flinch Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 45, D:1) a +0 robe (29, 8, D:1) a +0 dagger (31, 17, D:1) 22 stones (38, 22, D:1) a +0 dagger (38, 32, D:1) a +0 mace (42, 33, D:1) a +0 dagger (43, 1, D:1) a +0 kite shield (45, 12, D:1) a +0 short sword (47, 60, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -5, D:2) 22 stones (13, -19, D:2) a +0 spear a +0 leather armour (23, 30, D:2) a +0 ring mail (40, 3, D:2) a +0 vampiric whip (41, 3, D:2) a +0 halberd (51, -15, D:2) a +0 dagger (56, 38, D:2) a +0 ring mail (57, 24, D:2) 29 stones (60, 38, D:2) a +0 short sword (64, 3, D:2) a +0 club a +0 robe Level 3 of the Dungeon [Shop] Gocahed's Jewellery Boutique a ring of protection from fire (300 gold) an amulet of reflection (360 gold) an amulet of magic regeneration (360 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) a +6 ring of strength (702 gold) an amulet of the acrobat (360 gold) a +6 ring of dexterity (702 gold) (0, 0, D:3) a +0 leather armour a +0 dagger (0, 15, D:3) a +0 robe (6, -9, D:3) a +0 dagger (6, -3, D:3) a +0 club (8, -5, D:3) a +0 dagger a +0 robe a +0 robe a +0 dagger (13, 10, D:3) a +0 ring mail a +0 club a +0 hand axe (14, -18, D:3) a +0 dagger (27, 17, D:3) a +0 hand axe (28, -13, D:3) a +0 pair of gloves (29, 21, D:3) 54 stones a +0 dagger (30, 18, D:3) a +0 leather armour a +0 dagger (31, 3, D:3) 20 stones (35, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, 16, D:4) a +0 ring mail (7, 29, D:4) a +0 buckler (18, 4, D:4) 14 stones (20, 31, D:4) a +0 plate armour (22, 10, D:4) a +0 pair of gloves (24, 48, D:4) 15 stones (48, 35, D:4) a +0 flail 3 boomerangs (52, 34, D:4) a +0 short sword 5 stones (54, 17, D:4) 12 stones (54, 20, D:4) a +0 mace (56, 25, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Voegg's Assorted Antiques a +0 dagger (36 gold) a scroll of vulnerability (135 gold) a +0 chain mail (81 gold) a +0 ring mail (72 gold) the +10 whip of Mana {elec, rF++} (1452 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It greatly protects you from fire. a +0 trident (63 gold) a +4 mace of protection (460 gold) a +0 helmet (81 gold) (0, 0, D:5) a +0 giant spiked club (1, -1, D:5) a +0 giant spiked club (8, 27, D:5) 20 arrows (10, -7, D:5) a +0 leather armour 5 boomerangs a +0 short sword (10, 6, D:5) a +0 leather armour a +0 dagger (13, 5, D:5) a +0 dagger (15, 23, D:5) a +0 giant club (16, -6, D:5) a +0 flail a +0 leather armour (24, 1, D:5) 12 sling bullets (24, 29, D:5) a +0 broad axe (32, -19, D:5) a +2 quarterstaff of chaos (33, -19, D:5) a +0 mace (34, 8, D:5) a +0 robe a +0 dagger (36, -2, D:5) a +0 long sword (36, 6, D:5) a +0 dagger a +0 ring mail a +0 dagger (37, 2, D:5) a +0 chain mail (39, 15, D:5) a +0 plate armour (40, 11, D:5) a +0 ring mail (54, -1, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 22 stones (17, 33, D:6) 28 stones (20, 14, D:6) 18 stones (21, 17, D:6) a +0 scale mail (39, -10, D:6) a +0 leather armour (41, -12, D:6) a +0 dagger (45, -9, D:6) a +0 war axe (46, -7, D:6) 2 boomerangs a +0 dagger (53, 13, D:6) 9 arrows (58, -10, D:6) a +0 spear (68, 11, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -1, D:7) a +0 shortbow 15 arrows (10, -22, D:7) a +0 robe (12, -13, D:7) 21 sling bullets (13, 14, D:7) 30 sling bullets (14, 14, D:7) a +0 flail (14, 16, D:7) a +0 shortbow 13 arrows (15, 12, D:7) a +0 shortbow 29 arrows (19, -19, D:7) a +0 ring mail (19, 13, D:7) a +0 shortbow 7 arrows (19, 16, D:7) a +0 shortbow 14 arrows (20, -13, D:7) 19 stones (23, -7, D:7) 18 stones (27, -18, D:7) a +0 shortbow 14 arrows (27, -9, D:7) a +0 whip (29, 2, D:7) a +0 hunting sling 15 sling bullets (36, 12, D:7) a +0 flail (still there?) a +0 leather armour (still there?) 10 gold pieces (still there?) (37, -1, D:7) a +0 leather armour (39, 7, D:7) a +0 dagger (41, 10, D:7) a +0 falchion a +0 hand axe 3 boomerangs a +0 scale mail (46, 6, D:7) a +0 falchion (56, -14, D:7) a +0 club (unseen) (58, -14, D:7) a +2 whip of electrocution (63, -28, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +2 chain mail of poison resistance a +0 short sword (0, 1, D:8) a +0 falchion (2, 18, D:8) a +0 chain mail a +0 short sword (3, 17, D:8) a +3 morningstar (3, 22, D:8) a +0 leather armour a +0 flail of venom (5, 22, D:8) a +1 mace of protection (8, 22, D:8) a +0 robe a +0 dagger (8, 28, D:8) 15 stones (9, 35, D:8) 16 stones (11, 31, D:8) a +0 spear (12, 26, D:8) a +0 trident (12, 27, D:8) a +0 long sword (15, 27, D:8) a +1 spear of flaming (still there?) a +0 animal skin (still there?) (16, 28, D:8) a +0 flail (17, 27, D:8) a +0 spear (18, 6, D:8) 18 arrows a +0 shortbow (20, 6, D:8) a +0 leather armour a +0 dagger (20, 16, D:8) 21 arrows (21, 6, D:8) +0 steam dragon scales a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 scimitar (23, 5, D:8) a +0 leather armour a +0 hand axe (24, 10, D:8) a +0 chain mail (24, 15, D:8) a +0 dagger (24, 26, D:8) a +0 short sword (25, 35, D:8) 15 stones (26, 3, D:8) a +0 leather armour a +0 whip (26, 34, D:8) 10 stones (27, 23, D:8) a +0 whip a +0 robe (33, 15, D:8) 22 stones (35, 28, D:8) a +0 whip a +0 leather armour (36, 26, D:8) a +0 mace (36, 27, D:8) a +0 battleaxe a +0 chain mail (38, 5, D:8) 23 stones (48, -1, D:8) 18 stones (52, 3, D:8) a +0 shortbow 18 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 hand axe (6, -6, D:9) a +0 robe a +0 dagger (8, -6, D:9) a +0 robe a +0 dagger (14, -10, D:9) a +0 dire flail a +0 chain mail (16, 5, D:9) a +0 mace (21, 20, D:9) a +0 long sword (24, 18, D:9) 31 stones (27, 14, D:9) a +0 dagger (29, 6, D:9) a +0 robe a +0 giant club (33, 9, D:9) a +0 robe (41, 10, D:9) a +0 hand axe (54, 24, D:9) the +1 robe "Dyjas Itee" {rF- rC+ Int+6} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. (54, 27, D:9) a ring of wizardry a +0 robe a +0 hunting sling (54, 30, D:9) a +0 hunting sling (55, 6, D:9) a +0 ring mail a +0 trident (56, 7, D:9) a +0 leather armour a +0 whip (56, 8, D:9) a +3 whip (57, 4, D:9) a +0 chain mail (57, 26, D:9) a +0 chain mail (60, 23, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (3, 15, D:10) a +0 club (3, 16, D:10) a +0 whip a +0 chain mail a +0 troll leather armour (4, -8, D:10) a +0 ring mail (10, 13, D:10) a +0 leather armour a +0 flail (12, 12, D:10) a +0 giant club (12, 13, D:10) a +0 plate armour a +0 mace (18, -18, D:10) 392 gold pieces (18, -17, D:10) a +0 dire flail (unseen) (18, -16, D:10) a book of Callings (20, -17, D:10) a +0 chain mail (21, -16, D:10) a +0 giant spiked club a +0 giant club (32, -2, D:10) a +0 mace (46, 18, D:10) 16 sling bullets (47, 21, D:10) a +0 kite shield (49, 17, D:10) 5 large rocks (51, 21, D:10) a +0 short sword a +0 robe (52, 21, D:10) a +0 mace (52, 22, D:10) a +0 flail (52, 23, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (5, -2, D:11) a +0 fustibalus (13, -11, D:11) a +0 cloak a +0 short sword (14, -18, D:11) +0 acid dragon scales a ring of protection from fire (15, -18, D:11) a +0 dagger of venom (16, -7, D:11) a +0 robe (22, -19, D:11) a +0 flail (25, -20, D:11) a +0 robe a +0 war axe (26, -11, D:11) 17 arrows (29, 8, D:11) a +0 robe (30, -27, D:11) a +0 chain mail (30, 3, D:11) a +0 longbow 17 arrows (39, -34, D:11) the +0 ring mail of Chimes {-Tele Harm rC+++ Will-} rC: It renders you almost immune to cold. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (39, -33, D:11) a +0 giant club a +0 giant club (40, 5, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (5, 23, D:12) a +0 short sword (23, 44, D:12) 14 arrows a +0 shortbow of freezing (23, 48, D:12) 14 arrows a +0 shortbow (23, 54, D:12) an amulet of faith (24, 48, D:12) 28 arrows a +0 shortbow (25, 48, D:12) 22 arrows a +0 longbow (29, 35, D:12) a +0 shortbow 10 arrows (33, 48, D:12) 12 stones (35, 31, D:12) 4 large rocks (45, 32, D:12) a +1 whip of flaming (48, 38, D:12) a +0 shortbow 24 arrows (49, 1, D:12) 33 stones (53, 14, D:12) a +0 robe (56, 27, D:12) a +0 ring mail (59, 22, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a staff of death (2, -29, D:13) 4 large rocks (5, -11, D:13) a +0 rapier (6, -34, D:13) a +0 morningstar a +0 ring mail (7, -2, D:13) a +0 shortbow 14 arrows (8, -32, D:13) 17 arrows a +0 shortbow (8, -23, D:13) a +0 longbow 23 arrows (8, -15, D:13) 21 sling bullets (8, -2, D:13) a +0 shortbow 14 arrows (9, -24, D:13) a +0 troll leather armour (9, -2, D:13) a +2 shortbow of freezing 25 arrows (10, -2, D:13) a +0 shortbow a +0 shortbow 42 arrows (11, -30, D:13) a +0 longbow a +0 great sword 23 arrows a +0 leather armour (11, -2, D:13) a +0 shortbow 11 arrows (12, -10, D:13) 6 potions of lignification (12, -2, D:13) a +0 shortbow 22 arrows (13, -37, D:13) a +0 giant club a +0 giant club (16, -24, D:13) 11 arrows a +0 shortbow (17, -23, D:13) a +0 robe a +1 long sword of electrocution (18, -10, D:13) the +11 double sword of Midsummer {flame, rN+ Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rN: It protects you from negative energy. (18, -8, D:13) a ring of willpower (18, -7, D:13) 22 stones (19, -21, D:13) a +0 helmet (20, -28, D:13) a +0 buckler (24, -21, D:13) 20 stones (27, -11, D:13) a +0 leather armour (27, -2, D:13) a staff of air a scroll of vulnerability (39, -38, D:13) a +6 ring of intelligence (43, -29, D:13) a +0 buckler (44, -2, D:13) 9 arrows (48, -29, D:13) a +0 spear (56, -21, D:13) a ring of protection from fire (57, 14, D:13) a +0 hunting sling Level 14 of the Dungeon (0, 0, D:14) a +0 trident (1, -35, D:14) a +0 fustibalus (1, -1, D:14) a +1 robe of willpower a +0 dagger (1, 0, D:14) a +0 robe a +0 dagger (1, 1, D:14) a +0 short sword (7, -2, D:14) 3 javelins (15, -35, D:14) a +0 leather armour (17, -40, D:14) 22 stones (20, 12, D:14) a +0 leather armour (21, -24, D:14) a +0 hand axe (22, -13, D:14) 35 arrows a +0 shortbow a +0 shortbow (22, 0, D:14) a scroll of vulnerability (27, -12, D:14) a +1 kite shield of fire resistance (29, -35, D:14) 21 arrows a +0 shortbow (29, -33, D:14) 23 arrows a +0 longbow (29, -17, D:14) a +0 rapier (30, -34, D:14) 19 arrows a +0 shortbow (30, -33, D:14) 14 arrows a +0 shortbow (31, -30, D:14) a ring of willpower (35, -30, D:14) a +0 giant club a +0 giant club (44, -18, D:14) 10 stones (47, -18, D:14) 13 stones (47, 7, D:14) a +0 shortbow 19 arrows (47, 9, D:14) a +0 longbow 22 arrows (48, -32, D:14) a +0 short sword (49, 9, D:14) a +0 shortbow 12 arrows (50, 9, D:14) a +0 shortbow 13 arrows (53, 4, D:14) 2 poisoned darts (55, -30, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (3, 18, D:15) 17 arrows (9, -3, D:15) a +0 dagger (10, 21, D:15) a scroll of amnesia (15, 45, D:15) a +0 robe (21, 14, D:15) a +3 dagger a +0 robe (22, -3, D:15) 5 large rocks (22, 17, D:15) a +0 dagger a +0 robe (24, 11, D:15) a +0 short sword (24, 14, D:15) 4 potions of brilliance 9 potions of mutation a scroll of brand weapon (24, 17, D:15) a book of Ice (24, 18, D:15) a +0 halberd a +0 robe (25, 18, D:15) 20 stones (27, 14, D:15) a +0 dagger a +0 robe (36, -12, D:15) a +0 shortbow (39, 7, D:15) a +0 trident a +0 robe (43, -10, D:15) a scroll of noise (45, 31, D:15) a +0 hand axe (63, 12, D:15) 12 poisoned darts (64, 43, D:15) 15 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tuzutag's Antique Armour Shoppe a +2 plate armour of poison resistance (1184 gold) a scarf of invisibility (384 gold) a +0 leather armour (64 gold) a +0 buckler of protection (368 gold) a +0 tower shield (144 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) (0, 0, Orc:1) a +1 cloak (6, 8, Orc:1) a +0 short sword a +0 chain mail (6, 9, Orc:1) a +0 chain mail a +0 scimitar (7, 9, Orc:1) a +0 leather armour a +0 short sword (8, 0, Orc:1) a +0 dagger a +2 robe of positive energy (8, 7, Orc:1) a +0 robe a +0 dagger (11, 11, Orc:1) a +0 leather armour a +0 dagger (12, 11, Orc:1) a +0 trident (12, 12, Orc:1) a +0 short sword of electrocution (13, 12, Orc:1) a +0 robe a +0 dagger (14, 10, Orc:1) a +0 scale mail a +0 whip (14, 11, Orc:1) a +0 leather armour a +0 dagger (15, 12, Orc:1) a +0 chain mail a +0 dire flail (26, 1, Orc:1) a +0 robe a +0 dagger (28, 0, Orc:1) a +0 club (30, 6, Orc:1) a +0 plate armour a +0 mace (31, 7, Orc:1) a +0 flail (31, 16, Orc:1) a +0 long sword a +0 chain mail (32, -5, Orc:1) a +1 quarterstaff of speed (32, 13, Orc:1) a +0 falchion a +0 scale mail (33, -4, Orc:1) a +0 long sword a +0 glaive a +0 chain mail (33, 5, Orc:1) a +0 hand axe of freezing (33, 8, Orc:1) a +0 chain mail a +0 club (33, 13, Orc:1) a +0 war axe (34, -5, Orc:1) a +0 hand axe (34, -4, Orc:1) a +0 ring mail a +0 short sword (34, 5, Orc:1) a +0 whip (38, 7, Orc:1) a +0 flail (38, 8, Orc:1) a +0 short sword (39, 9, Orc:1) a +0 flail a +0 hand axe (39, 11, Orc:1) a +0 rapier (40, 11, Orc:1) a +0 robe a +0 dagger a +0 rapier (41, 11, Orc:1) a +0 whip (41, 12, Orc:1) a +0 robe a +0 dagger (52, 10, Orc:1) a +0 leather armour a +0 long sword (52, 12, Orc:1) a +0 ring mail a +0 rapier (52, 13, Orc:1) a +0 club (53, 12, Orc:1) a +0 robe a +0 dagger a +0 club (53, 13, Orc:1) a +0 plate armour a +0 flail (53, 18, Orc:1) a +0 leather armour a +0 flail (55, 15, Orc:1) a +0 leather armour a +0 club (56, 15, Orc:1) a +0 plate armour a +2 vorpal war axe (56, 17, Orc:1) a +0 mace (56, 23, Orc:1) a +0 mace (57, 16, Orc:1) a +0 robe a +0 dagger (57, 17, Orc:1) a +0 