 0, D:4) 23 stones (1, -14, D:4) 5 large rocks (5, 18, D:4) a potion of brilliance (6, 3, D:4) a potion of brilliance (14, -21, D:4) a ration (16, 9, D:4) a +0 robe (23, -24, D:4) a potion of degeneration (26, -9, D:4) a +0 giant spiked club (27, 8, D:4) a -2 ring of protection (29, -14, D:4) a ration (32, -6, D:4) a ration (32, 12, D:4) a +0 shortbow (33, -3, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 34, D:5) a +0 hunting sling (5, 16, D:5) a ration (6, 21, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail (17, 21, D:5) a ration (24, -11, D:5) a +0 robe a +0 war axe (25, -9, D:5) a +0 robe a +5 dagger (30, 32, D:5) a +0 chain mail (31, -7, D:5) a +0 robe a cursed +0 spear (32, -7, D:5) a +0 robe a +1 battleaxe (40, 5, D:5) a ration (42, -3, D:5) a potion of berserk rage (44, 9, D:5) a +0 rapier (48, 17, D:5) a ration (48, 19, D:5) a +0 dagger (53, 43, D:5) a potion of flight Level 6 of the Dungeon (0, 0, D:6) a cursed -3 quarterstaff (5, 20, D:6) a ration (6, 7, D:6) a +0 hand axe (9, -10, D:6) a cursed +0 leather armour (9, 20, D:6) a potion of curing (11, -7, D:6) a +0 ring mail (12, 5, D:6) a +0 giant spiked club (12, 17, D:6) a +0 ring mail a +0 hand axe (19, -14, D:6) a +0 hand axe a +0 dagger a +0 robe (19, 10, D:6) a +0 war axe (20, 18, D:6) 17 stones (21, 16, D:6) a +0 hunting sling (28, -6, D:6) a potion of curing (35, 4, D:6) a +0 dagger (38, 3, D:6) a +0 leather armour (39, -9, D:6) a +0 dire flail a +0 robe a +3 mace a +0 robe (39, -8, D:6) a +0 robe a cursed +4 spear a +0 robe (42, -12, D:6) a +0 trident (44, 9, D:6) a potion of berserk rage (49, 7, D:6) a potion of cancellation (50, 25, D:6) a potion of brilliance (54, 12, D:6) a ration Level 7 of the Dungeon [Shop] Sijam's Weapon Boutique a +0 rapier (44 gold) the +1 longbow of the Vanishing Beds {velocity, +Inv MR+ Int+3 Dex-5} (298 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. 24 stones (26 gold) a +0 blowgun (27 gold) the +3 longbow of the Hummingbird {freeze, rF+ rC- Dex+5} (446 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. a +2 long sword of protection (178 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) a +0 whip (27 gold) 18 bolts (39 gold) 14 bolts (30 gold) 28 stones (30 gold) 20 arrows (44 gold) (0, 0, D:7) 2 large rocks the Ecumenical Temple