flinch Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) an uncursed ring of see invisible (7, -8, D:1) a +0 club (10, -2, D:1) 4 tomahawks (15, 6, D:1) a +0 club (15, 13, D:1) 13 sling bullets (17, -6, D:1) a +0 short sword (19, -8, D:1) a +0 dagger (19, -1, D:1) a +0 dagger (19, 23, D:1) a +0 club (21, 23, D:1) a +0 club (26, -4, D:1) a +0 ring mail (42, -7, D:1) a +0 mace (42, 3, D:1) a +0 dagger Level 2 of the Dungeon (17, -4, D:2) a +2 hat (18, -30, D:2) a cursed +0 robe a +0 dagger (19, -25, D:2) a +0 pair of gloves (20, -29, D:2) a +0 leather armour a +0 trident (25, 11, D:2) a +0 ring mail (26, 7, D:2) a +0 robe (33, 1, D:2) a +0 pair of gloves (35, 17, D:2) a +0 club (39, -6, D:2) 17 stones (43, -21, D:2) 22 sling bullets (43, -19, D:2) 8 needles of confusion (44, -4, D:2) 4 stones a cursed -3 club (45, -6, D:2) 12 stones a +0 dagger a +0 hunting sling (45, -4, D:2) 3 stones (48, -22, D:2) a +0 club (48, -21, D:2) a +0 club (49, -9, D:2) 19 bolts (56, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -3, D:3) a +0 whip (11, -26, D:3) a +0 club (21, -13, D:3) a +0 chain mail (25, -7, D:3) a +0 long sword (27, 2, D:3) 32 stones (28, -20, D:3) a poisoned needle (28, -16, D:3) a poisoned needle (28, -14, D:3) a poisoned needle (28, -13, D:3) a +0 blowgun 15 poisoned needles (33, -31, D:3) a +0 whip (33, -29, D:3) a +0 whip (34, 7, D:3) a +0 short sword (37, -25, D:3) 11 stones (37, -16, D:3) a +0 leather armour (38, -12, D:3) a +0 club (38, 8, D:3) a +0 whip (39, -20, D:3) a +0 short sword (40, -9, D:3) a cursed -3 short sword (45, -15, D:3) a +0 flail a +0 scale mail (45, -13, D:3) a +0 flail (45, 2, D:3) a +0 dagger (45, 4, D:3) a +0 dagger (54, -28, D:3) a +0 falchion (60, -20, D:3) a +0 club (65, -22, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, 2, D:4) the cursed +0 quarterstaff of Causality {venom, rPois rC+++ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (14, 7, D:4) 23 stones (20, 0, D:4) a +0 club (20, 1, D:4) a +0 hand axe a +0 short sword a +0 whip a +0 leather armour a +0 mace a +0 leather armour (23, -6, D:4) a cursed +0 falchion (27, 14, D:4) a +0 leather armour a +0 club (28, 22, D:4) a +0 robe (33, 10, D:4) a +0 giant spiked club (39, 38, D:4) a +0 club a +0 leather armour (43, 36, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 14 stones (4, -11, D:5) a +0 whip (5, 3, D:5) a +0 leather armour (6, -34, D:5) 6 tomahawks (14, -14, D:5) a +0 giant club (16, -46, D:5) a +0 leather armour (18, -10, D:5) a cursed -2 quarterstaff (21, -1, D:5) 18 stones (23, -1, D:5) a +0 giant spiked club (30, -20, D:5) a +0 large shield (33, -29, D:5) the +1 scythe of Yrhe {protect, Dex+3 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It makes you more stealthy. (45, -15, D:5) a +0 hand axe a +0 robe (51, 1, D:5) a +0 shortbow (55, -10, D:5) a +0 whip (55, -9, D:5) a +0 whip a cursed +0 leather armour a +0 dagger a +0 robe (56, -8, D:5) a +0 whip a +0 dagger a +0 robe (67, -17, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 19, D:6) a +0 ring mail (1, 20, D:6) a book of Changes (7, -4, D:6) a ration (12, -5, D:6) 8 gold pieces (36, -3, D:6) a +0 robe (39, -20, D:6) a +0 shortbow (56, -24, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 16, D:7) a +0 rapier (8, -24, D:7) a +0 ring mail (12, 12, D:7) a +0 giant club (16, 10, D:7) 20 stones (18, -9, D:7) a +0 flail a +0 robe (19, -16, D:7) 34 stones (20, -17, D:7) a cursed +4 morningstar a +0 robe (20, -13, D:7) a cursed +0 falchion a +0 robe (21, -14, D:7) a +0 short sword a +0 robe (24, -25, D:7) a +0 robe a cursed +0 dagger (42, -21, D:7) a ration (43, -22, D:7) 2 rations (43, -21, D:7) 2 rations Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow the Ecumenical Temple