chain mail a +0 war axe (61, 19, Orc:1) a +0 giant spiked club (62, 20, Orc:1) a +0 leather armour a +0 short sword (62, 21, Orc:1) a +0 dagger (62, 25, Orc:1) a +0 robe a +3 dagger (63, 18, Orc:1) a +0 chain mail (still there?) a +0 great sword (still there?) (64, 23, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Jauquudang's Weapon Shoppe 9 stones (12 gold) a +0 club (14 gold) a +0 quarterstaff (56 gold) 15 stones (21 gold) a +0 whip (35 gold) a +1 hand axe of electrocution (203 gold) a +0 halberd (56 gold) a +0 great sword (91 gold) a +0 dagger (28 gold) a +0 shortbow (42 gold) 27 arrows (75 gold) [Shop] Rebroufog's Book Shoppe a book of Iron (540 gold) a book of Dangerous Friends (600 gold) a book of Displacement (360 gold) a book of Annihilations (600 gold) the Incunabulum of Bewitchment and Venom (450 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Olgreb's Toxic Radiance Poison 4 no c - Metabolic Englaciation Hexes/Ice 5 yes a book of Conjurations (300 gold) a book of Alchemy (420 gold) Maurrev's Handbook of the Unholy Snowflakes (720 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Ozocubu's Armour Ice 3 yes c - Death Channel Necromancy 6 no d - Death's Door Necromancy 9 no [Shop] Beebuigeu's General Store a +0 chain mail (76 gold) 4 large rocks (47 gold) a potion of flight (51 gold) a +0 hunting sling (25 gold) 2 potions of degeneration (34 gold) [Shop] Sunum's Weapon Shoppe 14 sling bullets (91 gold) a +0 whip (32 gold) a +0 spear (39 gold) a +0 morningstar (52 gold) a +0 club (13 gold) the +10 war axe of Joudume {vorpal, Fragile rElec rCorr Stlth+} (936 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 dagger (26 gold) a +0 rapier (52 gold) (0, 0, Orc:2) a +0 dagger (2, 1, Orc:2) a +0 rapier (unseen) (3, 0, Orc:2) a +2 long sword of distortion (7, -19, Orc:2) a +0 giant club (8, -20, Orc:2) a +1 flail of protection a +0 dagger (8, -18, Orc:2) a +0 plate armour a +0 battleaxe (8, -14, Orc:2) a +0 chain mail a +0 short sword (9, -19, Orc:2) a +0 robe a +0 dagger (9, -18, Orc:2) a +0 hand axe (9, -15, Orc:2) a +0 chain mail a +0 flail (9, -14, Orc:2) a +0 short sword (10, -20, Orc:2) a +0 leather armour a +0 club (10, -14, Orc:2) a +0 scale mail a +0 club (11, -19, Orc:2) a +0 robe a +0 dagger (12, -22, Orc:2) a +0 mace (12, -20, Orc:2) a +0 chain mail a +0 bardiche (12, -11, Orc:2) a +0 leather armour a +0 short sword (13, -22, Orc:2) a +0 mace (13, -20, Orc:2) a +0 club (13, -13, Orc:2) a +0 plate armour a +0 battleaxe (15, -20, Orc:2) a +0 whip a +0 hand axe (15, -19, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +1 vorpal glaive a +0 plate armour a +0 halberd (15, -12, Orc:2) a +0 mace (15, -11, Orc:2) a +0 leather armour a +0 mace (16, -20, Orc:2) a +0 plate armour 4 silver boomerangs a +0 long sword (16, -19, Orc:2) a +0 plate armour 4 boomerangs a +0 long sword of holy wrath (16, -18, Orc:2) a +0 chain mail a +0 hand axe (16, -12, Orc:2) a +0 plate armour a +0 great sword a +0 arbalest (17, -19, Orc:2) a +0 falchion a +0 leather armour a +0 hand axe (17, -18, Orc:2) a +0 club a +0 chain mail 4 boomerangs a +0 flail (17, -17, Orc:2) a +0 whip a +0 dagger (17, -16, Orc:2) a +0 plate armour 4 silver boomerangs a +0 halberd a +0 hand axe a +0 club a +0 leather armour a +0 trident (18, -16, Orc:2) a +0 robe a +2 dagger of speed a +0 ring mail 3 boomerangs a +0 club a +0 whip a +0 ring mail a +0 hand axe a +0 plate armour a +0 flail (18, -13, Orc:2) a +0 dagger (19, -17, Orc:2) a +0 chain mail a +0 hand axe (19, -14, Orc:2) a +0 plate armour a +0 flail (19, -13, Orc:2) a +0 plate armour a +0 war axe (21, -18, Orc:2) a +2 pair of boots (21, -11, Orc:2) a +0 short sword (21, -9, Orc:2) a +0 flail (21, -8, Orc:2) a +0 chain mail a +3 dire flail (21, -6, Orc:2) a +0 chain mail a +0 halberd (22, -10, Orc:2) a +0 long sword a +0 leather armour a +0 mace a +0 chain mail a +0 battleaxe (22, -8, Orc:2) a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour a +2 war axe of freezing (22, -4, Orc:2) a +0 leather armour a +0 whip (22, -3, Orc:2) a +0 flail (23, -9, Orc:2) a +0 war axe (23, -6, Orc:2) a +0 plate armour a +0 halberd (23, -4, Orc:2) a +0 dagger a +0 leather armour a +0 hand axe (24, -7, Orc:2) a +0 flail (24, -6, Orc:2) a +0 chain mail a +0 battleaxe (24, -5, Orc:2) a +0 leather armour a +0 mace (25, -8, Orc:2) a +0 plate armour a +1 war axe (25, -7, Orc:2) a +0 mace (26, -8, Orc:2) a +0 mace (26, -7, Orc:2) a +0 dagger a +0 ring mail a +0 trident (26, -6, Orc:2) a +0 chain mail a +0 glaive (26, -5, Orc:2) a +0 halberd a +0 chain mail (27, -11, Orc:2) a +0 battleaxe a +0 plate armour (27, -10, Orc:2) a +0 morningstar (27, -6, Orc:2) a +0 leather armour a +0 dagger (27, -4, Orc:2) a +0 short sword (28, -7, Orc:2) a +0 flail of protection (28, -6, Orc:2) a +0 club a +0 chain mail a +1 chain mail of poison resistance a +0 trident (29, -9, Orc:2) a +0 plate armour a +0 glaive (29, -8, Orc:2) a +0 mace a +0 ring mail a +0 plate armour 6 boomerangs a +0 battleaxe of flaming (29, -7, Orc:2) a +0 hand axe (29, -6, Orc:2) a +0 scimitar a +0 chain mail (30, -10, Orc:2) a +0 hand axe (30, -9, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (30, -5, Orc:2) a +0 club a +0 chain mail (31, -33, Orc:2) a +0 dire flail a +0 chain mail (32, -34, Orc:2) a +0 vorpal long sword a +0 war axe of freezing a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a book of Power (2, 8, Elf:1) a +0 dagger (2, 10, Elf:1) 4 boomerangs (4, 0, Elf:1) 2 boomerangs Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of poison resistance (1, 0, Lair:1) a +0 arbalest (15, 6, Lair:1) a +0 short sword (19, -4, Lair:1) the +4 lajatang "Cupoofon" {freeze, rC- Str+8 Int-5 Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. (34, -6, Lair:1) 27 stones (36, -3, Lair:1) 24 stones (46, 16, Lair:1) 22 stones (50, 30, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (4, 18, Lair:2) a +0 chain mail (36, 23, Lair:2) 14 arrows (43, -9, Lair:2) 17 arrows Level 3 of the Lair of Beasts (4, 25, Lair:3) the +0 leather armour of Hedge Wizardry {-Tele rPois rN+ Regen+ SInv} rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (5, 25, Lair:3) a +1 dagger of holy wrath a +2 robe of positive energy (12, 45, Lair:3) a +0 robe (17, 0, Lair:3) 10 arrows (17, 10, Lair:3) 3 scrolls of vulnerability (19, -1, Lair:3) 17 stones (19, 38, Lair:3) a +0 quarterstaff (37, 14, Lair:3) 17 gold pieces (37, 47, Lair:3) a +3 scimitar of flaming (38, 14, Lair:3) a staff of earth (39, 14, Lair:3) a scroll of brand weapon (40, 14, Lair:3) a +0 rapier of draining Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 stones (6, 31, Lair:4) a +0 scale mail (8, -3, Lair:4) a +0 great sword (9, 24, Lair:4) 19 stones (12, 10, Lair:4) a +0 long sword (27, 47, Lair:4) a ring of magical power a ring of magical power (28, 48, Lair:4) a +4 ring of protection (31, -6, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 longbow of flaming 18 arrows (5, 8, Lair:5) a +0 barding (10, 11, Lair:5) 17 stones (10, 12, Lair:5) Great Wizards, Vol. VII (17, 4, Lair:5) 19 arrows (21, 11, Lair:5) 19 stones (25, -13, Lair:5) a +1 chain mail of fire resistance 7 javelins a +4 vorpal broad axe (25, 6, Lair:5) a +0 hand crossbow of freezing (32, -15, Lair:5) 7 arrows (32, 39, Lair:5) the +10 war axe "Viuph" {venom, Contam +Rage rC++ Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rC: It greatly protects you from cold. +Rage: It lets you go berserk. Contam: It causes magical contamination when unequipped. (34, -10, Lair:5) a +0 rapier (34, 33, Lair:5) a +0 antimagic hand axe (35, -12, Lair:5) 3 potions of degeneration 38 poisoned darts (35, 3, Lair:5) a +0 short sword (51, 11, Lair:5) a +0 whip (60, 0, Lair:5) 31 stones (63, 14, Lair:5) a +0 scale mail (67, 8, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (5, -1, Lair:6) a +0 chain mail (24, -31, Lair:6) a +0 chain mail (24, -29, Lair:6) a staff of poison (24, -28, Lair:6) a staff of earth (25, -31, Lair:6) a +0 ring mail (25, -28, Lair:6) 22 sling bullets (26, -32, Lair:6) a potion of attraction (27, -30, Lair:6) a phial of floods (37, -37, Lair:6) a +0 robe (40, -6, Lair:6) a scroll of vulnerability (40, 2, Lair:6) 17 stones (42, 0, Lair:6) a potion of degeneration (42, 1, Lair:6) the +1 leather armour of Sonalite {Dex+4} Dex: It affects your dexterity (+4). (44, 1, Lair:6) a +0 chain mail (45, -4, Lair:6) a +0 short sword (45, 1, Lair:6) 18 boomerangs (46, 2, Lair:6) a +0 ring mail (46, 4, Lair:6) a +0 pair of boots of rampaging (48, -44, Lair:6) a +0 chain mail (58, -11, Lair:6) a +0 whip Level 1 of the Swamp (0, 0, Swamp:1) a +0 helmet (2, -3, Swamp:1) 20 arrows (6, 22, Swamp:1) 10 poisoned darts (7, 12, Swamp:1) a +0 club (14, -12, Swamp:1) a +0 quarterstaff a +0 robe (16, 22, Swamp:1) a +0 quarterstaff (19, -15, Swamp:1) a +0 plate armour (19, 10, Swamp:1) a +0 hand axe (20, 6, Swamp:1) a +0 quarterstaff (31, 15, Swamp:1) +0 swamp dragon scales (32, 6, Swamp:1) a +0 glaive (41, 17, Swamp:1) a +0 buckler of reflection (41, 20, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) 21 stones (7, 7, Swamp:2) a +0 halberd (12, 4, Swamp:2) 13 poisoned darts (12, 10, Swamp:2) a +0 scale mail (22, 9, Swamp:2) a +0 quarterstaff (28, 13, Swamp:2) a ghost crab corpse (29, -8, Swamp:2) a potion of heal wounds (29, 13, Swamp:2) a +2 vampiric lajatang (31, 1, Swamp:2) 16 poisoned darts (32, 10, Swamp:2) a +0 ring mail Level 3 of the Swamp (8, 12, Swamp:3) 2 scrolls of vulnerability (12, -7, Swamp:3) a +2 pair of gloves of strength (20, 2, Swamp:3) a +0 robe (21, 1, Swamp:3) a ring of wizardry (23, -4, Swamp:3) a +0 chain mail (46, -9, Swamp:3) a +0 quarterstaff (49, -8, Swamp:3) 5 atropa-tipped darts (57, -12, Swamp:3) a +0 leather armour Level 4 of the Swamp (0, 0, Swamp:4) 7 stones Level 1 of the Spider Nest (0, 0, Spider:1) a redback corpse (0, 2, Spider:1) a potion of magic (2, 3, Spider:1) 21 arrows (7, -9, Spider:1) a scroll of noise