flinch Level 1 of the Dungeon [Shop] Lik Qire's Weapon Emporium a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +1 vampiric whip (145 gold) 8 stones (8 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) (0, 0, D:1) a +0 club (1, -2, D:1) a +0 dagger (2, -26, D:1) a +0 dagger (2, -25, D:1) a +0 dagger 5 stones (2, -7, D:1) a +0 dagger (20, -10, D:1) a +0 dagger (20, -2, D:1) a +0 ring mail (20, 16, D:1) 23 stones (29, 10, D:1) a +0 scale mail (32, -18, D:1) 21 arrows (33, 3, D:1) a +0 short sword (52, 3, D:1) a +0 short sword (53, 15, D:1) a +0 dagger (54, 3, D:1) a +0 dagger (57, -22, D:1) a +0 club Level 2 of the Dungeon [Shop] Xocixt's Antique Weapon Emporium a +0 dagger (42 gold) a +0 quarterstaff (84 gold) a +0 mace (63 gold) a +1 hand axe of flaming (260 gold) a +1 dagger of speed (273 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) the +5 morningstar of the Saving Mosquito {vamp, Str+4 Dex+6} (1365 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+6). a +0 dagger (42 gold) a +0 hunting sling (31 gold) a +0 dagger (42 gold) (0, 0, D:2) a +0 club (2, 0, D:2) a +0 dagger (5, 0, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (5, 29, D:2) a +0 ring mail (13, 5, D:2) a +0 ring mail (16, 1, D:2) a +0 spear (23, -15, D:2) a +0 whip (24, 28, D:2) a +0 flail (32, 26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (2, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces